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idea for perks and stuff for jason voorhes (if he gets added)
i think we all want jason in this game, i want it, you probably want it, the devs want it, but it would be a hell to add him and make him balanced (hell for chists sake they had trouble balancing fredddy and look where he is now)
so here is my idea for jason in dead by daylight
ok go
his power will be "KILL FOR MOTHER"
each time you hit someone, they will be unable to sprint for 3 seconds after they get their speed boost from being hit, but they will have their burst of speed when hit for longer as a trade off
along with that, after hooking a survivor, mother will show the survivor you previously hit for 0.5 seconds, but there is no sound cue.
his first perk will be "SIMPLE FEAR"
after hitting a survivor, they will run faster during their burst of speed, but as a trade off, they become slightly slower each time they are hit, along with 4/5/6% louder breathing.
his second perk will be "BE SILENT OR BE DEAD"
jason has found his prey so many times he has learned to force anyone that has heard his tale to be very quiet.
after finding a survivor, if the chase ends in over 4 seconds, the survivor will get the "Quiet or Dead" effect for 5/6/7 seconds this effect will give you the "Exposed" status effect if you are sprinting.
his final perk is "HEX: THE WEIRD PLACE"
if a survivor is in the killer shack they will be given the "Place of Nightmares" status effect, this effect makes the person with this effect slower and slower the longer they are in it, this also applies to the basement.
*yes i know this is a bad suggestion but its kinda hard to make a new killer*
Comments
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but it would be a hell to add him
That's because of the law suit!
As for the perks:
- Simple fear needs to have a basic attack requirement. The Trickster and Legion could abuse the hell out of this if it didn't have it.
- Be silent or be dead sounds.... really complicated and not useful at all.
- And this hex is a) situational because it doesn't work in all maps and b) a hex. Why is it a hex.
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