We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.
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Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
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We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Azarov's Resting Place exit gate location suggestion
White_Owl
Member Posts: 3,786
In this map the exit gates can appear only at the extremities of the bone-like shape of the map. This can lead to some unbalances in the late game:
-if they appear on the opposite side from each other, the killer will have some serious difficulty at patrolling them since even the most mobile killer can't go from one side to the other in time to stop a survivor from opening the game.
-If they appear on the same side though, for survivors it can be really hard to open them, especially against highly mobile killers.
What I suggest is simple: allow the exits to appear in the middle section of the map (but not both at a time for obvious reasons).
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