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DS but let us TAP a generator

FlameGNG
FlameGNG Member Posts: 746

tapping a gen shouldnt remove DS it should make it lose its time like 8x faster or like 12% faster while doing something that currently removes it this would allow you to tap a generator but you wopuld lose it fast for working on it. Tapping a generator is strategic if you pallet stun and there is a gen around like (2m) i would 99.9% of the times go for a .1sec tap to stop it from regressing now tell me why that should break an perk made for anti tunneling? and give me a good reason why you shouldn't be able to tap a generator while getting chased in this case tunneled... now i dont hear survivors crying about noed. Now i understand that DS isnt really skillbased which is pretty sad but just the tapping thing really bugs me. I dont see a reason why you shouldnt be able to tap a generator. right now its possible to have a generator regress for 50 sec because you couldnt tap it and teammates are doing other gens i understand if working on it removes DS fine but being on it for half a second doenst mean that u arent getting tunneled!

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Comments

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,432
    edited March 2021

    Every killer player on here who thinks tapping means a survivor isn’t being tunneled doesn’t actually understand how tunneling works.

    Let me repeat this for the 1000th time. You do not have to have just come off hook in order to be tunneled. You could have merely 10 seconds AGO been unhooked, that killer has already tracked you down and you’ve already lost your DS.

    I don’t think you guys understand that there is always context to every single time a killer wants to tunnel someone out. It isn’t cookie cutter to every situation.

    If tapping a gen takes away the 30 seconds you had left on your timer, that you spent trying to find a safe place, only for the killer to track you down then those 30 seconds should remain intact.

    Just like you guys don’t have to worry about everyone having DS, because you want to camp at your leisure, we shouldn’t have to worry about tapping a gen at 1% ffs.

  • valvarez4
    valvarez4 Member Posts: 868
  • Johnny_XMan
    Johnny_XMan Member Posts: 6,432

    @Viskod

    If a survivor taps a gen that is at 0% they aren’t contributing to the team.

  • AsherFrost
    AsherFrost Member Posts: 2,340

    If a survivor taps a gen at 0% they are just waisting their own time, why should they get anything for that?

  • mouse0270
    mouse0270 Member Posts: 849

    My idea for this is as follows.

    Working on a gen regressing for less then 1 second will not deactivates DS. Working on any gen that isn't regress deactivates DS. I never had a problem with people stopping gen regression with DS. I had a problem with them working on it in my face because they had 60 of immunity.

    This would let DS users stop regression but not allow them to work on a generator.

    To be clear, 1 second is kinda long but I figured it was easier then saying tapping as tapping as no defined length of time.

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,432
    edited March 2021

    @AsherFrost

    Because the killer can still tunnel them. Why should they be allowed to tunnel , and have DS deactivate if its supposedly an anti tunnel perk now?

  • Viskod
    Viskod Member Posts: 854

    I don't understand the point you're trying to make.

    That's just someone playing poorly who could know better. It has nothing to do with the fact that if you are doing anything that contributes to the objectives then the killer should be able to stop you. It doesn't really matter if the person with an active DS ran to a Generator that's got barely any progress on it to keep it from regressing from 1% to 0% Tapping a Generator is tapping a Generator.

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,432

    @Viskod

    The point is what I just said. A 0% gen is not contributing to the team nor to the progression of the game. Meanwhile the killer is still tunneling.

  • AsherFrost
    AsherFrost Member Posts: 2,340

    Why can't the Survivor use DS before he taps the gen? If the gen is at 0% as you stated then it won't make a difference game-wise, so why not use the better tactic of hitting the stun before you worry about a gen that isn't even regressing?

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,432

    @Viskod

    I never said exactly right off hook. Which is what many of you fail to understand.

    You don’t have to immediately chase someone off the hook. You could wait out 10 seconds and track them down and tunnel them out. That is what I am talking about.

    Ive already tested it myself, so it’s why I am bringing it up.

  • Chatkovski
    Chatkovski Member Posts: 309

    It is quite unfair. If gen tapping is really a problem, you have to act on this action itself, using it to justify DS's nerf is not fair. You don't think gen tapping is a DS-only topic, so why use it to justify DS's nerf? How much perk do you plan to answer to this problem? One, two, seven, twenty?

    The "gen tapping" being a fast action, it is consequently perfectly compatible with a killer who tunneling, and that DS making it impossible or punitive is in no way justified. Whether or not you agree with gen tapping ultimately has nothing to do with DS.

    You actually give the impression of having an irrational hatred towards DS, justifying anything. Anything that will make DS painful, boring, is good to take... While we're at it, DS should make it impossible to pick up an item from the ground, open a door. Let's solve everything with DS!

  • Zixology
    Zixology Member Posts: 1,062

    Uh oh, you upset the hive mind...

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,432

    @Viskod

    You are obviously not listening. I just told you how I myself did it yesterday.

    It wasn’t a situation where I bumped into them, I sought them out. I was tunneling them on purpose. I later apologized because I wanted to see how broken tunneling is, and it is.

    I am talking about killers who come back to hook not right off the unhook. Nor where they accidentally stumbled upon. Them.

  • ActulCasul
    ActulCasul Member Posts: 178

    I actually agree with op. New DS just makes the difference between SWF and solo that much greater

  • mouse0270
    mouse0270 Member Posts: 849

    Everything about your response just tells me you are bad at killer.

    Alright, so pop already did its thing once the killer kicked the gen... It added 20 seconds to the game. Someone tapping a gen doesn't stop the game from progressing, it stops the game from regressing. It basically halts all game progress.

    I've always seen DS as an anti-tunnel perk, I've never had a problem with survivors halting the games progress by tapping regressing gens, because well, I am not bad at killer. My problem with DS was people who used it for immunity, tapping a gen doesn't provide immunity, all it does is put the game at a standstill. People who hoped off a gen and worked on it for 60 seconds because they knew I couldn't do anything. People tapping a gen didn't bother me.

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,432
    edited March 2021

    @Viskod

    What? I feel like you are having a completely different conversation.

    A person who just got unhooked, went to a safe spot to work on a generator that was literally at 0% should not have their DS deactivate simply because they touched it, if the killer sought them out AFTER they were unhooked. That isn’t punishing the killer for tunneling that is making it easier for them to tunnel.

    Just FYI if you are responding to a forum member if might help to tag them.

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,432

    @Viskod

    ok so first off, you said tapping a gen is progressing the objective, did you not? So now all of a sudden it doesn’t matter if it’s at 0% that they began to tap, because it still somehow (again at 0%) progressing the game and helping the team?

    Which one is it because I know damn well 0% is that... zero, nada.

    I never said a killer shouldn’t be able to stop a survivor off a gen, I said DS shouldn’t deactivate if that killer intentionally sought them out. And I also specificed that im specifically talking about touching a gen, at 0%.

  • AsherFrost
    AsherFrost Member Posts: 2,340
  • IMhereRUN
    IMhereRUN Member Posts: 606

    This^^^

    Gen tapping is ok in my book, if survivors have to interact with it for the same 2-second animation as the killer took to regress it.

  • leafninja
    leafninja Member Posts: 123

    Still starting a gen regardless if you're just tapping it