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Your game quite frankly is terrible
Why does everything work against killer? Everything? If you make one mistake, cant find one survivor, you can lose the entire game. Theres nonstop pressure against you at all turns. Meanwhile as survivor? Get gifted a free escape via the hatch. Gifted a free game reset via the 4%. Even sabo’ing a hook can snowball into such a huge detrimental game for the killer. Think about that you spend so much time and effort playing well into a chase just to be denied a hook after a survivor performs a 3 second action. Its ridiculous.
The game right now is full of swf groups who are only out to troll. They can do this because they know the game is unbalanced and that the mechanics are frustrating. Isnt it funny how spirit and killers need to be changed because survivors dont find them fun but most killers dont want to go against DS/Unbreakable/DH, sabo, clicky clickly purple flashlight bodybodyblock squads but those mechanics stay in because nobody cares about the small number of people actually willing to play killer right? Its not about “getting good” the fact is those are unfun, frustrating mechanics, and thats why these squads do it because they want to annoy other people and no designer worth their job would have mechanics like this.
Maps keep getting made more survivor sided, killers add ons are worthless as the red and purple levels now but you’ll still have to face 4 man survivor squads with purple medkits, instaheals, bottled times, green and purple toolboxes and BNPS. They can stack so much, what do any killers from demogorgan onwards have to bring against that?
Its no wonder that survivor queues are at an all time high or that you see so many afks wraiths in the game. Nobody wants to play this garbage but the twitch streamers whose income depends on it.
All this and you still expect more money for weak underwhelming killers? Please tell me what is Trickster meant to do against a second chance stacked swf with all their best items? Nothing, you know its not balanced you just dont care. It would be interesting to see one of the designers take a build against a top level swf live on stream but of course we know this will never happen because they dont play at a high level nor do they understand the high level.
In short consider this another killer taken out of the queue. The game isn’t worth the stress it creates
Comments
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If you can't find any survivor all game, you don't deserve to win anyway. Unless you meant to say 'If you can't find that last survivor, you lose', to which I say: Stop being obsessed with 4Ks, a 3K is also a killer win.
The hatch is not a free escape. It only opens up if you already lost, or if you're close to winning and you have a key on you.
The 4% hop chance is hardly ever used because the punishment for failing it is enormous. Also, if that one unhooked survivor is able to single-handedly 'reset the game', mad props to them! They earned themselves a win.
Sabotages aren't worth it in ~75% of cases, because another hook will be close enough. It's an extremely difficult play to pull off, and can be lightly countered by slugging.
I'll give you that exploitative, trolly Swiffer teams are the worst thing this game has to offer, but they are a harsh minority of players.
I see more killer players complain about Spirit being OP than survivors. I haven't seen any calls to change her, either. The only killer that's in hot water and in need of 'nerfs' is Freddy, since he has little to no skill expression.
DS is supposedly getting nerfed. That and unbreakable are counters to killer strats that can be just as aggravating and toxic as Swiffer trolls, so unless there's some other method of resolving that problem, those perks will likely stay.
DH is one of the weirdest things to complain about, really. Out of all the 'f this chase' perks, DH is the hardest to use and has the least impact. You'd rather they hop a window and sprint to the other side of the map?
Let me close this out with a question: Do you have any suggestion that can fix the toxic Swiffer problem without impacting solo queue?
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If you can't find any one survivor, you don't deserve to win and you got outplayed -very- hard. If you meant 'I can't find the last survivor and now got a 3K instead of a 4K', stop laser focusing on only getting 4Ks, a 3K is still a killer win.
The hatch is not a 'free escape', because it only shows up when you already lost, or when you're close to winning and you have a key.
How often does that 4% actually occur? The cost for attempting it is enormous and hardly anyone outside of brown ranks even attempts it. And if that survivor can 'reset the game' all by himself, that deserves all the win they can get.
Sabotaging is pointless in ~75% of cases since there's likely another hook well within wriggle range. A successful sabotage save is one of the hardest things to pull off and can still be countered by dropping the survivor you're carrying and going after the saboteur. You still have multiple people off gens, losing time.
I'll give you that toxic Swiffers are the worst thing this game has to offer, but thankfully, Swiffers are a minority, and toxic Swiffers are a minority of a minority. So the game being 'full of swiffers who are only out to troll' is nonsense.
The only killer that I see repeatedly getting complaints is Freddy, who's got the least skill expression and the highest kill rate. Everyone likes to prop Spirit up as OP, but no one actually complains about her. (Outside of killer players trying to deflect attention)
DS is getting nerfed, and it and Unbreakable are counters designed against killers running game-ruining tactics. DH is a weird one to complain about, because out of all the exhaustion perks (Barring Sprint Burst), it is the hardest to use well and nets you the least amount of time, too. Would you rather all the DH players just hop a window and lithe sprint to the other side of the map, so you can chase them for another 3 minutes?
But let me ask you a question: Do you have any suggestion for fixing these issues that doesn't negatively impact solo queue?
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If that's how you feel then go ahead and leave. Nobody's holding a gun to your head and forcing you to stay.
After all, enjoyment is entirely subjective. I really don't agree with anything that you're saying, in terms of plain fact or subjective interpretation. I quite enjoy this game, other people enjoy this game, and if you don't like it then understandable, have a good day. Here's the door.
Psst. A little tip, there are still plenty of rank 1 killer mains who get consistent 4k's. Maybe the issue isn't with the game, but you. Just a thought.
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Gonna jump in here. Yes, people do actually frequently complain about Spirit on both sides. A few months ago everyone was saying Spirit needed a nerf but the talk died down quite a bit because the devs didn't give any actual response.
There are a few Spirit nerf threads that pop up every now and then, even one from last week that I saw with a few thousand views.
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Since the day the game launched everyone has said how frustrating the killer experience can be. A lot of mechanics in the game are not fun. Having 4 people co-ordinating, tbagging at every pallet, flashlight clicking, constantly trying to bodybody, sabo hooks or blind they are all frustrating and unfun mechanics and everyone who has picked up killer at any point in the past 5 years has said this.
It doesn’t help that aside from Nurse all of the other 20+ killers are underpowered against these types of teams
The shills are out in full force I see. “Oh but you do x” yeah yeah you can look away from flashlights, I get it, I do that, but having 4 idiots trying to troll you is not fun thats the point. Survivors know these things are frustrating thats why they do them, they just want to gang up and annoy and frustrate the other player. The game is full of trolls only out to ruin the game for others. The fact that swf feel so confident about doing this says who the real power role is.
Telling people to “just leave” is such a dumb thing to do. A lot of people HAVE left, which is why killer survivor queues are so long. I was good at solo survivor and now I never touch it due to frustrations. I havent played solo survivor in about a year. Thats one good player down from solo queue at a time when other solo players are complaining all the good players left solo queue.
The game and the community makes you more toxic. I went against a toxic 3 man swf + solo earlier. They were tbagging, flashlight clicking, sabo’ing and acting cocky. Except I didn’t know they were 3+1, I thought it was a 4 man swf. So I went HARD. Proxy camped, tunneled off hook, BM’d, and left 2 of them to bleed out. The person I tunneled out first was solo. They told me they had worked 72 hours the past 4 days and that I had really ruined the experience for them. But I didnt know. Because the game doesnt say who’s together. But you cant really leave 1 person to do gens while the swf plays hard and toxic. I have a screenshot of this too if anyone doesnt believe me. I felt bad that this garbage community had an effect on me that it makes me play the same way. Ive had nothing but toxic swf game after game after game and now I find myself hitting them on hook, facecamping, and slugging until bleed out. Funny how the most toxic swf dont like it when the killer is toxic back.
I see posts on this forum about how the game affects them mentally and i didnt understand it at the time but I get it now. Except for me its not the game its the players, but its the games balance and mechanics that let them get away with this and feel emboldened to do it. It would be nice to just have one normal game for once that isnt full of people out to get under your skin
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the problem isnt the game, its you. maining one side makes you think that the other has it way better than you. also, dont expect a 4k every game. a 3k or even a 2k is something you should be satisfied with. either man-up and play the game as it is or leave it.
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not everyone wants to play a balanced game. Thats what you have to accept. If dbd was balanced it would die. There would be no survivors, there would be no killers. There would be no DBD. This is the sad truth, they would have balanced the game long ago if they could the game will always be like this and it probably wont ever die
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as long as they add content every couple of months the game will be alive forever because thats how games work if you stop adding content you lose players. You lose players you lose your game. I would like to be reimbursed for this knowledge
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SWF is literal ez mode if you're playing with three other people who are as good as you, and the communication they have is what really breaks the game. MMR won't be fun for people if all they go against is those teams who are just unbeatable, but maybe the devs might see the issues and hopefully could address this if the MMR actually goes as planned.
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He's also stating how the game is terrible and only money hungry streamers play it and doesnt acknowledge that there are people who genuinely enjoy the game. my reply wasnt "git gud", i was trying to explain to him the other side's pov. take solo queue as an example. yes, there are mechanics that swf squads tend to abuse but we all know bhvr aint gonna fix them
Post edited by Rizzo on0