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Trickster review: Gameplay changes

First impressions of the new killer... hes by far the weakest of all the range killers. The knifes just arnt lethal enough in my opinion.. from what ive played with him so far, changes need to be made to contine my interest in playing this killer, some of my suggestions for these changes are:

Stop the laseration meter from depleting.. it doesnt happen on ghostface so why this guy?

Make the number of blade hits to injure 5 or 6.. currently its 8

Allow the killer to activate main event whenever they want (like Oni) and keep the cooldown instead of it being only activatable in a given time of my guess 20s it renders it usless at times.

I would also say give a movement speed buff instead of 110% move hime to 115% same as plague.. this would greatly help with positioning of using his power too.

These just add a bit of lethality and uniqueness to the killer which the others dont have, and also fix a few issues which make him weak. To me make these changes and the gameplay aspect of him would improve massively.

In summary the gameplay aspect of this killer coming from myself having played this game for over 4k hours is hes very underpowered in gameplay and changes need to be made. However the concept and phycial design appearance of the chapter is very well done.. its a shame that the gameplay which is the main thing we all care about really massively lets him down.