How is slugging for the 4k bad
People will say that it's a waste of time and that the killer already won at that point making it pointless. If that's the case, why when there's 4 survivors in EGC, they almost always try to get the 4th guy off the hook. They won anyways, but insist on hook trading until they can get a 4man escape. Go play killer and hook a survivor at EGC, I promise you if there's 4 survivors alive they will attempt to get the guy on the hook out as well.
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Slugging for the 4k is fine, albeit slightly annoying if you have no idea where hatch or the last surv is. Play how you want dude.
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This is particularly true of SWF groups, and only a well hidden NOED seems to stop all four from getting out. If I'm in that group and we cannot find the totem then I'll trade if I haven't been hooked. Most just leave, especially randos.
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That's because it's common decency
There's nothing wrong with slugging for the 4k and theres nothing wrong with trading hook for the 4man.
Apparently being slugged isn't fun but it gives you more chance at survival (or trading places with the final person). At endgame when doing this as well killers tend to forget about perks like unbreakable and stuff. I've been slugged for the 4k multiple times as a no mither before, a couple of the times I managed to do last gen and get us both out
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It’s annoying to the person on the ground for 4 minutes because his solo teammate is immersed
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I never do it as killer because it just makes the game unfun for everybody. The survivors have to sit there and then I have to go around finding all of the slugs.
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Even my solos come back for me 80% of the time. Most people just want everyone to escape just like killers want everyone dead
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I often slug when I have 2 hooked to draw the last one out using Nurses Calling, they'll reveal themselves by healing or unhooking.
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Imagine if the entity block the killer for 4min. If 3 survs have escaped, so the last one could open the chests, cleanse the totems and escape easily. This is slugging for the 4k. In this situation survs don’t want to escape, only the possibility to kill ourselves
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Well the game is designed so that the only real way to get a 4k is to slug the 3rd and look for the 4th. If hatch never existed and instead the survivor had to last long enough to escape, I'm sure killers will stop slugging
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Well, the killer kill rate is 65-70%, so if this is true nobody escape, only using the hatch at the end
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Stop using stats to back you up. According to the stats, nurse is the worst killer in the game and freddy is the best. The stats they show are so bad and I can't believe there's people like you still going around thinking they're 100% right.
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I slug when they are 2 at the end if i know where the last is Only
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What makes them wrong? Your opinion? Or do you have stats that can disprove the stats?
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Yh their are stats to disprove them. For example the pick rate from nurse in tournaments make no sense with her killrate.
So you see that their always factors behind the stats. You never should use stats without questioning them. You need to understand how the stats were created and what influences them.
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Alright then show us the evidence the stats are wrong, you can say what you want on a forum, show us the stats that disprove the stats
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The thing is that its not 100% safe that you can rescue someone and all 4 escape. You cant escape and say when we wanted to we could have rescued the fourth easily. When you kill 3 and the last gets hatch its clear that you let him have it. It was your mercy what let him escape. So 3k + hatch means the same like 4k. 3 escapes or 4 escapes are different.
But you dont need to stop slugging. When you want the kill, get it. The game gives you more points for it. For me personally (i dont need Pips or bp anymore) its a time waste, thats the only reason i dont do it.
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I don't like slugging because I'm blind and I play with music on. Besides that, I do believe slugging is key for some snowballing killers like Hag, Corrupt Purge Plague and Oni.
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Whats wrong with you? You sound like a child. We all can use google. I gave you a tip how to get more data, but in the end i dont care whether you change your opinion. Do the work yourself.
And please dont reply, i dont want to argue.
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Ok
So you argue a point which is clearly only your opinion or the regurgitated opinion of someone else, probably your favorite streamer with absolutely no evidence to back it up
then when you are asked to show evidence you pull the classic internet call “ go find them yourself”
just to clarify lm not the one disputing the stats without any evidence to show they arnt real.
l Think we know who is being childish here. Perhaps next time don’t insert yourself into others conversations without being able to continue it.
Post edited by FattiePoobum on1 -
I usually don't bother unless the 4th survivor is right there. Half of the time i find the hatch before the other survivor and get them anyway.
That said there is certainly nothing wrong with it. Just a bit boring for both sides
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Because going for the unhook to try and get a 4man escape makes both killer and survivor have actual gameplay, compared to slugging the 4th which is just boring/no gameplay (1guy floor doing nothing, 1 guy hiding , and killer just searching...
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He just did.
Putting a aside the fact that 65-70% means bouncing between a 2k and 3k, (as 3 would be 75%) meaning the stats y'all like to use to claim killers are OP pretty much shows the opposite. Putting aside the fact that those statistics exist outside of any skill ranking, so the couple of drunk fratboys who spend a weekend getting jumpscared and meming are ranked equally with a group of survivor mains trying their best.
As pointed out, the pick rate (which is as easy to find as these other stats) belies the data. Hell, go watch the tournament dbd uploaded to their YouTube channel for proof of that. According to the stats Nurse gets the least amount of kills, yet she's the most popular pick for high level play, especially tournament level. But hey, if you don't want to accept that proof I will agree with you that Nurse needs a buff, since according to your statistics, she has the worst kill rate of any killer in dbd.
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Like how Freddy is supposedly the most OP killer in the game and survivors now insta give up against him, yet nobody puts Freddy as the top in tier lists and he's not first picked in tournaments and when he is he generally underperforms against good survivors.
Their stats don't generally show what experienced players see in games.
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Yea, pretty much been saying a variation of this since 2018 when those dumbass stats came out. Thanks for putting it in clear terms in regards to the %
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Happy to help. :)
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I see slugging as a strategy for some cases. The one you mentioned for example. You see 2 survivors at once and slug one then go for the other, smart move. But a slugging nurse on the other hand? Its boring af mate. Waiting to die on the ground for minutes? Get healed by a teammate just so the killer can down you again? If I could just die instantly and give that guy his kill I would do that so I can move on to another match. You basicly stop playing when you are on the ground as there is nothing you can do other then crawling away or healing. So it depends but mainly, you are wasting the other person's time and making it miserable. Thats my opinion.
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back in like 2016-2017 I always ran unbreakable. Everyone gave me ######### for it, because unbreakable was seen as worthless as a one time use perk that would never get used anyway. But if you were ever in a situation where you were being slugging with maybe one other on hook and the last standing is in chase, you completely revamped the game. Or you got to a pallet, stood up as they came back, hit the stun and still be clear with your exhaustion perk to get to hatch. Now that its been comboed with DS unbreakable is seen as toxic, but its such a good anti slug tool, even if its already been used to stand up, because of how quickly you max your help bar
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Oh, that reminded me of the one game I won with no mither. I don't use it because I am crap at looping and hate being one hit away from death but I had to for a mission.
We had piggy and one had been killed already. One gen left, I finish it and she slugs all three of us, got up when she was hooking the first, got the second one out and I went to open the door while the second one went to unhook the first one. We all three came out and I don't even know how we managed lol. I'd forgotten I could get up on my own.
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I honestly never saw that combo as being all that toxic. It's countering the counterplay of ds, which is fun because as killer now I have to counter your counter to my counter and suddenly we're playing entity chess instead of just hide and seek. Unfortunately it seems the majority prefer hide and seek, and maybe they are right to do so, but for me, the fact that both (as far as I know) are one time use means they aren't so much capable of derailing the game as much as adding a speed bump.
I think it gets a lot of hate for the same reason NOED does. The player thinks they are in a situation where they are promised a win, then this perk comes and takes it right out from under them. It's good to remember that you are never in so good a position that the other side has no hope of turning the tide, which is the mark of a good multiplayer game.
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its not.
however, it makes you look very sweaty / tryhardy and is very unfun for the survivor side, hence the critisism.
its basically the equivalent of a SWF where the last guy found hatch and the second to last one immediately suicides to give their friend hatch. its annoying to face and there is very little you can do to prevent it.
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As a survivor main I hate slugging in general. It's the part of the game I find the most boring. If the majority of my matches involved slugging I would quit playing DBD because for me personally it just wouldn't be any fun. That's just my personal preference though.
In other words, it's not that it's necesarily bad. There's just a lot of people that find it to be incredibly boring. But it's a legitimate and effective tool. Whether I, or anyone else, likes it is a moot point.
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I am fine with you slugging for the 4k as far as you don't do it at the very beginning. Let me be chased, do gens, get hooked, unhooked at least once and then slug all 4.
When I found a killer slugging is as soon as the game starts and it sucks.
I usually don't care if I live or die in a game (unless I have to escape with certain character for a reason) as far as I have managed to do points or the killer hasn't been a toxic piece of poop for no reason.
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If you slug for the 4k, then I'll just hide until my teammate bleeds out. You don't want to give a free escape, but I don't want to give a free kill. So we just sit in a stalemate for several minutes. It's like a mini-version of old hatch standoffs, which everyone agreed was insanely boring, so it was removed.
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Because it's ridiculously boring and drags the game out well past its expiration date. It's a pub, not a tourney final.
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Slugging for the 4k is fine if you have an idea of where the last survivor is. Like you saw the hatch, and know they'll be waiting there to get it. Or you literally just saw them.
Slugging for the 4k and then going on a 4 minute search + chase isn't really fun for the guy on the ground, though.
Oddly had a killer once slug me to give me the hatch instead of the other guy.
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I did that once, it was the only survivor in the match who was actually trying to win, the rest played like toxic ass, so I had planned on giving them the hatch and had thought I was tracking their last teammate when it turned out to be them. So I slugged them, dropped them off at the hatch (closed) and went after their teammate.
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Stats are 100% right. That’s why they’re stats
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It's not necessarily bad, but don't try to equate it to getting a 4-man escape. That requires coordination, strategy, and decent looping skill, in order to body block for injured survivors and arrange for healthy survivors to take hits, if there are any.
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Not everything in the game needs to be fun. Is killers bringing noed and moris with freddy fun? Is survivors bringing 4 BNP's with 4 prove thyselfs on haddonsfield fun? Is losing fun?
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Sure whatever you say, let's agree to disagree. You probably one of those people who think wraith without addons is op and take no skill
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I had a game where two people dc and the killer still sluggled for the 4k
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Killers are as difficult as survs. Do you know how difficult is for a new surv run looking back?
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Slugging for the 4k is fine. It's when they can't find the other person but leave you slugged that it gets annoying.
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Hey wraith is awesome. It takes time to get good with him without add ons.
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Because the survivor(s) feel like they deserve hatch, which is just pure entitlement and an unhealthy mentality to have.
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we want an option to kill ourselves if the killer slug us. If you think this is “feel we deserve the hatch” is your problem
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Yeah i always kill the third survivor and just let the game play out 1v1 if they get hatch it's whatever, Don't see the point in slugging that last person unless i see the 4th survivor right there. But slugging and then walking around the entire map for the 4th survivor is pretty pointless imo. I'd rather just end the game with 3 kills and move onto the next one if need be. I usually always find the hatch before the 4th survivor and just play against the exit gates
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Right so you want another ''I give up'' button?
Sounds like a you problem.
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Killer mains, please slug for the 4k, I've got to do my Heroic Cause challenge somehow!
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I just dont want to sit on the floor for a couple of mins while the other player plays hide and seek. Like ffs I wanna play the game, I don't care about dying I just want to play not be suck doing nothing for so many minutes.... but I think hatch is stupid even as a survivor. But people trying to save someone is different to you forcing someone to wait in a game for ages, they dont get thousands of points or any action like you do as killer with hook trading for example...
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