The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

So no DS nerf until xmas at earliest

245

Comments

  • Visionmaker
    Visionmaker Member Posts: 2,051
    edited October 2018

    @yeet said:
    Visionmaker said:

    @yeet said:

    Visionmaker said:

    @yeet said:
    
    SenzuDuck said:
    

    @switch said: Dude did you really think they would touch anything on the survivor side ? Since like how long is that broken perk in the game? 2 years, and they are not still happy with it ? Just rework it like tinkerer and call it the day. This just shows you on which side they are. Just shows how biased you are really... Yea, they never made healing take longer this patch they didn't buff the spirit even more they didn't force pallets to spawn 16 meters away at least they didn't nerf exhaustion perks they didn't speed up hooking survivors they didn't speed up picking up survivors damn man, you're right - they never change anything to benefit killers

    Spreading pallets out is a survivor buff...
    
    
    
    "I wish this balloon loop didn't have two pallets"
    
    • said no survivor ever

      pallets are more spread out: more likely to drag out a loop for longer.

      Pallets are closer together: looping does not need to apply pressure to other parts of the map for longer.

      We can go back and forth about this all day but an even distribution of pallets across the map is better than bunches and dead zones

    It is better for killers. The only map that had significant pallet dead-zones that impacted survival is the swamp maps, which have already been nerfed in addition.

    I've heard literally no survivors complain about pallets spawning too close to each other. None.

    But for killers? It is pretty annoying for two pallets to be next to each other. They fixed it for them. Not for survivors. Let's get that straight.

  • yeet
    yeet Member Posts: 1,832

    @yeet said:
    Visionmaker said:

    @yeet said:

    Visionmaker said:

    @yeet said:
    
    SenzuDuck said:
    

    @switch said: Dude did you really think they would touch anything on the survivor side ? Since like how long is that broken perk in the game? 2 years, and they are not still happy with it ? Just rework it like tinkerer and call it the day. This just shows you on which side they are. Just shows how biased you are really... Yea, they never made healing take longer this patch they didn't buff the spirit even more they didn't force pallets to spawn 16 meters away at least they didn't nerf exhaustion perks they didn't speed up hooking survivors they didn't speed up picking up survivors damn man, you're right - they never change anything to benefit killers

    Spreading pallets out is a survivor buff...
    
    
    
    "I wish this balloon loop didn't have two pallets"
    
    • said no survivor ever

      pallets are more spread out: more likely to drag out a loop for longer.

      Pallets are closer together: looping does not need to apply pressure to other parts of the map for longer.

      We can go back and forth about this all day but an even distribution of pallets across the map is better than bunches and dead zones

    It is better for killers. The only map that had significant pallet dead-zones that impacted survival is the swamp maps, which have already been nerfed in addition.

    I've heard literally no survivors complain about pallets spawning too close to each other. None.

    But for killers? It is pretty annoying for two pallets to be next to each other. They fixed it for them. Not for survivors. Let's get that straight.

    having a pallet within SB distance 100% of the time isn't a good thing for killers
  • Seanzu
    Seanzu Member Posts: 7,526

    @yeet said:
    SenzuDuck said:

    @yeet said:

    SenzuDuck said:

    @switch said:
    
    Dude did you really think they would touch anything on the survivor side ?
    
    Since like how long is that broken perk in the game? 2 years, and they are not still happy with it ?
    
    Just rework it like tinkerer and call it the day.
    
    This just shows you on which side they are.
    
    
    
    Just shows how biased you are really...
    
    Yea, they never made healing take longer this patch
    
    they didn't buff the spirit even more
    
    they didn't force pallets to spawn 16 meters away at least
    
    they didn't nerf exhaustion perks
    
    they didn't speed up hooking survivors
    
    they didn't speed up picking up survivors
    
    damn man, you're right - they never change anything to benefit killers
    

    Spreading pallets out is a survivor buff...

    Good God, you cannot please these people!

    Do you want pallets every 8 meters then?

    they either put pallets close together and you all moan, or they separate them AND YOU STILL MOAN.

    Becoming so upset when i point out a flaw in your reasoning is not a way to make yourself look good.

    "Spreading pallets is a survivor buff" Wow, good job buddy, you really destroyed me there, how will I ever cope with the absolute smack-down you just put upon me, gosh. I better lay down and recuperate.

    Clearly you think having survivor run further distances until they're safe is a buff, apparently you must not be a very good killer.

  • yeet
    yeet Member Posts: 1,832
    SenzuDuck said:

    @yeet said:
    SenzuDuck said:

    @yeet said:

    SenzuDuck said:

    @switch said:
    
    Dude did you really think they would touch anything on the survivor side ?
    
    Since like how long is that broken perk in the game? 2 years, and they are not still happy with it ?
    
    Just rework it like tinkerer and call it the day.
    
    This just shows you on which side they are.
    
    
    
    Just shows how biased you are really...
    
    Yea, they never made healing take longer this patch
    
    they didn't buff the spirit even more
    
    they didn't force pallets to spawn 16 meters away at least
    
    they didn't nerf exhaustion perks
    
    they didn't speed up hooking survivors
    
    they didn't speed up picking up survivors
    
    damn man, you're right - they never change anything to benefit killers
    

    Spreading pallets out is a survivor buff...

    Good God, you cannot please these people!

    Do you want pallets every 8 meters then?

    they either put pallets close together and you all moan, or they separate them AND YOU STILL MOAN.

    Becoming so upset when i point out a flaw in your reasoning is not a way to make yourself look good.

    "Spreading pallets is a survivor buff" Wow, good job buddy, you really destroyed me there, how will I ever cope with the absolute smack-down you just put upon me, gosh. I better lay down and recuperate.

    Clearly you think having survivor run further distances until they're safe is a buff, apparently you must not be a very good killer.

    running further until they're safe means that the chase takes much longer, additionally it's 16 meters not half the map.
  • Visionmaker
    Visionmaker Member Posts: 2,051
    edited October 2018

    @yeet said:
    Visionmaker said:

    @yeet said:

    Visionmaker said:

    @yeet said:
    
    Visionmaker said:
    

    @yeet said: SenzuDuck said:

    @switch said:    Dude did you really think they would touch anything on the survivor side ?    Since like how long is that broken perk in the game? 2 years, and they are not still happy with it ?    Just rework it like tinkerer and call it the day.    This just shows you on which side they are.        Just shows how biased you are really...    Yea, they never made healing take longer this patch    they didn't buff the spirit even more    they didn't force pallets to spawn 16 meters away at least    they didn't nerf exhaustion perks    they didn't speed up hooking survivors    they didn't speed up picking up survivors    damn man, you're right - they never change anything to benefit killers
    

    Spreading pallets out is a survivor buff... "I wish this balloon loop didn't have two pallets"

    
      
      

    * said no survivor ever

    pallets are more spread out: more likely to drag out a loop for longer.
    
    Pallets are closer together: looping does not need to apply pressure to other parts of the map for longer.
    

    We can go back and forth about this all day but an even distribution of pallets across the map is better than bunches and dead zones


    It is better for killers. The only map that had significant pallet dead-zones that impacted survival is the swamp maps, which have already been nerfed in addition.

    I've heard literally no survivors complain about pallets spawning too close to each other. None.

    But for killers? It is pretty annoying for two pallets to be next to each other. They fixed it for them. Not for survivors. Let's get that straight.

    having a pallet within SB distance 100% of the time isn't a good thing for killers

    Which high rank survivors will always be near already, as it is.

    Two pallets next to each other is not able to be mind-gamed and wastes far more time. It takes away map pressure. It is significantly worse for killers.

  • yeet
    yeet Member Posts: 1,832

    @yeet said:
    Visionmaker said:

    @yeet said:

    Visionmaker said:

    @yeet said:
    
    Visionmaker said:
    

    @yeet said: SenzuDuck said:

    @switch said:    Dude did you really think they would touch anything on the survivor side ?    Since like how long is that broken perk in the game? 2 years, and they are not still happy with it ?    Just rework it like tinkerer and call it the day.    This just shows you on which side they are.        Just shows how biased you are really...    Yea, they never made healing take longer this patch    they didn't buff the spirit even more    they didn't force pallets to spawn 16 meters away at least    they didn't nerf exhaustion perks    they didn't speed up hooking survivors    they didn't speed up picking up survivors    damn man, you're right - they never change anything to benefit killers
    

    Spreading pallets out is a survivor buff... "I wish this balloon loop didn't have two pallets"

    
    

    * said no survivor ever

    pallets are more spread out: more likely to drag out a loop for longer.
    
    Pallets are closer together: looping does not need to apply pressure to other parts of the map for longer.
    

    We can go back and forth about this all day but an even distribution of pallets across the map is better than bunches and dead zones


    It is better for killers. The only map that had significant pallet dead-zones that impacted survival is the swamp maps, which have already been nerfed in addition.

    I've heard literally no survivors complain about pallets spawning too close to each other. None.

    But for killers? It is pretty annoying for two pallets to be next to each other. They fixed it for them. Not for survivors. Let's get that straight.

    having a pallet within SB distance 100% of the time isn't a good thing for killers

    Which high rank survivors will always be near already, as it is.

    Two pallets next to each other is not able to be mind-gamed and wastes far more time. It takes away map pressure. It is significantly worse for killers.

    most pallets are already impossible to mindgame...
  • Seanzu
    Seanzu Member Posts: 7,526

    @yeet said:
    SenzuDuck said:

    @yeet said:

    SenzuDuck said:

    @yeet said:
    
    SenzuDuck said:
    

    @switch said: Dude did you really think they would touch anything on the survivor side ? Since like how long is that broken perk in the game? 2 years, and they are not still happy with it ? Just rework it like tinkerer and call it the day. This just shows you on which side they are. Just shows how biased you are really... Yea, they never made healing take longer this patch they didn't buff the spirit even more they didn't force pallets to spawn 16 meters away at least they didn't nerf exhaustion perks they didn't speed up hooking survivors they didn't speed up picking up survivors damn man, you're right - they never change anything to benefit killers

    Spreading pallets out is a survivor buff...
    
    
    
    Good God, you cannot please these people!
    
    Do you want pallets every 8 meters then?
    
    they either put pallets close together and you all moan, or they separate them AND YOU STILL MOAN.
    

    Becoming so upset when i point out a flaw in your reasoning is not a way to make yourself look good.

    "Spreading pallets is a survivor buff" Wow, good job buddy, you really destroyed me there, how will I ever cope with the absolute smack-down you just put upon me, gosh. I better lay down and recuperate.

    Clearly you think having survivor run further distances until they're safe is a buff, apparently you must not be a very good killer.

    running further until they're safe means that the chase takes much longer, additionally it's 16 meters not half the map.

    Are you just forgetting to chase the survivor in this scenario or something? I honestly can't understand your reasoning that having survivors out in the open, for longer is beneficial to them, what even is your mind set.

  • Visionmaker
    Visionmaker Member Posts: 2,051
    yeet said:

    @yeet said:
    Visionmaker said:

    @yeet said:

    Visionmaker said:

    @yeet said:
    
    Visionmaker said:
    

    @yeet said: SenzuDuck said:

    @switch said:    Dude did you really think they would touch anything on the survivor side ?    Since like how long is that broken perk in the game? 2 years, and they are not still happy with it ?    Just rework it like tinkerer and call it the day.    This just shows you on which side they are.        Just shows how biased you are really...    Yea, they never made healing take longer this patch    they didn't buff the spirit even more    they didn't force pallets to spawn 16 meters away at least    they didn't nerf exhaustion perks    they didn't speed up hooking survivors    they didn't speed up picking up survivors    damn man, you're right - they never change anything to benefit killers
    

    Spreading pallets out is a survivor buff... "I wish this balloon loop didn't have two pallets"

    
    

    * said no survivor ever

    pallets are more spread out: more likely to drag out a loop for longer.
    
    Pallets are closer together: looping does not need to apply pressure to other parts of the map for longer.
    

    We can go back and forth about this all day but an even distribution of pallets across the map is better than bunches and dead zones


    It is better for killers. The only map that had significant pallet dead-zones that impacted survival is the swamp maps, which have already been nerfed in addition.

    I've heard literally no survivors complain about pallets spawning too close to each other. None.

    But for killers? It is pretty annoying for two pallets to be next to each other. They fixed it for them. Not for survivors. Let's get that straight.

    having a pallet within SB distance 100% of the time isn't a good thing for killers

    Which high rank survivors will always be near already, as it is.

    Two pallets next to each other is not able to be mind-gamed and wastes far more time. It takes away map pressure. It is significantly worse for killers.

    most pallets are already impossible to mindgame...
    😐
  • yeet
    yeet Member Posts: 1,832
    SenzuDuck said:

    @yeet said:
    SenzuDuck said:

    @yeet said:

    SenzuDuck said:

    @yeet said:
    
    SenzuDuck said:
    

    @switch said: Dude did you really think they would touch anything on the survivor side ? Since like how long is that broken perk in the game? 2 years, and they are not still happy with it ? Just rework it like tinkerer and call it the day. This just shows you on which side they are. Just shows how biased you are really... Yea, they never made healing take longer this patch they didn't buff the spirit even more they didn't force pallets to spawn 16 meters away at least they didn't nerf exhaustion perks they didn't speed up hooking survivors they didn't speed up picking up survivors damn man, you're right - they never change anything to benefit killers

    Spreading pallets out is a survivor buff...
    
    
    
    Good God, you cannot please these people!
    
    Do you want pallets every 8 meters then?
    
    they either put pallets close together and you all moan, or they separate them AND YOU STILL MOAN.
    

    Becoming so upset when i point out a flaw in your reasoning is not a way to make yourself look good.

    "Spreading pallets is a survivor buff" Wow, good job buddy, you really destroyed me there, how will I ever cope with the absolute smack-down you just put upon me, gosh. I better lay down and recuperate.

    Clearly you think having survivor run further distances until they're safe is a buff, apparently you must not be a very good killer.

    running further until they're safe means that the chase takes much longer, additionally it's 16 meters not half the map.

    Are you just forgetting to chase the survivor in this scenario or something? I honestly can't understand your reasoning that having survivors out in the open, for longer is beneficial to them, what even is your mind set.

    My mindset is one at the highest level of play with efficient and consistent survivors, i really don't see how more even pallet distribution is in any way bad for survivors.
  • Seanzu
    Seanzu Member Posts: 7,526

    @Visionmaker said:
    😐

    I think it's just safe to assume he is bad at this game, we should move on.

  • fcc2014
    fcc2014 Member Posts: 4,388

    @yeet said:
    Visionmaker said:

    @yeet said:

    SenzuDuck said:

    @switch said:
    
    Dude did you really think they would touch anything on the survivor side ?
    
    Since like how long is that broken perk in the game? 2 years, and they are not still happy with it ?
    
    Just rework it like tinkerer and call it the day.
    
    This just shows you on which side they are.
    
    
    
    Just shows how biased you are really...
    
    Yea, they never made healing take longer this patch
    
    they didn't buff the spirit even more
    
    they didn't force pallets to spawn 16 meters away at least
    
    they didn't nerf exhaustion perks
    
    they didn't speed up hooking survivors
    
    they didn't speed up picking up survivors
    
    damn man, you're right - they never change anything to benefit killers
    

    Spreading pallets out is a survivor buff...

    "I wish this balloon loop didn't have two pallets"


    * said no survivor ever

    pallets are more spread out: more likely to drag out a loop for longer.

    Maybe you should just quit. You have issues with everything.. Maybe anything vs players other than bots isn't for you.

  • yeet
    yeet Member Posts: 1,832
    SenzuDuck said:

    @Visionmaker said:
    😐

    I think it's just safe to assume he is bad at this game, we should move on.

    0 response to my argument except "you are bad lol!!!!!!"
    typical of survivor mains tbh
  • Dragonredking
    Dragonredking Member Posts: 874

    If they still haven't found a way to change it after all this time, just thrash it and give it the tinkerer treatment

  • DexyIV
    DexyIV Member, Alpha Surveyor Posts: 515

    They could test it on the PTB to, you know, make it more satisfying. Or at least you would think that's what the test server is there for

  • yeet
    yeet Member Posts: 1,832
    fcc2014 said:

    @yeet said:
    Visionmaker said:

    @yeet said:

    SenzuDuck said:

    @switch said:
    
    Dude did you really think they would touch anything on the survivor side ?
    
    Since like how long is that broken perk in the game? 2 years, and they are not still happy with it ?
    
    Just rework it like tinkerer and call it the day.
    
    This just shows you on which side they are.
    
    
    
    Just shows how biased you are really...
    
    Yea, they never made healing take longer this patch
    
    they didn't buff the spirit even more
    
    they didn't force pallets to spawn 16 meters away at least
    
    they didn't nerf exhaustion perks
    
    they didn't speed up hooking survivors
    
    they didn't speed up picking up survivors
    
    damn man, you're right - they never change anything to benefit killers
    

    Spreading pallets out is a survivor buff...

    "I wish this balloon loop didn't have two pallets"


    * said no survivor ever

    pallets are more spread out: more likely to drag out a loop for longer.

    Maybe you should just quit. You have issues with everything.. Maybe anything vs players other than bots isn't for you.

    "How dare you have a problem with things that have been plauging the game for literal years!!!! Just stop complaining and eat your swill you pig!"
  • This content has been removed.
  • Seanzu
    Seanzu Member Posts: 7,526

    @yeet said:
    SenzuDuck said:

    @Visionmaker said:

    😐

    I think it's just safe to assume he is bad at this game, we should move on.

    0 response to my argument except "you are bad lol!!!!!!"
    typical of survivor mains tbh

    My mindset is one at the highest level of play with efficient and consistent survivors, i really don't see how more even pallet distribution is in any way bad for survivors.

    Because they are a SURVIVOR tool, not a killer tool, they are to be used by SURVIVORS, not KILLERS. So they aren't made to be 100% your side, you can eat the pallet, or mind game, or use the PLETHORA of counters killers have to make them easier to steam roll through.

    But this means that survivors are less likely to be in a loop for a longer time, I don't understand how you think it's a buff LOL

    BUT SURVIVOR HAVE TO REACH THEM FOR THEM BE USEFUL.

  • powerbats
    powerbats Member Posts: 7,068

    @yeet said:

    having a pallet within SB distance 100% of the time isn't a good thing for killers

    Ok here you lost me, if someones running and has already activated SB how are they getting to that next pallet if they stop to drop a pallet on you? I mean in the sense that dropping that pallet negates the SB and then they're at normal run speed.

    If they don't stun you with it and you have Spirit Fury or another perk and you mow right through it. You get LOS back and can still out run them, if they use 2 God Pallets and you destroy them that screws them and their team over.

  • yeet
    yeet Member Posts: 1,832
    SenzuDuck said:

    @yeet said:
    SenzuDuck said:

    @Visionmaker said:

    😐

    I think it's just safe to assume he is bad at this game, we should move on.

    0 response to my argument except "you are bad lol!!!!!!"
    typical of survivor mains tbh

    My mindset is one at the highest level of play with efficient and consistent survivors, i really don't see how more even pallet distribution is in any way bad for survivors.

    Because they are a SURVIVOR tool, not a killer tool, they are to be used by SURVIVORS, not KILLERS. So they aren't made to be 100% your side, you can eat the pallet, or mind game, or use the PLETHORA of counters killers have to make them easier to steam roll through.

    But this means that survivors are less likely to be in a loop for a longer time, I don't understand how you think it's a buff LOL

    BUT SURVIVOR HAVE TO REACH THEM FOR THEM BE USEFUL.

    No more dead zones is apparently good for killers now, this is only going to lead to easier looping now that its going to be impossible for survivors to misposition.
  • Seanzu
    Seanzu Member Posts: 7,526

    @powerbats said:

    @yeet said:

    having a pallet within SB distance 100% of the time isn't a good thing for killers

    Ok here you lost me, if someones running and has already activated SB how are they getting to that next pallet if they stop to drop a pallet on you? I mean in the sense that dropping that pallet negates the SB and then they're at normal run speed.

    If they don't stun you with it and you have Spirit Fury or another perk and you mow right through it. You get LOS back and can still out run them, if they use 2 God Pallets and you destroy them that screws them and their team over.

    Stop dude, mentioning perks is a nono.
    Killers are supposed to be able top counter everything a survivor does without addons and perks, they shouldn't have to run perks to counter pallets, gah.

  • This content has been removed.
  • yeet
    yeet Member Posts: 1,832
    powerbats said:

    @yeet said:

    having a pallet within SB distance 100% of the time isn't a good thing for killers

    Ok here you lost me, if someones running and has already activated SB how are they getting to that next pallet if they stop to drop a pallet on you? I mean in the sense that dropping that pallet negates the SB and then they're at normal run speed.

    If they don't stun you with it and you have Spirit Fury or another perk and you mow right through it. You get LOS back and can still out run them, if they use 2 God Pallets and you destroy them that screws them and their team over.

    I was speaking in the context of when a killer catches a survivor out of position say on a gen, they're basically always going to be able to get to a loop.
  • Seanzu
    Seanzu Member Posts: 7,526
    edited October 2018

    @ZombieGenesis said:

    @SenzuDuck said:
    Stop dude, mentioning perks is a nono.
    Killers are supposed to be able top counter everything a survivor does without addons and perks, they shouldn't have to run perks to counter pallets, gah.

    Show one post from any thread where a killer has said this. Can't? DIdn't think so. Once again wasting time and derailing threads with nonsense.

    The constant "I shouldn't have to run ruin to play this game" posts. I'm sure you could find one quite easily.

    Edit - Yeet literally just said that he shouldn't have to run perks, see below. GG.

  • yeet
    yeet Member Posts: 1,832
    SenzuDuck said:

    @powerbats said:

    @yeet said:

    having a pallet within SB distance 100% of the time isn't a good thing for killers

    Ok here you lost me, if someones running and has already activated SB how are they getting to that next pallet if they stop to drop a pallet on you? I mean in the sense that dropping that pallet negates the SB and then they're at normal run speed.

    If they don't stun you with it and you have Spirit Fury or another perk and you mow right through it. You get LOS back and can still out run them, if they use 2 God Pallets and you destroy them that screws them and their team over.

    Stop dude, mentioning perks is a nono.
    Killers are supposed to be able top counter everything a survivor does without addons and perks, they shouldn't have to run perks to counter pallets, gah.

    Yeah they shouldn't, that's called good game design. Someone should never feel forced to run certain perks.
  • This content has been removed.
  • Seanzu
    Seanzu Member Posts: 7,526
    edited October 2018

    @ZombieGenesis said:

    @SenzuDuck said:
    The constant "I shouldn't have to run ruin to play this game" posts. I'm sure you could find one quite easily.

    And yet you didn't. So...

    I'm just saying, hyperbole is never your friend. It does nothing but weaken whatever argument you may be trying to make. You're the first one to complain about people "putting things in your mouth" and yet you are also the very first person to do that same thing to other people.

    Let me just quote @yeet real quick

    @yeet said:
    SenzuDuck said:
    Killers are supposed to be able top counter everything a survivor does without addons and perks, they shouldn't have to run perks to counter pallets, gah.

    Yeah they shouldn't, that's called good game design. Someone should never feel forced to run certain perks.

    ooft, almost like he said he shouldn't have to run perks to counter, damn.

  • DocFabron
    DocFabron Member Posts: 2,410
    That really sucks. Hopefully on Thursday they can give us some information!
  • powerbats
    powerbats Member Posts: 7,068

    @yeet said:

    I was speaking in the context of when a killer catches a survivor out of position say on a gen, they're basically always going to be able to get to a loop.

    Oh ok thanks for clarifying that since it made no sense in that context. I run into the same thing, brain thinks too fast and forgets.

  • Seanzu
    Seanzu Member Posts: 7,526

    @powerbats said:

    @yeet said:

    I was speaking in the context of when a killer catches a survivor out of position say on a gen, they're basically always going to be able to get to a loop.

    Oh ok thanks for clarifying that since it made no sense in that context. I run into the same thing, brain thinks too fast and forgets.

    I agree, this is a massive issue, survivors trying to survive is so stupid, I think they should have nothing to slow down the killer and once downed should be able to auto hook if they want.

  • This content has been removed.
  • yeet
    yeet Member Posts: 1,832
    SenzuDuck said:

    @ZombieGenesis said:

    @SenzuDuck said:
    The constant "I shouldn't have to run ruin to play this game" posts. I'm sure you could find one quite easily.

    And yet you didn't. So...

    I'm just saying, hyperbole is never your friend. It does nothing but weaken whatever argument you may be trying to make. You're the first one to complain about people "putting things in your mouth" and yet you are also the very first person to do that same thing to other people.

    Let me just quote @yeet real quick

    @yeet said:
    SenzuDuck said:
    Killers are supposed to be able top counter everything a survivor does without addons and perks, they shouldn't have to run perks to counter pallets, gah.

    Yeah they shouldn't, that's called good game design. Someone should never feel forced to run certain perks.

    ooft, almost like he said he shouldn't have to run perks to counter, damn.

    quoting yourself and saying i said it? Lmao.
  • This content has been removed.
  • DarkWo1f997
    DarkWo1f997 Member Posts: 1,532

    @SenzuDuck said:
    ooft, almost like he said he shouldn't have to run perks to counter, damn.

    Nope, said you shouldn't have to run certain perks. Not run no perks. Not quite the same thing. So is that all you're gonna do? Put words in people's mouths and twist the words they do use? What a shock. Once again contributing nothing useful to anything around you.

    Finally someone else who agrees with me! Perks that rely on other perks that your base kit relies on because it’s trash, is bad, bad game design. 

    My perk combo should be as effective as your perk combo. Albeit not in the same exact way, but that’s the point. It should come down to personal preference. 
  • Seanzu
    Seanzu Member Posts: 7,526

    @ZombieGenesis said:

    @SenzuDuck said:
    ooft, almost like he said he shouldn't have to run perks to counter, damn.

    Nope, said you shouldn't have to run certain perks. Not run no perks. Not quite the same thing. So is that all you're gonna do? Put words in people's mouths and twist the words they do use? What a shock. Once again contributing nothing useful to anything around you.

    I read it as two response.

    Killers are supposed to be able top counter everything a survivor does without addons and perks

    Yeah they shouldn't, that's called good game design.

    they shouldn't have to run perks to counter pallets, gah.

    Someone should never feel forced to run certain perks.

  • This content has been removed.
  • Seanzu
    Seanzu Member Posts: 7,526

    @ZombieGenesis said:
    @DarkWo1f997 Sadly it's the survivor battle cry "Just run (insert any number of perks here)!" Because killers have unlimited perk slots and should never be able to run a fun build that they actually enjoy.

    If you're bad at looping, run enduring and eat a pallet.

    If you're bad at pressure run Pop/Overcharge/Ruin

    It's about playing around your strengths and weaknesses, but I guess you would need unlimited slots to be able to do anything in a match.

  • yeet
    yeet Member Posts: 1,832
    SenzuDuck said:

    @ZombieGenesis said:

    @SenzuDuck said:
    ooft, almost like he said he shouldn't have to run perks to counter, damn.

    Nope, said you shouldn't have to run certain perks. Not run no perks. Not quite the same thing. So is that all you're gonna do? Put words in people's mouths and twist the words they do use? What a shock. Once again contributing nothing useful to anything around you.

    I read it as two response.

    Killers are supposed to be able top counter everything a survivor does without addons and perks

    Yeah they shouldn't, that's called good game design.

    they shouldn't have to run perks to counter pallets, gah.

    Someone should never feel forced to run certain perks.

    survivors can counter everything a killer can do without perks, but apparently killers shouldn't be able to do the same.
  • DarkWo1f997
    DarkWo1f997 Member Posts: 1,532
    edited October 2018

    @DarkWo1f997 Sadly it's the survivor battle cry "Just run (insert any number of perks here)!" Because killers have unlimited perk slots and should never be able to run a fun build that they actually enjoy.

    Maybe one day our voice will be heard. Be sure to check out and promote my “Dying State 2.0” post by tagging devs in and telling them it’s a good idea. It truly will fix this game. 

    There’s a newbie there that’s slamming it already too that I think you might like to counter his claims as they are funny. He truly believes all SWF groups, even the most coordinated ones, in his own words, get “destroyed by franklin’s demise.” 
  • This content has been removed.
  • Seanzu
    Seanzu Member Posts: 7,526

    @ZombieGenesis said:

    @SenzuDuck said:
    It's about playing around your strengths and weaknesses, but I guess you would need unlimited slots to be able to do anything in a match.'

    That afraid of an actual debate or argument that you must constantly resort to juvenile namecalling and baiting? Good, I'm glad you're showing your true colors. Enjoy your night. I'll be sure to do the same by forgetting you exist.

    Wow, not replying to me because it makes sense to run perks that help you with things you're bad at, good night, sleep well.

  • DarkWo1f997
    DarkWo1f997 Member Posts: 1,532
    edited October 2018

    @SenzuDuck said:
    It's about playing around your strengths and weaknesses, but I guess you would need unlimited slots to be able to do anything in a match.'

    That afraid of an actual debate or argument that you must constantly resort to juvenile namecalling and baiting? Good, I'm glad you're showing your true colors. Enjoy your night. I'll be sure to do the same by forgetting you exist.

    Here’s the link to it. I slaved away 8 hours for the most balanced idea possible. I play both sides, so I feel it’s a good direction to head in.  https://forum.deadbydaylight.com/en/discussion/16907/the-change-to-balance-all-levels-of-play-dying-state-2-0#latest
  • Seanzu
    Seanzu Member Posts: 7,526

    @yeet said:
    SenzuDuck said:

    @ZombieGenesis said:

     @SenzuDuck said:
    

    ooft, almost like he said he shouldn't have to run perks to counter, damn.

    Nope, said you shouldn't have to run certain perks. Not run no perks. Not quite the same thing. So is that all you're gonna do? Put words in people's mouths and twist the words they do use? What a shock. Once again contributing nothing useful to anything around you.

    I read it as two response.

    Killers are supposed to be able top counter everything a survivor does without addons and perks

    Yeah they shouldn't, that's called good game design.

    they shouldn't have to run perks to counter pallets, gah.

    Someone should never feel forced to run certain perks.

    survivors can counter everything a killer can do without perks, but apparently killers shouldn't be able to do the same.

    Damn... whats that thing called? I'm struggling... like, I'm sure there's a way to entirely remove survivors out of the match, can't quite put my tongue on it.

    It looks something like this.

  • ItsYourBoyGuzma
    ItsYourBoyGuzma Member Posts: 797

    :(

    https://forum.deadbydaylight.com/en/discussion/23112/2-3-0-player-test-build-patchnotes#latest


    You know what else is never coming? 

    Rank Rewards

    Totem Placement Fix

    If they changed DS to either work as an additional ability with no mither I wouldn't mind.


    Or maybe if you equip DS and you are the main obsession you have 1 less hook in you. 

    But then what happens if everyone runs DS on the team? 


  • yeet
    yeet Member Posts: 1,832
    SenzuDuck said:

    @yeet said:
    SenzuDuck said:

    @ZombieGenesis said:

     @SenzuDuck said:
    

    ooft, almost like he said he shouldn't have to run perks to counter, damn.

    Nope, said you shouldn't have to run certain perks. Not run no perks. Not quite the same thing. So is that all you're gonna do? Put words in people's mouths and twist the words they do use? What a shock. Once again contributing nothing useful to anything around you.

    I read it as two response.

    Killers are supposed to be able top counter everything a survivor does without addons and perks

    Yeah they shouldn't, that's called good game design.

    they shouldn't have to run perks to counter pallets, gah.

    Someone should never feel forced to run certain perks.

    survivors can counter everything a killer can do without perks, but apparently killers shouldn't be able to do the same.

    Damn... whats that thing called? I'm struggling... like, I'm sure there's a way to entirely remove survivors out of the match, can't quite put my tongue on it.

    It looks something like this.

    I'm glad you've conceded that you don't have an argument.
  • Seanzu
    Seanzu Member Posts: 7,526
    edited October 2018

    @yeet said:
    SenzuDuck said:

    @yeet said:

    SenzuDuck said:

    @ZombieGenesis said:
    

    @SenzuDuck said:

    ooft, almost like he said he shouldn't have to run perks to counter, damn.
    
    
    
    Nope, said you shouldn't have to run certain perks. Not run no perks. Not quite the same thing. So is that all you're gonna do? Put words in people's mouths and twist the words they do use? What a shock. Once again contributing nothing useful to anything around you.
    
    
    
    I read it as two response.
    
    Killers are supposed to be able top counter everything a survivor does without addons and perks
    
    Yeah they shouldn't, that's called good game design.
    
    
    
    they shouldn't have to run perks to counter pallets, gah.
    
    Someone should never feel forced to run certain perks.
    

    survivors can counter everything a killer can do without perks, but apparently killers shouldn't be able to do the same.

    Damn... whats that thing called? I'm struggling... like, I'm sure there's a way to entirely remove survivors out of the match, can't quite put my tongue on it.

    It looks something like this.

    I'm glad you've conceded that you don't have an argument.

    Because killing isn't a counter at all, is it?
    Can survivor actually stop you hitting them?
    Can they stop you breaking pallets?

    I'm not entirely sure what survivors actually CAN counter against a survivor.

  • yeet
    yeet Member Posts: 1,832
    SenzuDuck said:

    @yeet said:
    SenzuDuck said:

    @yeet said:

    SenzuDuck said:

    @ZombieGenesis said:
    

    @SenzuDuck said:

    ooft, almost like he said he shouldn't have to run perks to counter, damn.
    
    
    
    Nope, said you shouldn't have to run certain perks. Not run no perks. Not quite the same thing. So is that all you're gonna do? Put words in people's mouths and twist the words they do use? What a shock. Once again contributing nothing useful to anything around you.
    
    
    
    I read it as two response.
    
    Killers are supposed to be able top counter everything a survivor does without addons and perks
    
    Yeah they shouldn't, that's called good game design.
    
    
    
    they shouldn't have to run perks to counter pallets, gah.
    
    Someone should never feel forced to run certain perks.
    

    survivors can counter everything a killer can do without perks, but apparently killers shouldn't be able to do the same.

    Damn... whats that thing called? I'm struggling... like, I'm sure there's a way to entirely remove survivors out of the match, can't quite put my tongue on it.

    It looks something like this.

    I'm glad you've conceded that you don't have an argument.

    Because killing isn't a counter at all, is it?
    Can survivor actually stop you hitting them?
    Can they stop you breaking pallets?

    I'm not entirely sure what survivors actually CAN counter against a survivor.

    your reasoning is patently absurd
  • Visionmaker
    Visionmaker Member Posts: 2,051
    edited October 2018
    yeet said:
    SenzuDuck said:

    @yeet said:
    SenzuDuck said:

    @Visionmaker said:

    😐

    I think it's just safe to assume he is bad at this game, we should move on.

    0 response to my argument except "you are bad lol!!!!!!"
    typical of survivor mains tbh

    My mindset is one at the highest level of play with efficient and consistent survivors, i really don't see how more even pallet distribution is in any way bad for survivors.

    Because they are a SURVIVOR tool, not a killer tool, they are to be used by SURVIVORS, not KILLERS. So they aren't made to be 100% your side, you can eat the pallet, or mind game, or use the PLETHORA of counters killers have to make them easier to steam roll through.

    But this means that survivors are less likely to be in a loop for a longer time, I don't understand how you think it's a buff LOL

    BUT SURVIVOR HAVE TO REACH THEM FOR THEM BE USEFUL.

    No more dead zones is apparently good for killers now, this is only going to lead to easier looping now that its going to be impossible for survivors to misposition.
    Good survivors know where to position as it is. Sprint Burst already makes it nigh impossible to be caught without a pallet. Dead zones are never a problem for non-newbies...
    What survivors are you facing that can somehow out game you at every pallet but doesn't know to avoid dead zones?
    Why do you think survivors like looping cow tree? Because you're guaranteed to survive for at least 1 extra minute, and everyone knows to avoid it when someone else is being chased. It's a figure 8 loop just like double pallets (see silo, chapel, and to a lesser extent, the meat plant basement).
    This is such a basic concept. I'm shocked that you are framing this is a survivor buff, especially for "efficient" survivors. 🤦‍♂️
  • DarkWo1f997
    DarkWo1f997 Member Posts: 1,532
    Lowbei said:
    yeet said:
    SenzuDuck said:

    @yeet said:
    SenzuDuck said:

    @yeet said:

    SenzuDuck said:

    @ZombieGenesis said:
    

    @SenzuDuck said:

    ooft, almost like he said he shouldn't have to run perks to counter, damn.
    
    
    
    Nope, said you shouldn't have to run certain perks. Not run no perks. Not quite the same thing. So is that all you're gonna do? Put words in people's mouths and twist the words they do use? What a shock. Once again contributing nothing useful to anything around you.
    
    
    
    I read it as two response.
    
    Killers are supposed to be able top counter everything a survivor does without addons and perks
    
    Yeah they shouldn't, that's called good game design.
    
    
    
    they shouldn't have to run perks to counter pallets, gah.
    
    Someone should never feel forced to run certain perks.
    

    survivors can counter everything a killer can do without perks, but apparently killers shouldn't be able to do the same.

    Damn... whats that thing called? I'm struggling... like, I'm sure there's a way to entirely remove survivors out of the match, can't quite put my tongue on it.

    It looks something like this.

    I'm glad you've conceded that you don't have an argument.

    Because killing isn't a counter at all, is it?
    Can survivor actually stop you hitting them?
    Can they stop you breaking pallets?

    I'm not entirely sure what survivors actually CAN counter against a survivor.

    your reasoning is patently absurd
    you will have to ignore senzu, his bias is hilariously ignorant.
    *Bubba noises that are presumably hinting at agreement with your statement*
  • yeet
    yeet Member Posts: 1,832
    Dudddd said:
    As long as insta downs and mori exist DS should not be touched .
    so lets make DS not work against killers with no instadown