We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
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The Swamp Maps Have A Lot of Issues in Current DBD

The Swamp Maps have several issues that are ever present in current DBD.

Firstly: Play just one match of Blight on a swamp map. The collision is godawful. The terrible collision is actually a benefit to bubba/hillbilly as well when clearly it wasn't designed to be.

Secondly: There are trees so close together that survivors can fit through them but killers can't. This can often create frustrating chases where the survivor is gaining distance without using any resources. This never used to be a problem as this exploit was much less known before.

Thirdly: God log is such a strong vault that unless you are an anti-looping killer you have to chase the survivor around it until the entity blocks it. This gets even worse when the God Log is connected to any kind of palette or other structure, extending its' use. Unlike a palette, the God Log can be abused over and over every time it isn't blocked, and it can't be mind gamed like shack can because the survivor has perfect view of the killer. God Log never used to be a problem because survivors would understand it was an incredibly unfair structure.

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