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Groaning Storehouse (?) has an unpassable gap for killers
Like the title says, the affected map features a storehouse with a vault in the wall and a breakable door next to it. If you try to loop the map by going around the mainbuilding (the storehouse), you will encounter a tree right next to the building itself. The gap between the building's wall and the tree itself is narrow enough to let a survivor fit through, killers however are unable to do so.
Survivors who are aware of this issue can abuse it to greatly extend loops, this is extremely unfair. I've seen other maps get disabled due to the same issue (Autohaven Wreckers with its unpassable bus for instance) so could you please do the same for this map?
Comments
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I also encountered a survivor running through that gap that I couldn't pass through. As well there was a section of wall beside one of the gates that had an invisible wall I couldn't pass from one side only.
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This is the exact same scenario as the Autohaven bus: an already strong loop with a gap that survivors can pass through but killers can't. How does it make sense to disable the maps in the Autohaven case but not here?
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The bus was more abuseable, because survivors could stand inside the bus and be untouchable. Even if the killer went around, they would just exit the bus forcing the killer to have to run back to the otherside only to run back inside the bus again.
While this is annoying and makes you spend more time running around the tree. Survivors can't become untouchable.
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True, good point!
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