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Survivors peculiarities

Since we can gladly benefit from teachable perks, we can find good gameplay variations for both survivors and killers. On killers, on one hand, there is a power distinguishing that specific play style so two killers with the same perks can never be equal one another. On the other hand, there is no difference between survivors with same perks, which makes it pretty useless to unlock some survivors whose perks you dont need.

Why not make them unique in some way? For example give them some passive bonus based on their peculiarities; give killers something to compensate if you have to.

What do you think?

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