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Please god tell me Strode's map is next because that thing is a dumpster fire
0/10 absolutely garbage map design on all fronts. Multi level ruins every killer except niche ones, especially with the worlds safest generators next to a 3 story house loop and window, long fences that are a joke of map filler, etc...
Or just remove it. We'd be better off without it.
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Don't worry, they are going to add breakable walls, that will fix everything!
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actually the breakable walls on the buildings did help with how strong it is IF the walls and windows were placed right otherwise it sometimes is the same.
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The only ones I can think of that are actually strategic are on Badham and Gas Heaven. Everywhere else as a killer you have to break them to prevent an infinite. Its really bad design for the vast majority of it,
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A fundamental flaw in PvP balancing. Lots of stuff isn't broken or even useful to newbies but suddenly those same items/mechanics are game breaking in extremely experienced hands. Do we nerf something that 97% of the games population can't even do and make it even worse for them or do we actually nerf the broken ######### and suck it up for the lower elos?
I'll tell you what game devs do 1001% of the time...
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It would be nice to have some changes to that map. Its always been one I dread playing on, whether its as survivor or killer. I think it could use an expansion, or perhaps a few extra obstacles. Doubt we'll see that anytime soon, maybe in the next year if we're lucky XD
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*looks at that extremely long fence in Haddonfield*
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