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Survivor "Hex" perks?
The idea of having a type of survivor shrine that links to a perk like how we have hex totems
killer can break them easily and quickly like a pallet which disables a perk but survivors can take time to rebuild it to get the perk back
you could have flashier survivor perks and a way to pressure the survivors by removing them for a time, but it also adds an "objective" or otherwise available goal for survivors to work on(maybe the shrines start broken and you have to build them first? Id think they keep build progress but can always be kicked like a gen in progress
Comments
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I can see a massive problem if there was a shrine that helps gen speed because that'll be meta in a heartbeat especially if survivors can rebuild them so survivors would theoretically have 4 shrines up that the killer has to break on top of worrying about gens survivors hex totems ect
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Yeah, survivors don't need any stronger perks, and killers don't need any more objectives.
Survivors 'Hex equivalents' exist in the form of perks that are one-time-use like DS and BT, or Exhaustion perks that can't be stacked.
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