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Tunnel and camp

Camp and tunnel is all killers do now. Something needs to be done to discourage this gameplay or else this game is finished. Players should not pip up in rank if that's all that they are doing. Devs go back to the drawing board and fix it. Leatherface is the worst and with the new map layout you can't get away from him.

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Comments

  • PhantomChimera
    PhantomChimera Member Posts: 668
    edited March 2021

    Not all killers camp and tunnel. I usually don't camp or tunnel.

    The times I do it is because of things like I have a challenge that requires a certain survivor(like the obsession). I will also camp and tunnel a survivor that is not doing anything except hiding in lockers or on the outer edge of the map though in that situation camping isn't always necessary as the survivors occasionally don't want to rescue them from the hook anyways.

  • Johanatan_Luise
    Johanatan_Luise Member Posts: 9

    no they can solve it very easily, they just don't want solve it

    just stop the hook progression if killer is camping, very easy

    they just don't want to do it, this game is broken mate

  • rickyray101
    rickyray101 Member Posts: 141

    If that's the case if I need to chase an obsession I use the perk Nemesis so it shifts the obsession to another survivor. Camping and Tunneling screams to me that the killer sucks at this game. The killer already has it easy enough. They're only doing it to play dirty because they can get away with it.

  • nicnc82
    nicnc82 Member Posts: 372

    Not all if us killers are trash. There are some of us that can get kills without camping and tunneling. Now, will I go away from the hook if you continue to run around it? Nope, I would be stupid to. You need to run away and I'll chase you. I'm not giving free hooks.

  • poomanchu
    poomanchu Member Posts: 242

    Maybe they could fix the ability of blinding a killer by shining the flashlight at the side of his head

  • Clevite
    Clevite Member Posts: 4,335

    You are not wrong my friend.

    Unfortunately, so many only main one side and don't know how to empathize towards the other side. So they ignore fun gameplay for self defined "wins" It is fair and just. They deserve to play as they wish.

    But some of us walk a different path, drop the egos, and win or lose, play for fun. I hope to meet you in the fog OP....I thing whether teammates or opponents we would find the game fun.

  • EvanSnowWolf
    EvanSnowWolf Member Posts: 1,583


    As opposed to doing what?


    Every time a Survivor makes this thread it's the same thing. They hate the Killer doing what works because they want to loop them half the game.


    When I play Killer the absolute LAST thing I want to do is engage a Survivor in looping.

  • Tillablerhino44
    Tillablerhino44 Member Posts: 505

    But again devsi s chasing away his fan base.

    If killers that camp lost two pips every time they camped,they would go back to yellow ranks were they belong. I hate campers. There a waste of time and it takes forever to get ques for survivors at night.

    It is easily preventable make it like make your choice were a killer can't come with so many meters of hook untill survivor is rescued.

    But this game was not made for us ask your self why everytime another killer comes out they don't advertise the survivor . There always n the background we are here to be bullied and that's how behavior wants it.

  • BadMrFrosty
    BadMrFrosty Member Posts: 1,100

    It tends to depend on the speed of the generators. If 3 generators are done by the time I have a hook or two, with fast chases, then something's gotta give. I will camp, tunnel, and slug the crap out of your team to have an opportunity to play the game. Now, I don't go into every game ready to do these things at all times, it depends on the pacing of the match. Ideally, I'd like to give each survivor three hooks, but that's just not practical if they're pounding out generators faster than I can get to them.

  • UnentitledBunnyMan
    UnentitledBunnyMan Member Posts: 313

    I thought they added the free character Bill to anti tunneling

  • UnentitledBunnyMan
    UnentitledBunnyMan Member Posts: 313

    Lmao u wait forever to play as survivor but u still want to nerf killers, big brain

  • FrenziedRoach
    FrenziedRoach Member Posts: 2,600
    edited March 2021

    So... just had a game with a camping Legion and it was the strangest thing... he got zero kills.

    BECAUSE WE DID THE ######### GENS

    First hook, the other two people popped off 2 gens and I kept playing cat and mouse on the shed gen that was within sight of him. He kept pulling away from the hook to shoo me off and eventually had to feral frenzy me off.

    By this time, the other two had gotten the teammate off the hook.

    By the time he got his second hook, the rest of us were on one gen and we sacrificed a health state on the hooked player to finish a gen, open the door, heal up, then bum-rush the hook

    ######### stop whining and get good already.

    BTW.... this was solo que.

  • UnentitledBunnyMan
    UnentitledBunnyMan Member Posts: 313

    With BT Dh ds combo tunneling a unhooked grants the killer lose. If u r actually good u will only blame the survivors r too bad to save u from hook. On average if every killer tunnel and camp u still have 3 out of 4 games which u get free escape, and if u bring BT u can safely save from the camper. I think u need to get good before u complain about the game, like being in rank 1 for like 10 times a row, then ur opinion will be more valid. Now I just think u r a noob

  • UnentitledBunnyMan
    UnentitledBunnyMan Member Posts: 313

    And if u say the camped people just suicide, then it's the hooked person's fault. I never Kobe 3 and let go when I play as survivor no matter what happens. Killing your self on hook is rewarding the camper

  • Tsulan
    Tsulan Member Posts: 15,095

    Survivors have long queues, because there are not enough killers around and your solution is to nerf and punish killers?

  • Northener1907
    Northener1907 Member Posts: 3,012

    Thank you, i hope too. Sometimes i have good games, that is why i am still staying in game. Yesterday i saw one Felix, he has useless teammates. He played well and made me busy for 3 gens. Then i get him down. And after him other survivors was easy, they just died so fast. I gave Felix hatch because he deserved that. After that i played one killer game too. This survivors were swf. And they tried to toxic tactics. And then they all died. Game was not fun, i felt mad because they just wanted destroy fun for me and they were salty in end game.

  • Harold_Shipman
    Harold_Shipman Member Posts: 737

    Stop hook progress while killer is around the hook and not in a chase?

  • Tsulan
    Tsulan Member Posts: 15,095

    We already have that as a survivor perk: Camaraderie.

  • Orion
    Orion Member Posts: 21,675

    Great perk to replace DS, since apparently DS will now be useless, if some users are to be believed.

  • Xzan
    Xzan Member Posts: 907

    Survivors should stop tunneling Gens then.

    And please don't tell me thats their objective. They should spread out Gen Progress. Otherwise it's not fun. Devs should do something against it.

    /s

  • Tsulan
    Tsulan Member Posts: 15,095

    Despite all the people claiming, that it will be useless. I highly doubt, that the number of DS users will decrease. Maybe some cocky streamers will stop using it, as they won´t be able to do their tricks with DS. But apart from that, business as usual. Since it will still protect against getting tunneled and still works great for late hook rescues.

  • Harold_Shipman
    Harold_Shipman Member Posts: 737

    That is pretty much the opposite, it pauses progress whilst the survivor is near the hook with no regard to the killers location. I'd rather see progress paused indefinitely whilst the killer is near the hook, but not in chase to prevent hook camping and also being abused by survivors running killer around the hook.

    But just an idea, no doubt even that would be littered with issues.

  • swager21
    swager21 Member Posts: 1,019

    as soon as i got to red ranks i was only getting facecamping bubbas & sweatbag spirits. not to mention the amount of dcs. i really miss purple ranks but i wanna push to rank 1

  • Tsulan
    Tsulan Member Posts: 15,095

    The problem that is more pressing right now is, that killers struggle with the gen speed. Once killers don´t lose 3 gens by the first hook, they won´t feel so pressured or cornered and won´t feel the need to "secure that one kill".

  • Harold_Shipman
    Harold_Shipman Member Posts: 737

    Toward endgame. true, however, some killers will camp regardless. Tunnelling and camping should absolutely be discouraged by any means necessary. They provide a horrible experience for the receiving survivor. What happens when this survivor, who has been tunnelled and camped nonstop, becomes more proficient? They begin playing in a toxic manner, with little regard for the killers experience, and go all the way to teabag town. Then what happens to the next killer who comes against these survivors and gets bullied match after match? He breaks out the iri head huntress and goes straight to tunnel and camp.

    BM breeds BM, its a downward spiral for the whole community, the antics of a few bad players end up having a chain reaction which just makes a less pleasant playing experience for everyone. Surely better to nip it in the bud and make these approaches non-viable playstyles? And yes, that includes being able to slam out all 5 generators in 5 minutes.

  • Tsulan
    Tsulan Member Posts: 15,095

    Camping was originally a intended gameplay feature. So i doubt, the devs will take that one away.

    But i agree on the BM.

  • Harold_Shipman
    Harold_Shipman Member Posts: 737

    I guess that would explain Insidious being a thing. But many things that were intended as features have since been removed. Remember old sabo? That was also a terribly unfun feature that was eventually reworked.

  • Moundshroud
    Moundshroud Member Posts: 4,458
    edited March 2021

    Yep. Back when this was a discussion, I said "be careful what you wish for." The issue is that Generators go too fast; that has been the problem for a long time. Undying + Ruin helped mitigate it and thus Killers (on the whole) were more willing to go out and hunt and create more pressure. That ended abruptly and now many Killers have simply gone back to the most straightforward tactic they know, i.e. the only reliable one. They reduce a 4v1 to a 3v1 as rapidly as possible. It was predictable.

    A larger issue, and this one does belong to the DEV, is that fixing the Meta with Perks is never a good idea. The base regression speed of Generators is going to have to be adjusted. It is too slow. I'm not saying it should be Ruin fast (that is what Ruin is for) but it has to be at least half as fast as Level-1 Ruin to make it worth kicking Generators and help with map pressure. What comes base has to be balanced before Perks.

    The other issue is SWF. I realize I'm a broken record when it comes to this issue, but the game cannot even start to get balanced correctly when Solo and SWF are so fundamentally different. SWF is going to have to go to its own Que, or to avoid that, Killers will automatically get a 5th Perk Slot opened when they go against a team with 3+ SWF. It should just kick in automatically. This extra Perk will exist to help offset the power of the SWF's 5th Perk (Comms). If this alone doesn't solve the issue, an extra Generator needing to be powered could be added as well.

    Personally, I think BEhavior is missing out on some huge monetary options here by not making SWF its own thing. Think of all the unique, custom cosmetics they could sell to groups that want team jackets, hats, shirts, or tattoos. Think of all the monetary streams that they could make from dues from those teams who do want to get into competitive tournaments and follow that format. It is money being left on the table. All that aside, the balance issue is getting worse. This is another thing I predicted, and sadly I've not been wrong. I had hoped I would be.

  • Tsulan
    Tsulan Member Posts: 15,095

    I agree. But i think the MMR will take care of SWF. They´ll get non stop matches against the same strong killers. Just as it was seen during the MMR test.

    Now regarding the Tournaments, i think they plan something on that behalf. Since the questionaire was asking if we would enjoy buying fan gear of our favorite team, what kind of things like shirts or cups, etc we prefer and so on.

    The devs really need to give us more information on what is planned exactly. It would be great, if they balance around competitive tournaments.

  • Tsulan
    Tsulan Member Posts: 15,095

    Yeah, things might change. Sadly, we are kept in the dark about such things and don´t get more than "yeah we are working on something" when asked about anything.

    The new sabo is pretty strong, even though, we barely see players using it.

  • Harold_Shipman
    Harold_Shipman Member Posts: 737

    This was a similar line of thought I had, Giving killers an extra perk wouldn't help terribly I feel though, and it means that the killers build is being dictated by survivors. Rather, Solo survivors should get an extra perk to allow for info perks that SWF don't require, such as kindred, Detective Hunch etc. Similarly, 4 man SWF have far too much utility between them all; you can take a multitude of info perks between them and still have perk slots for other meta perks.

    Id rather see the number of perks a survivor has available to them depends on the number in their team: 4 man gets 2 perks, 3 man get 3 perks (the solo queue gets all 4). duos get 4 perks and solo queues have 5. That kind of thing, anyway.

  • FattiePoobum
    FattiePoobum Member Posts: 293

    Total bullshit

    killers have been camping since day one ruin/undying or not

    just like survivors have been doing gens quickly since day one.

    Do you seriously think camping killers all of a sudden went “oh l have ruin/undying, l won’t camp anymore”

    Surely this is a meme

  • FattiePoobum
    FattiePoobum Member Posts: 293

    ngl

    that’s the answer l expected when someone gets called out for making a stupid statement about why killers have “apparently STARTED to camp again”

    ######### killers have always camped, good killers don’t need to regardless of the perks they are running.

  • EvanRaven
    EvanRaven Member Posts: 194

    killer hit me because i got unhooked in front of him. gonna cry on the forums now.

  • xXCAM3R0NXx
    xXCAM3R0NXx Member Posts: 387
    edited March 2021

    It's really annoying but just think positive.

    Think about why they are doing it?

    = because they know you're too good to play against normally and they're too bad to locate and hook survivors.

    Think about how they are feeling?

    = If camped at the start they are probably feeling bored? If they camped and tunneled mid game, they might be salty or mad that they are not good enough to keep up with your skills.

    Just laugh it off because you know your potential. If they get toxic to you 'haha your ez', just be like 'ok'. Because you don't need no one to tell you what you're like. They don't know jack ****. You know you're good so you don't need to be reminded of anything otherwise.

    Let them play their way. Because 9/10 they're the ones that cry on forums when their tunneling and camping strat fails, complaining about gen rushing when their camping, BT being too OP when tunneling and camping and toxic survivors when they play toxic :)

  • Harold_Shipman
    Harold_Shipman Member Posts: 737

    I have absolutely no idea what you're talking about? When did I say killers have started to camp again? You've literally just started attacking me for saying I think camping is unhealthy and breeds bad behaviour and is unhealthy?

  • FattiePoobum
    FattiePoobum Member Posts: 293

    Undying + Ruin helped mitigate it and thus Killers (on the whole) were more willing to go out and hunt and create more pressure. That ended abruptly and now many Killers have simply gone back to the most straightforward tactic they know.

    You miss this part did you?

  • valvarez4
    valvarez4 Member Posts: 868
    edited March 2021

    Totally useless. Better use prove thyself and if you see a camper/tunneler killer in a match ######### at first hook and find another match.

  • Harold_Shipman
    Harold_Shipman Member Posts: 737

    So youre saying that killers went back to camping because ruin undying were nerfed but also that killers were camping regardless of ruin undying? So youre saying killers camp regardless? Whats your point? Why are you so angry? People are trying to have a discussion, you know, being a forum and all, and you are coming off as agressive and obnoxious, without really being able to get a cross a coherent point.

  • Harold_Shipman
    Harold_Shipman Member Posts: 737

    I've just noticed that you are actually talking about a comment another poster made about ruin undying, which wasn't even the one you quoted, which was by me.

  • TunnelVision
    TunnelVision Member Posts: 1,375

    Camping and tunneling have been a thing since the game started. The game is still going strong so i can't see it ending anytime soon.