Survivors only want weak killers in the game
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Survivors only want weak killers in the game
There's actually truth to this statement.
Not every survivor mind you, but a seeming majority of them. You can even go to the top survivor main streamers on twitch. You know the ones - the elite clique who "swear they play killer off stream", but never on stream...and then talk about how they never play DBD off stream because they hate the game so much. Most of the survivor community bases their opinions on what these "super good (but not really, and I'll explain why later)" players say about the game.
The pattern is - any killer with any level of danger OR anti loop (anti loop being the big one) is considered "boring". But golly, if you go into a game as Wraith, you're considered "wholesome" because you're basically looked at as bending over for a rectal thrashing of a lifetime.
Clown - the current weakest killer in the game (on most peoples tier lists) is complained about. Why? Not cause he's fast, not cause he's OP...but because he has bottles that cause hindered status, forcing medium vaults. AKA, anti loop. Same with Slinger, Freddy, Hag, Trapper, Bubba (to an extent), Huntress, Doctor, Pyramidhead etc. All of them have decent anti loop. All of them are considered "boring" by a majority of the influencers in the community, and the majority of the community by association.
Why do I say these people "aren't that good"? Take away their Dead Hard, or other exhaustion, and they drop faster than McGregor. Blood Echo is a wonderful thing.
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For real? You simply copied @Phasmamain's comment, without even aknowledging it? Wow, you troll on a whole new level nowadays XD
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There is some truth to this but to be fair to them if your facing a slinger or a spirit your skill might as well be meaningless in that chase
Doctor is an anti loop killer done right as playing him effectively requires skill and survivors who play well can loop him
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Whatever the case - that doesn't stop the fact that people also whine about LITERALLY every killer with anti loop, because anything that goes against the "run in circles, greed pallet, take hit, run in more circles, dead hard for distance, run in more circles, finally drop pallet" is boring.
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OK... I just wanted to show hin that he is wrong, but was to lazy to write this.
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You’re right I do remember getting a message on Xbox and I quote “imagine unironically playing clown🥱”. People like to complain about these killers because they see them a skilless because they can counter looping.
Killers are in the same bucket though considering they complain about exhaustion perks(except dead hard complaints there are warranted) And some even camp people who loop them too long.
If you want an example of the opposite of those survivors watch jaee
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Those are not downsides.
Killers have plenty of downside perks. All Hex perks for example, have the downside of the perk being removable by survivors.
@ILoveDemo dude... really?
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At the cost of them being strong (not you huntress lullaby). Perks like Devour hope and ruin are very strong so they need a caveat.
I do agree that a perk like unbreakable needs a caveat to for its strength but survivor and killer perks are design different because they are two different styles of gameplay
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I think exhaustion overall is a problem. I'm in favor of bloodlust being removed, but if that happens, exhaustion needs reworking.
Killers have to earn basically every effect they get from a perk. Yes, even with ruin/undying. Ultimately, they DO have to chase people off the gen, and can only pressure one gen at a time. The effect is completely absent if pressure isn't happening. Only exception is NOED (which ironically is one of the most complained about perks, because "the killer didn't earn it").
Look at the entire survivor meta. Almost none of it is "earned", and the much of it is literally a reward for failure (being hit, going down, being hooked etc).
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Yes, survivors and killers are designed in different ways. Its a 4vs1 after all. Therefore killer perks should be 4 times stronger than survivor perks.
But this is not given. There are even survivor perks that are way stronger than killer perks.
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I play nurse and I'll regularly be told how boring I am because of it, no matter if it's at rank 1 with literally zero perks vs survivors with the same loadout we've all seen hundreds of times. I had a Nea yesterday tell me in great detail why playing nurse isn't okay as it puts the game more toward killer favoured, despite the fact she had the usual #########, with a BNP, with a red forest offering. It's insane how people don't seem to understand that playing nice to the survivor rulebook is a courtesy and not a requirement. The game before a bunch of rank 5s were whining about matchmaking. I feel so many people would just lose their sanity if they had to regularly play killer.
Yet then I'll play something like legion or wraith just for a break, and you betta believe I'm gonna be tbagged at the exit gates by the exact same people. Moves the game from skill vs skill to 'did the survivor ######### up?' and 'did the survivor ######### up, but used their magic e button yet?'.
A lot of the killers I see people complain about, nurse, spirit, DS, clown, just require some more thought to play against rather than running the same loop in the exact same way, on the exact same unmind gameable pallets over and over again.
It's an asymmetrical game with a shortage of the '1' compared to the '3'. If that doesn't tell people enough, idk what to say.
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We still need a baseline strength for a perk because at this point I don’t think the devs know. 4 times stronger tha DS or 4 times stronger than autodidact?
I understand where you are coming from but the only survivor perks I’d say are stronger than killers are DS and UB which both need a tone down.
If you want them to be much stronger than what about already strong perks like ruin or infectious? Do they get buffed because they aren’t 4 times stronger than DS.
They simply cannot Balance around this metric
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False. TLs provide equal opportunity. I also have gameplay of my killer which proves that I'm not a bad killer. You've made 1 post without any gameplay from your side. Jungle gyms are survivor sided against m1 killers
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You just made a post talking about spirit deathslinger and phead and how killers suck if they play them 😂 kick rocks man you've already lost this argument
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Yes like I said I was too lazy.
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I have gameplay, go through my recent discussions you'll find them. But what about you? You have nothing to show for yourself. If you're down to do a custom I'm playing pyramid on coal tower
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Oh i would buff a ton of perks because most are weak af and no real alternative to the meta perks. At least 50% of all perks are kinda meh.
Why don´t we have. for example, a killer version of Plunderers, Appraisal or Ace in the Hole? A perk that lets killers keep their addons and another one that lets killer get new addons during a match?
There is a lot of space for improvement on both sides.
EDIT: almost forgot Autodidact. It´s a strong perk, and would be meta, IF healing was important. But with the current gen rush meta, there is no time/need for heals. Survivors just equip Adrenaline and push through while injured.
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Could be interesting but useless on some killers like slinger who only have 2 good addons.
im an advocate for buffing bad perks so we get more variety then nerf the op ones. I’d rather not have a situation of picking between 70 bad perks
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This, most survivors just want a killer like Billy, Nurse, and Huntress. But unfortunately the devs can only make incredibly weak killers, or killers that have little to no counters.
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This whole "Survivors only want killers that are easy to bully" statement is a complete lie.
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the downside is that once it's gone, it's gone, and you are now playing with three perks instead of four.
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i think iri coin is fine, it's pretty hard to get a shot at that range but when you do it's a huge help. hellshire iron, however, could probably use a change.
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elaborate?
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What?
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Like undying? You know the broken OP perk.
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why do you think that billy wasn't fine before the nerf?
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the discussion isn't about undying, it was about corrupt intervention. corrupt is a very strong perk, but it does have a rather large downside in that it does nothing for you after it expires
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Obviously if the survivor runs the killer for 5 gens its a pretty bad out play. The point im making is that saying the killer is stronger in a 1v1 because he has the ability to kill the survivor is really dumb. Does the survivor being able to evade the killer make him stronger in the 1v1? The act of being the cat in a cat and mouse game doesn't directly translate into being stronger or in an advantageous position
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Nothing was broken about Undying.
But don´t worry. After the nerf you won´t see it again. Maybe on a meme build. But thats about it. Another killer perk down the trashcan.
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Some people are just walking complaint storage.
Best is to ignore them and play what is most fun for you.
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My sentence was a literal quote from your post, where you specifically stated "I love playing against a nurse because it feels so good when you juke a good one, or bully a bad one."
Those are your exact words, what on earth do you mean "I doubt I mentioned bullying". It was LITERALLY in the post I quoted. So please don't try to retroactively claim that you didn't use the exact words you quite clearly did. You specifically stated that "it feels so good when you juke a good one or bully a bad one."
Kinda pointless to lie and make the claim that you didn't mention bullying when your words are written right there in black and white. Did you not read your own post???
You're the one who stated that you enjoy bullying a bad nurse. Own your words and the consequences thereof. I'm not the one who first mentioned bullying, I was just responding to your absolutely clear statement.
Honestly, how on earth can you say "I doubt I mentioned bullying" when it's in your words in the post you're quoting???
Edit to add the original post as an image, underlining the relevant phrase.
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Survivors generally get mad if one person dies; and usually just try and come up with excuses as to why that person died- and it's always something negative about the killer.
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It wasn't an original lie, I was simply too lazy to read my own comment, sry!
Also, bullying is generally a pretty weird term, speaking for dbd. It was my mistake that I didn't define it correctly (ironic since I defined it in my latest post). What I meant to say is outsmart and outloop a killer. It is, my fault tho, that I didn't specify so apologies for that.
Lastly, why be so aggressive? We're just having a conversation and I made a mistake, which I admit I did chill out. What i said is generally true, apart from the "I'm unsure if I mentioned bullying" where you correct that I mentioned.
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That's not a commentary on survivors' desires, that's a commentary on your skill on wraith. Be careful not to mix them up.
Survivors, no matter what some may assert, want balanced killers, not hackerman nurses or farming clowns. Same thing here; I want to play against somewhat decent survivors, not 3 year olds and not deities.
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Pretty weird definition of "bully", given that you'd just described juking a good killer as something different from bullying in that same sentence. So let me get this straight - to you "bullying" means "outsmarting and outlooping".
You appear to have your own personal definition of "bullying" that doesn't suit either the dictionary or the general usage here in the DBD community. Ask most people here to describe what "bully a bad killer" means and I sincerely doubt that "outsmarting and outlooping" will be what anyone else says.
The reason you perceive me as being aggressive is probably because it beggars belief that you could see your own post quoted when you were first replying to me and claimed that you hadn't mentioned something you very clearly did. It honestly really looks like you've realised you said a ######### thing and are trying to do anything possible to make it sound better.
Re-read your own comments. First it was "I didn't say that" then it changed to "When I said that I meant something different from what pretty much everyone else means when they say that". Comes across as completely insincere, can you see that?
Edit: At any rate, I see no point in belabouring the point. You clearly have a belief that you're correct and I clearly will never believe that "bullying" means to outsmart someone, so there's little value in continuing the discussion. I'm sure you've formed an opinion of me and I've formed one of you and neither really matter much in the grand scheme of things. I've made my point.
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That's good but the Devs should also look into the Pop/Corrupt Intervention Combo because in my opinon it's too good. Corrupt Intervention needs a Nerf as well. I alredy made a suggestion for them like I did with undying.
Thank me later.
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Nobody should take your suggestions into consideration they're terrible
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They are good and they did some of them alredy. (maybe coincidence maybe not) The undying Nerf they did is almost like my Idea for it. Hope they see my idea with P2win Freddy.
Thank me later.
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entitlement generation.....what can ya do?
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I agree, there's no point
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Thank you for what?
Longer survivor queues?
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For a better game experience
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I don't think that is true. If you go watch any recent dbd tournaments there are NO hillbillys, like literally at all left. Only killers you see now are nurse and spirit. Back before hillbillys nerf you used to see at least few billys even in highest tournament level. Now hillbilly cannot reach that level anymore
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Better for whom?
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well countering a good spirit is not boring, cau'z i get amaze on how they adapt to me negating their power and advantage and doing good 50/50. same for deathslinger, making them missed a shot and make them think before they shoot is a amazing feeling (the fact you say you can't dodged and deathslinger can only miss is a big misunderstanding of his power tbh, cau's it's the same for huntress you don't dodge her hatchet at loops you make her miss. how it is fine for huntress and not for deathslinger just beceause he can shoot faster is really funny, aslo scott is not a saint parole and don't agree with him when he talk about boring killer but no freddy is fine lol)
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Its like any game there is a massive section of players that don't want to game they want to win. They'll often pull out any tantrum throwing excuse to have easy wins to.
I don't think its confined to either side of the player base, its very presumptuous to say all survivors want is easy wins.
That said while there have been massive improvements for killers in general, it still feels like survivor is to easy to me.
Imagine a horror movie where the killer/slasher/monster was only a mediocre threat to the cast, you end up with blair witch rather than texas chainsaw. A watered down and largely neutered horror experience. This is why I miss the old mori, it was scary, now its worthless.
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Well of course he's not competitively viable anymore, most killers aren't and the ones that are extremely powerful.
He's still good and can beat good survivors, but yeah competitively he's not great.
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Yeah, I picked up on the bullying comment right away. As someone who really only plays nurse when I have a daily, I just "love" when survivors act like knobs and swarm around me and click their flashlights as I try to recall my muscle memory with her.
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Solution: turn off post game lobby chat.
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KILLERS ONLY WANT WEAK SURVIVORS IN THE GAME
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