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ooo and ds changes

i actually really like the proposed changes to both the ds and ooo

i have 1 recomendation about ds and lockers

i think it would be nice to make it so that ds deactivatees if the survivor goes into it while in chase and if a survivor goes while not in chase then it can continue working as it already does

what do you guys think of this littlee change ?

Comments

  • selflessnea
    selflessnea Member Posts: 580

    I think being able to get in lockers is fine it let's you know they have it so you can either choose to eat the ds or just leave them. Its still almost the same as hitting them and leaving them on the ground since they can't do anything without deactivating their ds (and yes I know a slug would apply more pressure)

  • AChaoticKiller
    AChaoticKiller Member Posts: 3,104

    No.

    your tunneling the perk is literally just for anti tunneling now no questions and the devs themselves said they wanted to keep this interaction since the perk is as said just to punish the killer for tunneling.