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Buffing Clown’s Invigorated State
As it stands now, a lot of killer players trying out the new Clown changes find it hard to know when is it better to use his antidote over his tonic. It’s generally known that his tonic is far more powerful to use during a chase and even trying to get around the map with his antidote isn’t as useful since it depletes a use of your tonic that you could use instead.
What I’m proposing is, instead of having the antidote buff his movement only, what if it improved the speed of just about everything? So while invigorated: (1) you can vault windows faster (mini Bamboozle), (2) you can kick pallets/generators/breakable walls faster (mini Brutal Strength), (3) you receive less stun time from pallet stuns or Head On (mini Enduring), (4) you recover from successful basic attacks faster (mini STBFL). You could also maybe let it tie into faster reload speed? This one I’m not sure of.
For balancing purposes, this could or could not also affect survivor’s action speeds, primarily vaulting, dropping pallets, etc. I don’t think it should affect repair/healing/cleansing/sabo speeds at all. I’m not sure of this part as I primarily focused on Clown for this change but let me know what you think.
Comments
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The yellow cloud takes too long to appear. You literally have to sit and wait inside of it until it activates which is a waste of time both during & outside of a chase.
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