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lobby
mrrobot
Member Posts: 3
lobby game management criticism
we've been playing a lot dbd with 4 players and the lobby invite system is waisting so much of our time.
the current workflow:
- invite friend, send link via steam (or invite yourself by clicking 'join game' in steam chat)
- then you get together into a pre-lobby and click 'ready'
- finally all friends get assigned to a host, however
- if the ping is bad we have to leave individually and redo all steps
- in 30% of the cases the killer kicks us and we have to redo all steps
note: my steam ingame overlay is broken by only showing black areas where the chat widget should be so i have to use ALT+TAB always. so annyoing.
proposed workflow:
- invite friend (using steam is not so bad idea)
- get together in the pre-lobby
- select to join host only if ping is less than a certain threshold -> we prefer 150ms at most or we will leave manually
from there it would be nice if the friends stay in the pre-lobby and can potentially kick each other (if someone left and didn't leave the group when closing the game).
this would be hilarious!
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