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BBQ and Chili buff
A survivor receives an additional 25% blood points in all categories when hooked by a killer and generating a token for him.
This perk is basically just for farming bp. Make it more Bloody Party Streamers instead of Survivor Pudding.
Comments
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this isn't a buff, it's a compensation for survivors when the killer uses this perk. It doesn't need this.
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BBQ is just ridiculous on any killer, easily abused with very little counterplay. "just get in a locker" assuming one is nearby. "Gen blocking" also assuming a gen is nearby or that the killer is hooking someone with gen aura line of sight. It's OP, the bp alone make it worth please DEV's put the bp buff on another perk that isn't already a staple in most killers kits.
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bbq is balanced you have 3 counters go into a locker, hide behind a gen, or be close enough to the hook. Not to mention even if you are seen you can fake out the killer by switching directions which is pretty easy since the time you are revealed is so short. you may say there isn't but yes there is counter play and a lot of it, the only time you can't really avoid being seen is just outside the 40 meter range any other time you have options to avoid the killer and hide from the aura.
Also the info isn't OP, you have to be either huntress or a fast killer is properly capitalize on it and even then just do good in the chase. The only people who think bbq is OP are the ones who suck in chases and the ones who are too lazy to use one of 3 more like 4 ways to avoid bbq/play around bbq then complain that the counters don't work when they don't even use them.
edit: also lockers are everywhere on most maps and if your not on a gen what are you doing? the only time you shouldn't be on a gen or next to one is when you are going for the save in which case bbq can't reveal you within 40 meters or you just completed a gen and are finding another one.
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Survivor main confirmed and getting blood points doesn't even affect the gameplay for you at all
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and why bring a killer perk that gives survivors blood points
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this is bait post
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I mean i am a survivor main and this makes no sense apart from wanting profit (that being bp) from it. Just leave it as it is.
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So I'm assuming all you guys NEVER use Bloody Party Streamers or any other offering that benefit the other side cuz why bring an offering that benefits the other side?
And no, I'm not a survivor main. I play both sides with about 80% of my time being on killer.
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why does that matter? i don't see any survivor perks that benefit the killer by giving them bp so why should a killer perk do that for survivors?
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It matters because the "logic" that was used was why would you use a killer perk that benefits the survivor. If you agreed with that but run offerings that benefit survivors, then you're being hypocritical (and no, it wasn't you that said it) and the "logic" is faulty. I see killers running Distressing all the time...this certainly benefits survivors in the sense of early warning regardless of what benefit the killer may get from it. No Mither and Self Heal are arguably better for the killer than the survivor and I see the latter all the time (No Mither is rare but I have faced it). That's just 3 perks without even thinking about it. There is precedence for perks that benefit the other side.
Maybe there should be some survivor perks that give BP to killers. I know when I see BPS or other offerings that benefit me as killer, the game is usually much more chill and the toxicity rarely gets out of hand. I don't have to play so sweaty cuz I know I'll still get decent BP. I've had survivors thank me for bringing BPS in post game chat even though I got a 4k. We talk so much about wanting to end the toxicity, but cling desperately to an us vs. them mentality and do nothing to actually change anything.
So I'm going to stick to my original suggestion and say that if you or anyone else uses BPS then your actions agree with me even if you are disagreeing on this forum and I thank you for your support!
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offering are a thing that are meant to affect EVERY PLAYER perks are not. some offerings only affect you and some perks affect other players but by in large perks are meant to help your side not the other and offerings affect all players by giving bp, changing the map, luck, or hatch spawn.
you call this perk OP and you want to change it in a meaningless way that doesn't affect gameplay.
that isn't how you balance a game, that is like reverting DS to how it first was and just giving killers 1000% more bp in all categories per perk. It sounds good but it would be awful for the game and yet players will say "you got a ton of bp get over it". the point is if you think this perk is OP which it is not then logically you actually nerf it you don't compensate the other side for having to deal with it.
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Also there are plenty of other perks that give extra bp for both sides, in the first place it doesn't make sense to help the other side in any way and secondly it isn't hypocritical for us to use and say bbq shouldn't give bp to the other side when we use bp offerings. If we ignore the perk and focus on the bp aspect then in the first place we are only using it to help ourselves get more bp not the other players so it still makes no sense to do that.
would this affect balance no, would it be good for survivors? yes but that is like saying we should add a bp effect to anything strong or commonly used just because why not and obviously that won't happen.
edit: also distressing can work against the survivors. its a perk meant to be used on killers that have TR influence such as doctor, spirit, and TR builds.
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That's simply not true. Offerings are not meant to affect every player. Some offerings are meant to effect every player and some are not. While most perks do help your side, some offer benefit to the other side as well. There is precedence for perks that benefit the other side.
Apologies if you thought I believed this perk to be OP. I NEVER stated that and don't believe it. I only run it when farming BP. The information you get from it is horrible. No survivors within 40m? No survivors in lockers? Hard as hell to spot survivors hiding behind gens.....no thanks. This is a farming perk. Nobody would run this if it didn't double your bp. I don't play enough survivor to know, but do survivors have a perk that doubles all their bp?
It actually is being hypocritical. Almost the exact definition. BPS benefits the survivors exactly as much as you. You are giving them double bp. By bringing that offering into the game you personally are literally, giving them thousands of bp regardless of what benefit you get. You said yourself that it doesn't affect gameplay balance. I agree. I think (hope) it might have the same effect as BPS on the toxicity and sweaty ######### that happens though. If it works to make a more chill game, I'm all in for it. They already think we run it in every build anyway. If they changed this, would you stop running BBQ and Chili?
As far as distressing...your right. It is meant for certain build. I run it on Doc regularly. The killer getting a benefit from it doesn't in any way alter the fact that the survivor gets a benefit. Same with No Mither and Self Care. The survivors benefit (lol, questionable with NM) because it is their perk, but that doesn't change the benefit the killer gets from those perks.
I'm not saying I don't understand your argument. I do. What I am saying is that this game stresses some people the ######### out! Maybe you and I don't get that way (often), but a lot of our fellow players do. I love the chat feature when I get to chat with cool people. I've made some friends since I started playing DBD. Unfortunately that is few and far between. Most people just want to ######### about what happened in game. BPS seems to have some bearing on that. Maybe this could too. We won't know unless we try something different than what has been done before (cuz that ######### has not worked so far).
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bring me proof
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and bring me evidence and how this perk is overpowered
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"offering don't affect all players"
I said in general they do, the only ones who don't affect everyone are shrouds, bp offerings, and wards. obviously only some will be just for you.
Also im not being hypocritical you want this perk to be changed in a pointless way, simply because why not. I can't agree with that as even if you call me hypocritical simply because i use offerings for everyone when when i use them i only care about myself there isn't a good enough reason to make this change.
there isn't a reason to make this change other than catering to survivors because the killer used the only decent bp perk that also has decent info.
you have wglf and it now has really good healing speed to prevent slugging, it is basically bbq for survivors and just as it is with bbq i see no reason to give bp to the killer from this perks use.
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My point
this does nothing, doesn't make sense, and the argument of using it just for farming isn't good enough because you are farming for yourself not other players. it's selfish human nature that disproves the hypocritic argument since im not using it for anyone other than myself.
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how does a survivor or killer getting bloodpoints affect you
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what does it matter
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it doesn't and that is why this is a pointless change that wont go through
it also doesn't make sense, yes party streamers are a thing as a offering however it is still for selfish gain, i don't see any perk that gives the other side bp.
sometimes perks benefit the other side isn't an argument as perks are meant to fit different play styles and no perks are purely helpful for the other side, even bitter mimer makes you immune to slugging and makes you quieter.
yes i have no reason to hate this, what you don't get is i hate this because of how pointless it is. imagine this goes live what does that tell the players? it tells them to farm instead of playing as you should and many would take it as compensation for having to deal with a strong perk for the ones who think bbq is OP. edit: they would rather want actual changes not a pointless amount of bp.
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"selfish gain"this hole world does thing for selfish gain there is no reason to change a game for it
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Exactly.
anything only related to bp is related to selfish gain.
so you agreed
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yes but why change it it gives no real value
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The issue I have with the proposed "buff" is that why would a Killer perk reward survivors with BP? That doesn't really make a lot of sense to me at all.
BBQ is already a super strong perk purely for the information that it provides, the extra stacks of BP is always good to have as well - and it's designed to encourage killers to move away from the hook and chase other survivors as it's giving them location information. I think it's a great perk as it is, doesn't really need any changes to it at all.
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