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DS Change

I know, I know, just hear me out for a moment.

The problem with DS is that it, while being able to be used offensively, is still an anti-tunnel perk, so it's both bad & good for the game. So, you nerf it's ability to be used offensively, then buff the anti-tunnel portion, but how far do you go?

In my opinion, all the way, give it every deactivation condition:

-Someone else is hooked

-You begin any action that isn't vaulting, dropping a pallet or mending

-If it's the endgame

Now, some of-well hell, most of you are already furious, but just listen to the positive changes:

-Can be used twice

-Is a new survivor basekit status

It is no longer abusable, and survivor's no longer have to run a perk to punish tunnelling.

Thoughts?


P.S: The perk Decisive Strike now increases the stun time or something