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More accessibility options, please
I'm thrilled that options to help those with colorblindness are coming, but we also need more key functionality options. I've had to stop playing the game because playing the game literally ended up giving me tendonitis in my arm and elbow.
Having to press and hold buttons for multiple actions (repairing gens, healing, crouching, sprinting, using a medkit/toolkit, etc), or having to rapidly spam one/two keys for struggle/wiggle in the game is problematic for anyone with manual dexterity issues, and from a repetitive motion injury standpoint.
It's also just plain bad for our keyboards and mice because of the added wear and tear.
Please give us toggle options for all of these actions where we right now have to press and hold a key. For those of us who need it, being able to toggle on and off will be a tremendous help. Instead of the wiggle and struggle spam, give us skill checks, like when a survivor is in the Executioner's cage.
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Change both of those to skill checks - or give folks an option to change it to skill checks.
The other idea I had was to have those phases be having to press random keys (or controller buttons) - could even be the movement keys (I don't use WASD, I use the arrow keys). I kinda like this idea, because they could, if they wanted, let folks wiggle faster / get themselves more time on the hook in second phase - depending on how quickly they were able to follow the random pattern that appeared.
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Coming back to this briefly because I had a thought - it could also be a toggle on, but allow for use of movement keys to "break" the action. For example, instead of clicking and holding M1 during generation repair, you'd click once. If something happened that required you to get off the gen (needing to leave to rescue someone or to run away from the Killer), then simply pressing any of the movement keys would "break" the action and allow you to move.
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