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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.
http://dbd.game/killswitch
http://dbd.game/killswitch
Idea For Survivor Bloodweb & Loadout Changes
Onyx_Blue
Member Posts: 1,060
So, the change to make it so a survivor loses add-ons on escape and Ace In The Hole changed to guarantee an add-on on each looted item + keeping any add-on upon escape was something a lot of people disiked but also could see the intent behind it - bringing killer and survivor loadout mechanics closer to a similar style. It also set up perfectly for these 3 changes I am proposing now:
Survivors have 1 of each item in their loadout by default.
Event items are only available permanently in a characters inventory after looting them in a chest during said event. (All previously unlocked event items remain in an inventory)
A survivors bloodweb now only produces Perks, Add-ons and Offerings.
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