We have temporarily disabled Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.
Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
lobby
mrrobot
Member Posts: 3
lobby game management criticism
we've been playing a lot dbd with 4 players and the lobby invite system is waisting so much of our time.
the current workflow:
- invite friend, send link via steam (or invite yourself by clicking 'join game' in steam chat)
- then you get together into a pre-lobby and click 'ready'
- finally all friends get assigned to a host, however
- if the ping is bad we have to leave individually and redo all steps
- in 30% of the cases the killer kicks us and we have to redo all steps
note: my steam ingame overlay is broken by only showing black areas where the chat widget should be so i have to use ALT+TAB always. so annyoing.
proposed workflow:
- invite friend (using steam is not so bad idea)
- get together in the pre-lobby
- select to join host only if ping is less than a certain threshold -> we prefer 150ms at most or we will leave manually
from there it would be nice if the friends stay in the pre-lobby and can potentially kick each other (if someone left and didn't leave the group when closing the game).
this would be hilarious!
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