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The Spirit: Problem? Or problem?

I hate this goddamn killer with a passion. I don't even like playing this killer, that's how much of a problem she is. I hate it so much. Spirit makes The Twins look like an actual fun killer to play. Spirit is probably the biggest problem of a killer ever since The Dedicated Server came out as a killer.

Please I wanna hear your absolute harshest opinions about this damn killer.

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Comments

  • NoOneKnowsNova
    NoOneKnowsNova Member Posts: 2,785

    Needs a nerf of sorts, or a rework that keeps the base concept but makes her harder to use.

  • ActulCasul
    ActulCasul Member Posts: 178

    She has a face only a mother could love.


    I mean look at that. Imagine waking up to *that* every morning.

  • ActulCasul
    ActulCasul Member Posts: 178

    Nah nurse is as fair a killer actually gets, not taking solo queue into consideration.

  • Profezia
    Profezia Member Posts: 673

    Isn't. She was broken before 3.6 nerf, right now she is fine.

  • Profezia
    Profezia Member Posts: 673

    In that case people will switch to her "uncounterable" mindgames. After they are gutted they'll find another thing that is DEFINITELY WRONG WITH SPIRIT AND MUST BE ADDRESSEED BECAUSE ITS UNHEALTHY

  • Phasmamain
    Phasmamain Member Posts: 11,531

    Then why has she only got one nerf that was mainly to her add ons?

  • Phasmamain
    Phasmamain Member Posts: 11,531
  • GoobyNugget
    GoobyNugget Member Posts: 698

    Oh boy can't wait for what arguements my post will bring this time.

  • FrenziedRoach
    FrenziedRoach Member Posts: 2,600
    edited April 2021

    That wasn't the only nerf she ever had. Previously she had collision with survivors when phasewalking which was really OP and made gen grabs stupidly easy when paired with Spirit Beads

    Additionally, she used to not have window vault animation either (this was actually by design) so she was able to try the "stand still" mind tricks in the same manner she does for pallets. That idea was scrapped and they gave her a normal window vault animation.

    It used to be you could hear her phase walk when in chase with her, but they found that made mind gaming with her absolutely impossible, so they ended up removing it. So all suggestions to give her a tell while phase walking are likely going to be a hard sell given it was already tried.

  • GannTM
    GannTM Member Posts: 10,887

    I’m glad that I stopped maining her. Just wear a headset and you’ve mastered her in like 5 games. She’s atrocious to go against and can be fun to play as but all those times I’ve played her is a lost cause because she isn’t fun anymore to me. She needs a rework badly because she’s the most unhealthy killer for the game right now.

  • Dwight_Fairfield
    Dwight_Fairfield Member Posts: 7,019

    A killer with no proper counterplay and absurdly easy to win with if you simply have a decent head set or if you're running Stridor.

    Never a fun match against a Spirit for me.

  • GannTM
    GannTM Member Posts: 10,887
    edited April 2021

    Nah. Nurse I agree is unbalanced but at least she requires a ton of skill.

  • Phasmamain
    Phasmamain Member Posts: 11,531

    I remember the nerf they gave her but even then those two changes were just making her less easy to play.

    Collision pretty much made any mindgame useless and the window vault was just a dumb gimmick she didn’t need

    She needs to have some sort of tell imo because that actually allows proper mindgames to happen

  • Phasmamain
    Phasmamain Member Posts: 11,531

    She definitely requires skill (Though not as much as blight imo) but she literally breaks the game when learnt

    Pallets? Nah

    Windows? Nah

    Walls? Nah

  • Kebek
    Kebek Member Posts: 3,676

    She is a problem but not as big as many claim she is.

    There are a few things that should be adressed about her but nothing as drastic as many suggest to completely destroy her ( like the recent bug that game you very precise sound cues to always know where spirit is during phasing).

    The main problem is the sound disparity during phasing. You have a hard counter ( IW ) that spirits counter with another hard counter ( stridor ) and if you don't have IW, you get twice as loud grunts making it extremely hard to mindgame during phasing.

    If we normalise the way tracking works for spirits so it isn't affected by perks so much and give her a slight amount of feedback to what's happening during phasing, she'll be perfect.

  • Lochnload_exe
    Lochnload_exe Member Posts: 1,360

    I hate her so much too, but I personally really think she doesnt need a lot of changes, she only really needs a global noise notification to say she is entering her power

  • GannTM
    GannTM Member Posts: 10,887

    That is definitely a problem. Mastering Nurse is an instant 4k 99% of matches. That statement should illustrate how unbalanced this killer is.

  • MegMain98
    MegMain98 Member Posts: 2,917

    Spirit is not a snowball killer. Nurse, Myers, Oni, Twins, and Plague are arguably better at snowballing than Spirit is. Sure she can end chases easily but she still has a recharge on her power and is 110%. She’s not downing the entire team in 30 seconds like an Oni or Myers.

  • Phasmamain
    Phasmamain Member Posts: 11,531
  • GannTM
    GannTM Member Posts: 10,887

    I don’t think you understand what the issue is with Spirit. It’s not about who can snowball the best or down survivors quickly. It’s about the lack of interaction she has when it comes to playing against her. Survivors have no way of telling what she’s doing which turns it into a blind guess for survivors. It’s not fun and rewarding gameplay, especially for the fact almost anyone with headphones can pick up Spirit and 4k most matches.

  • MegMain98
    MegMain98 Member Posts: 2,917

    Why though? If Nurse messes up she’s not punished as heavily as people think. She has like a 3-5 second recharge on her blink and with add-ons she can basically blink right after her fatigue. She’s insanely fast in her blink and can make up a lot of distance.

    Spirit can’t be punished AS hard because she’s 110% with a 15 second recharge on her power so if the survivor is at a relatively safe loop then Spirit has to play normally until her power is fully recharged. Nurse just doesn’t care because her blinks are back super quickly especially with add-ons.

    Both of their “punishments” for messing up their power are pretty equal. Nurse loses LOS due to fatigue but has her blinks back quickly. Spirit gains a speed boost but if she screws up then she is out of a power for 15 seconds and is just a 110% killer.

  • GoobyNugget
    GoobyNugget Member Posts: 698

    n o m o r e n u r s e t a l k p l e a s e

  • MegMain98
    MegMain98 Member Posts: 2,917
    edited April 2021

    You said she was the best snowball killer in the game besides Oni and I was simply saying killer that are BETTER at snowballing because I don’t think she is a killer that she do that AS well as others can.

    The “lack of interaction” the Spirit has is a problem yes but that’s not what you said in you initial post that I quoted. You were talking about her strengths not how interactive she is in a chase.

    EDIT: I confused two different people for each other. I’m a big brain.

  • MegMain98
    MegMain98 Member Posts: 2,917
  • dspaceman20
    dspaceman20 Member Posts: 4,699

    I agree with you 100%. For reference if your asking for counterplay against nurse and most of the response you get are "Hope that the nurse is bad", then there's a problem.

  • MegMain98
    MegMain98 Member Posts: 2,917
    edited April 2021

    But to truly reply to you. Don’t assume that “I don’t know what the issue is”. Because have mained Spirit in the past and still play her (not nearly as much though). I think she’s very fun to play and I’m gonna play whoever I want.

    She used to be extremely broken and she got a bunch of changes that made her more bearable. People will always complain about her regardless.

    She only needs a few changes. Letting the survivors have a clear indication of when she is phasing. Maybe also small glimpses of her while phasing similar to old Freddy. Her actual power itself is not going to change but making it so the survivors have more information to work with while she is phasing would be the only thing she probably needs.

    People will still find a way to complain though.

  • I think they should just remove her ability to phase walk. Problem solved!!!

  • GannTM
    GannTM Member Posts: 10,887

    All people want from Spirit is an indicator she’s phasing and to be more interactive to go against, that’s all. People like me don’t want her nerfed to the ground. Believe me, I used to main Spirit and wanted her changed to make her more fair to go against but right now, she just isn’t fair and is too easy to get good with.

  • Mister_xD
    Mister_xD Member Posts: 7,669

    make her unable to hear survivors grunts of pain during a phase walk and instead replace those with normal breathing sounds.


    this would solve numerous of problems:

    1) survivors no longer have a huge disadvantage when they dont run Iron Will against her

    2) Spirit no longer has a huge advantage when she runs Stridor

    3) survivors no longer have a huge advantage when they do run Iron Will (IW nullifies all breathing sounds when injured, as the normal breathing is replaced with grunts of pain, which are reduced by 100% - therefore they are much stealthier while injured)

    4) Stridor would still have good synergy with her power and would not be utterly useless, while also not being too good.


    it would make her much more consistent and would force both sides to focus more on predicting each others moves and counteracting them instead of just turning into a guessing game / uncounterable down.

  • Friendly_Blendette
    Friendly_Blendette Member Posts: 2,923

    Needs a nerf my drug addicted pinball should be 2nd best killer

  • sad_killer_main
    sad_killer_main Member Posts: 785

    I don't play her because her kit is too simplistic and I get bored in 2 matches... Not because I think she's OP.

  • sad_killer_main
    sad_killer_main Member Posts: 785
  • jester20k
    jester20k Member Posts: 827

    You're absolutely right. I never ever thought of it this way. If you juke a nurse good enough at a jungle gym, you're totally gone. Juke a spirit, which in reality just means the spirit made a mistake, and she's right on your ass still. It's bs.

  • Phasmamain
    Phasmamain Member Posts: 11,531

    I’m not denying the skill it takes to use her but for good nurses walk might as well mean nothing

  • Bastard_Disaster
    Bastard_Disaster Member Posts: 33

    She's absolutely a problem and needs looked at but no one wants her gutted.


    Other than the obvious problem of the 0 counterplay ability what I see as one big problem is her passive phasing. It's not bad that she phases randomly because that's visually interesting.


    What is very unhealthy for the game is how little input, in this case 0, with he constantly active passive. The bad thing about it is that it RANDOMLY gets rid of the red stain. This is absurdly powerful at loops and there's no input from the spirit player to make this happen. It's not a mind game, it's just a silly passive that often makes a massive difference in games with 0 input or counterplay.

  • PigMainBigBrain
    PigMainBigBrain Member Posts: 1,893

    Fun fact....even without Stridor, killers don't need it to hear each and every breath a survivor takes. During phase even without stridor I can pick a cricket out of a wheat field because of the directional sound as well as your footsteps.

    Stridor only works on groans and breathing.... <---these two things are damn near useless.

    The main tell are your footsteps when you move through grass, I can also see the grass moving if its there.

    If its a chase inside a building I can hear your steps, plus most of the time in a building survivors have no where to go except a door or a window, theres no mind gaming an indoor map for spirit, its just a "who can get to the door/window/pallet" first deal.


    That being said @devs and BHVR can you guys please for the love of god, fix the sound in the game? I'm hearing what used to be AFK crows, play as the default sound for crows. I'm hearing my own killer footsteps either to the side of me or behind me randomly. I'm hearing crows go off but no birds fly out, tons of times where theres no generator sound playing from repairs, and no audio adjustments for walls.....<----Why am I hearing a survivor sound play from the direction of a wall, when they're standing a full 1 floor above me? Like.....Fix the directional sound it has so many issues this patch and last patch.....

  • PigMainBigBrain
    PigMainBigBrain Member Posts: 1,893

    People think she's the only killer that uses Stridor....

  • sad_killer_main
    sad_killer_main Member Posts: 785

    Stridor is more of an iron will counter right now, since somehow has become popular.

  • Viktor1853
    Viktor1853 Member Posts: 943

    Spirit is fine

  • Verconissp
    Verconissp Member Posts: 1,588

    Yer referrin' to my ex like that?

    Cause goddamn you nailed it my friend =D

    But in all seriously. who doesn't hate spirit nowadays...

    but the thing is. A nerf would be overkill to her at this stage sadly,

  • Blueberry
    Blueberry Member Posts: 13,590
    edited April 2021

    Favorite killer to play against and as.

    She just punishes bad survivors and most survivors on average are quite bad. I've had no issues facing Spirit at rank 1 for thousands of my play time hours. If I can do it, so can everyone else. This is also just through play style, it gets significantly easier if you actually happen to be running specific perks (it isn't necessary to run them though). Those perks also aren't asking significant commitment from you either as most those perks are literally meta already and are just good in general against all killers.

  • Yords
    Yords Member Posts: 5,781

    Problem, she has no counterplay and very unfun to play against even a decent one.