Seriously devs...take off the bloodlust.
Seriously devs take away the bloodlust. The killers don't need it when they fly all over the map and use speed hacks anyway. Had a match where the killer killed everyone before 1generator was even done he was speeding every where do they don't need the blood lust.
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Report cheaters. Cheaters are no reason to change the game's features.
With that said, Bloodlust will go away, eventually. It was a temporary feature from the start.
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Well surely the issue here is the hacking not bloodlust? Bloodlust takes time to develop it doesnt happen automatically so really its irrelevant if as you say a killer was flying round the map with hacks. Bloodlust is irrelevant the hacks are so the OP should be aimed at that not bloodlust
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Are you being sarcastic?
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I’d honestly say it will stay. It’s not complained about much and it helps struggling killers
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I really don't think bloodlust tier 2 and 3 is necessary. They feel like crutches. However alot of times I get these edge hits because of bloodlust tier 1 activating just 2 seconds prior to me getting the hit and these hits are the reason why playing M1 killers is a little bit tolerable for me.
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If bloodlust go then speed boost, lithe and dead hard also go for equality.
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you don't remember what happened to queue times for survivors the last time they did that? On a WEEKEND? It got bad on a WEEKEND... so if you enjoy 20-30 minute queues then shoowah ting bwoss
you'd only get the sweatiest killers after those waits btw since those would probably make up the bulk of the killers still willing to play within a few weeks of that
"Dead by Daylight is the most popular and innovative lobby-builder/simulator game of 2021." - Steam Awards
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I loved the weekend they got rid of bloodlust. No fps drops screwing me over mid chase causing me to miss/lose a survivor because bloodlust decided to kick in. I was caught way more as survivor too because killers weren't getting screwed over by the bloodlust fps drops.
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You give bloodlust way too much credit. Unlike the popular opinion of salty survivor mains, it's not a magical buff that guarantees hits or kills. All that complaint tells me, is that you don't understand how the mechanic actually works.
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There not really comparable tbh
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Yeah! And make every killer as slow as Nurse! Yeah, I don't like that the killer has something that helps them get me! RAWR!!!!
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During the no blood lust test I noticed and documented some extremely problematic loops. During that weekend I reserved to playing M1 killers because that is who it would affect the most. For killers that have a power that is quick to use and help them in chase(exaption if trapper) the removal of blood lust was not even noticeable. Howver for basic M1 kiwis this was extremely problematic on some loops. That main building on Grim Pantry basically the energy of Hadons Feild killer shack any area with a double pallets set up or a TL wall next to a pallet ext. The game isn't ready for the removel of blood lust yet. Without a lot of M1 killers would be utmost unplayable on some maps and tile setups.
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Hacking and bloodlust - there is no correlation. Just report the hacker - tada.
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Why are you asking to remove a feature that helps killers that don't cheat, because some killers used hacks? Of course these don't need bloodlust, they have the hacks to help them, but the regular killers, the ones that don't cheat, need bloodlust (or at least, some of them do).
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How is it not besides them being better than bloodlust they all serve same purpose gain distance from killer whereas bloodlust is to gain distance to a survivor
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Bloodlust is a catch-up mechanic while exhaustion perks are one time use per chase extenders
For the record I don’t mind bloodlust
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That’s not how it works, those perks are temporarily used in chase. Bloodlust last forever.
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Get bloodlust to go off, then the next time the Survivor drops a pallet, kick it. Tell me what happens.
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Agreed. When a survivor holds W on Lerys, mothers dwelling or midwich, bloodlust 1 is the only thing that makes those maps tolerable.
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If we can have double pallets, let them have bloodlust.
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Bloodlust 3 is the problem, 1 and 2 can stay
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What will I do when I end up going against hackers using speed hacks when I have no bloodlust!?
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If I'm bloodlusting I'm already losing so I wouldn't mind the loss of it.
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How long does a sustained chase have to go to reach Bloodlust 3?
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It wasnt so bad.
But it was good that the bad Killers in Red Ranks were not able to "outplay" a Survivor at unsafe Loops by just pressing "W".
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You act like bloodlust is some great boon when quite clearly it isn't since I have ran killers numerous times for long periods without using meta perks like dead hard. You can literally get a killer to break a pallet and boom no bloodlust.
I stopped playing killer when they turned it off last time and I'm sure the rest of the killer skeleton crew did. If want bloodlust taken away then it is only fair these perks I have mentioned get taken away.
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You guys must really love sitting in lobbies.
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Why are they even called killer at this point? More like circus clowns I mean supposed to be chased by this unstoppable force and feel dread/hopelessness yet really every chase the benny Hill music is playing in my head
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You kick it, then you'll get it back in 15 seconds. I say it last forever because it doesn't go away in chase. As long as you don't kick a pallet it will last as long as the chase.
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It's not fair, both of them are incomparable. When the devs finally balance out loops, they're gonna remove bloodlust from the game and guess whats gonna happen to exhaustion perks. They're gonna stay.
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It's true sometimes killers abuse of bloodlust, but when they do that, it means you already wasted a lot of their time, and they are probably on a safe loop, meaning you're wasting AGAIN a lot of their time. You technically won the chase. The bloodlust abuse is a really bad play for the killer. So it's not an issue.
Then, there are some loops that are reaaally strong, I'm thinking on the Campbell chapel main building for example. If you get the strong windows, you're done for a very long chase, and pure M1 killers like GhostFace, Wraith or Pig are big victims there. That are loops where M1 killers, I'm sorry, but need Bloodlust if they are chasing a good survivor.
That's why I think Bloodlust should not be removed.
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"When devs finally balance out loops..."
So, never.
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lmao I've played benny hill in my head too among some other things
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Bloodlust should say. Do you know that if you just hold forwards on places like the badham preschool how much time you can waste? just run forwards through the school and drop a god pallet here and there and then vault the window and around and vault and around.
Why should survivor be able to waste 60+ seconds by just holding forwards? bloodlust is the only thing that makes some areas tolerable. If they remove bloodluist before the maps are fixed I'll quit playing.
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If I go to bloodlust level3 . . . I’ve basically lost the game.
Survivors are suppose to get downed and hooked. Otherwise survivors couldn’t do hook saves or heals.
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