Pipping? Survival BP Suggestion.
What exactly is required for pipping? The game seems a little-borked atm, I know you're trying to get survivors to do other things than just gen rushing but when the main point of the game is to "Survive" the killer, do gens and GTFO you would think your point totals and pipping status would be more heavily weighed on objective style play like Gens. In my most recent game, I did 3 gens, saved 2 people, healed 1 person and looped the killer for a bit yet barely safety pipped, however, if I run around ignoring the gens and literally play medic the whole game just pulling people off hooks and healing them it's a guaranteed pip most of the time yet with one person constantly waiting for someone to get hooked it doesn't spell good things for the other survivors because more than likely that killer is already chasing another person, one person is hooked and my greedy point hungry ass is chasing hooks to pip and get those juicy BP. You could honestly just add in a point multiplier incentivizing survivors to save each other by how many escape the match at the end of the match added into the "Survival" category making survival offerings only alter the base 5k instead of the collective survival point total. For example taking the Survival base 5000 BP x by how many made it out, if it was just you then you only get the 5k if it was you and everyone else you get your base 5k + 5k per person that survived for making it out with everyone. Which would push the BP more toward killer-ish totals and us salty survivors can stop complaining about that too. xD
TLDR: Point totals are borked for a game that's supposed to be about surviving the killer. Possibly add a multiplier in the survival category based on how many survive. Just you base 5k, you and 3 others you get your base 5k + 5k per person that survived for a total of 20k
Comments
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3 gens, two safe saves+1 heal and looping a bit would automatically result in a pip, I guess you lied a bit about what you actually accomplished
Btw, the emblem system has made piping too easy for both sides, if anything, then it must become harder to pip, not easier
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@DeadByFlashlight said:
3 gens, two safe saves+1 heal and looping a bit would automatically result in a pip, I guess you lied a bit about what you actually accomplishedBtw, the emblem system has made piping too easy for both sides, if anything, then it must become harder to pip, not easier
That's the thing, I didn't lie about anything even my group was surprised I didn't pip . I've noticed this game being inconsistent at times with it's pipping process. Time when you sit back and think "okay I pipped for sure" then barely safety pip....Then other times when I legit spend most of the game just looping and maybe working on a gen for a few seconds and I'll pip, thinking to myself "Damn I didn't get anything done being chased all game I'm gonna lose a pip"
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Honestly unless you do a fantastic job as survivor you shouldn't pip unless you survive. Killers should be able to pip if they don't get a kill if they do well. Mainly because of the lore and how it gives them hope and the entity feeds off of that. Idk I just want rank1 to not be full of boosted noobies. I legit have to swf to get a decent team while playing rank1 I won't play survivor without swf.0
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@Confused_Senpai said:
@DeadByFlashlight said:
3 gens, two safe saves+1 heal and looping a bit would automatically result in a pip, I guess you lied a bit about what you actually accomplishedBtw, the emblem system has made piping too easy for both sides, if anything, then it must become harder to pip, not easier
That's the thing, I didn't lie about anything even my group was surprised I didn't pip . I've noticed this game being inconsistent at times with it's pipping process. Time when you sit back and think "okay I pipped for sure" then barely safety pip....Then other times when I legit spend most of the game just looping and maybe working on a gen for a few seconds and I'll pip, thinking to myself "Damn I didn't get anything done being chased all game I'm gonna lose a pip"
My guess is that you accidentialyl farmed your team mates while unhooking, because then you lose benevolent emblem poinst
hard to tell without footage, and just fyi, in the endscreen there are more details given how the emblem was calculated, just hover over it with your mouse
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