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Idea For Survivor Bloodweb & Loadout Changes
Onyx_Blue
Member Posts: 1,060
So, the change to make it so a survivor loses add-ons on escape and Ace In The Hole changed to guarantee an add-on on each looted item + keeping any add-on upon escape was something a lot of people disiked but also could see the intent behind it - bringing killer and survivor loadout mechanics closer to a similar style. It also set up perfectly for these 3 changes I am proposing now:
Survivors have 1 of each item in their loadout by default.
Event items are only available permanently in a characters inventory after looting them in a chest during said event. (All previously unlocked event items remain in an inventory)
A survivors bloodweb now only produces Perks, Add-ons and Offerings.
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