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Trickster not being stunned by "Head on" after coming out of "Main Event"
This might be difficult to reproduce but I had an instance yesterday of coming out of the main event vs a head on survivor in a locker and I had a momentary stun like I had an "Enduring Perk", and I got a quick hit and down on the survivor.
As a side note : Please give him some buffs!
Comments
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I had this happen to me on the PTB. The stun was like 1 second and it was against the Trickster. I've been runing a Head On build for quite some time now and I've noticed a few issues with it.
I've noticed if you combined Head On + Quick and Quiet, once Quick and Quiet is active again it will negate Head On and the killer won't get stunned, which I had happened in clutch moments. (Killer knew I've entered the locker and tried to bait Head on, but Quick and Quiet was reactivated in the mean time cause the Killer was too hesitant to open the locker and I was basically trapped)
This isn't consistent, but I've had a few instances on Coldwind farm, Fractured Cowshed. When you succesfully stun a killer, the locker you've stunned him from get's inactive for the rest of the trial, meaning I couldn't reenter it nor could I use Deception on it.
Head On sometimes doesn't connect with the killer and the killer instead gets a grab animation. (When I'm fully out of the locker)
Stunning distance with Head On isn't consistent on some lockers. I sometimes can't stun a killer when he's 1m away from the locker and sometimes I can stun the killer 10m away from the locker. The perk doesn't say "when in radius of so and so", but it says "within range" so I guess the conditions differ from locker to locker.
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