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Trickster Buff Idea

BloodMoneyMerc
BloodMoneyMerc Member Posts: 477
edited March 2021 in Feedback and Suggestions

We all know Trickster is a bad killer (in my opinion the worst killer currently), so let’s just get to the point. These are the changes I think would benefit Trickster:

1) Make the amount gained on the laceration meter from a single knife hit increase the further the distance he is from the survivor. This would incentivize using his power at a range, for which there is almost no reason to ever do in his current state. It would also solve the issue of needing less knife hits to injure/down a survivor without making him too threatening at close range.

2) Make single ricochet knives base kit, but they shatter if they hit the floor (prevents aiming at ground behind someone being chased).

3) Make him his normal movement speed (110%) during Main Event. He should be threatening in this ability.

4) Also, make main event activate-able whenever he has accumulated enough knives. To compensate for not having a time frame in which this ability can be used, maybe increase how much laceration is needed to obtain the ability or add a slow regression to the build up meter over time when not utilizing your knives.

5) Remove the delay to start throwing knives once Main Event has been activated. There is too much of a time frame before it can be used to where survivors can position themselves in ways where the power becomes a hindrance rather than a benefit.

I think all of this could make him a significantly better killer than he currently is. Most of it is just number changes and making certain things base kit, so I feel it reasonable to ask for such changes.

Post edited by Gay Myers (Luzi) on

Comments

  • onemind
    onemind Member Posts: 3,089

    Not bad this chapter is pretty bad considering that it needs more buffs than twins

  • Danoobiel
    Danoobiel Member Posts: 132

    Ricochet base kit would rock and make him more unique.

  • Seraphor
    Seraphor Member Posts: 9,429
    edited March 2021

    I would make Ricochet base kit, and then add/adjust the following add-ons:

    Lucky Blades (Uncommon): Survivors struck by blades have their movement speed reduced by 1% per laceration, up to a maximum of 3%.

    Serrated Blades (Rare): Survivors struck by blades have their movement speed reduced by 1% per laceration, up to a maximum of 5%.

    Trick Blades (Very Rare): Survivors struck by blades have their movement speed reduced by 1% per laceration, up to a maximum of 7%. Allows blades to ricochet twice.