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Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
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We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Possible Trickster Buffs (assume all addons are changed to accommodate unless specified)
Shymare_11
Member Posts: 494
Trickster Buffs:
- Decrease laceration meter counter from 7/8 to 4/5. (fill/injure)
- Injuring a survivor through laceration begins their injured laceration meter at 1. (Likely add/change an addon to modify this)
- Injuring a survivor through laceration denies the survivor the invincibility and speed boost usually received.
- Laceration meter does not begin decaying until a 12 second action similar to mending is performed by the survivor that resets if interrupted. (Which means it will probably never decay during a chase)
- The Trickster is slowed to 4.2 m/s when holding and throwing knives outside of Main Event.
- Main Event no longer has a charging period before throwing knives.
- Main Event once achieved is no longer limited and can be activated at any time.
- Main Event allows the Trickster to move at 4.6 m/s and is not slowed by holding or throwing knives.
- The Trickster does not automatically throw knives while using Main Event. (Means they can also M1 while in Main Event if needed)
- Ending Main Event early retains any left over progress, decreasing the number of hit knives required for the next Main Event.
- The Trickster is lit up by a spotlight when Main event is ready and while its active.
- Stunning the Trickster out of Main Event ends the power early allowing them to retain any left over progress.
- If stunned out of Main Event, the pallet is instantly broken and the Trickster recovers from the stun 20% faster.
- The fatigue and period of which the Trickster cannot use his ability is decreased to 5 seconds collectively or out right removed. (3 second fatigue and 2 seconds period without show stopper)
- Knives ricochet once and any hits made grant additional blood points.
- Ricochet addon (Trick Knives) changed to ricochet twice and grant 100% extra laceration if hit by the second ricochet.
I believe all are needed, but some combination of a few would be great.
Post edited by Gay Myers (Luzi) on
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