We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
The clown is too loud
Mastermind
Member Posts: 111
The new chase music, the antidote effect and I think even his default breathing (Though not 100% certain on this one.) are so loud it easily makes all other sounds of the environment much more difficult to hear and discern.
The only use I saw behind the antidote was faster map traversal but I found myself not wanting to use it simply because I couldn't hear my surroundings and had to stop for the whoosh sound to end if I thought I heard something which caused me to effectively move slower than without it.
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Comments
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Yellow gas need a buff... Is too week... Maybe reduce the time it comes out to 2 seconds, and increse the movement speed to 15/20 for 10 seconda.
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