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Dbd mobile has a training mode, why don't we?

Lerude
Lerude Member Posts: 18
edited March 2021 in Feedback and Suggestions

It's stupid that you require two people to derp around in a custom game to test something or warm up. This has been something the community has wanted for ages yet the ######### mobile version has it as well as bots to practice against. Why isn't this in the ACTUAL game?

Post edited by Gay Myers (Luzi) on

Comments

  • glitchboi
    glitchboi Member Posts: 6,023

    No way, you're joking right?

    Damn the DBD Mobile devs are pretty competent.

  • Lerude
    Lerude Member Posts: 18
  • Kebek
    Kebek Member Posts: 3,676

    It's been asked for a lot over the years but devs just don't consider it high enough priority. We might get it eventually but since it's low priority, it might just take years. I really hope it will be sooner.

    Here is the last stream I remember where they gave responce on that topic.

  • Phasmamain
    Phasmamain Member Posts: 11,534

    I don’t know. It would be hard to practise with huntress or slinger or billy if the survivors ai didn’t try to dodge like normal players do which would be very hard to program.

  • Tsulan
    Tsulan Member Posts: 15,095

    DbD Mobile also has bots, that jump in, whenever a player loses connection. Why is this not a thing for the normal DbD?!

  • Lerude
    Lerude Member Posts: 18

    You could still practice hitboxes, range, loop layout, look around new maps, all sorts of things, you don't have to program any AI or bots in to training mod but the option would be nice especially with decent AI. Just the ability to be able to go in to something solo and practice whatever that may be would be sufficient imo

  • gendoss
    gendoss Member Posts: 2,270

    We don't even need bots like the mobile version has. All they need to do is include some training dummies or something so we can actually test how the power works.

  • mylesmylo
    mylesmylo Member Posts: 354

    Wait training mode is bots? I swear I had camping killer in training mod before I noticed i was in training mode lol

  • Mandy
    Mandy Administrator, Dev, Community Manager Posts: 23,363

    One thing I am going to say, which people tend to forget. The mobile version was built later than the Core game and as such has learnt a lot from things that were wanted in the core game. It's way easier when building a game to add things in then rather than going back and adding in things, because you are designing it around those features.

    As was said in the clip above, we know it's things that are wanted to be in the game, but right now other things are a priority.

    I hope that one day we can do a Stream where we show the processes involved in working on a Live game, I think it would help to end a lot of frustrations that people have.

  • ClownIsUnderrated
    ClownIsUnderrated Member Posts: 1,031

    Quite sad that the Mobile version is far better than it's PC/Console counterparts

  • Lerude
    Lerude Member Posts: 18

    "As was said in the clip above, we know it's things that are wanted to be in the game, but right now other things are a priority."

    I get fixing gamebreaking bugs, adding new and fun content, fixing, balancing as well as a bunch of other things may be a priority over this but bhvr has been adding things NOBODY asked for and that would be far lower on an objective priority list than adding a practice mode. It's obviously incredibly difficult and capable of nuking the whole game because of the spaghetti code I assume and that's why it hasn't been done yet. The devs understand the necessity for it and every single player would appreciate it.