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My idea for some survivor perks

Harold_Shipman
Harold_Shipman Member Posts: 737
edited April 2021 in Feedback and Suggestions

I was bored on my lunch one day and started designing some survivor/killer concepts (killers are much harder as all the best ideas seem to have been done already...) and thought up a survivor concept for a film star survivor with related themed perks.

Sadly, my artistic skills are somewhat lacking, so no icons or concept art at this point.

EDIT: Added an updated version of stunt double as it seemed if you got it to successfully trigger 3 times you'd pretty much break the game.

Post edited by Harold_Shipman on

Comments

  • Seraphor
    Seraphor Member Posts: 9,429

    Nice idea for an actor survivor.

    Stunt Double should probably come with the additional condition of "When injured". Other wise you could stun the killer three times in your first chase before you even get hit and waste the entire perk.

  • DawnMad
    DawnMad Member Posts: 1,030

    First one would be annoying as hell on pallets. They can just blind you at a pallet (no way to prevent it) and there is no way you can see where they went in a closed map.

    Second one sounds too overpowered, it would force the killers in to respecting pallets which lets survivors loop it for longer in many cases. Lose-Lose scenario for killer. The effect itself is also too good compared to any other self healing perk in the game.

    Third one would be a bit too strong. If someone has Object or Alert, everyone around you can see the killer and 32 meters is a huge distance. Maybe give it a cooldown or reduce the distance to around 8m/16m, or limit it so it doesn't work on the killer.

  • papichulo
    papichulo Member Posts: 271

    Stunt double is a little overpowered. If you put a cooldown that would be great!

  • Milo
    Milo Member Posts: 7,383

    But then again, the perk itself is really overpowered. Healing mid-chase is really, REALLY strong.

    It's like Mettle of Man but better as in you can use it to max 3 times.

  • Seraphor
    Seraphor Member Posts: 9,429
    edited April 2021

    It could maybe do with fewer tokens then. It's basically a DS, stuns the killer and grants an additional health state. Maybe if tokens were gained via safe unhooks or something, it could be a better version of DS. After safely unhooking a unique survivor, it gains a token, that way you can only have a maximum of 3 per game.

  • Harold_Shipman
    Harold_Shipman Member Posts: 737

    Thought about how broken insta-heal med kits were and then imagined that x 3 and thought "yeah, no." I wouldn't wanna come across that on killer it would be absolutely tilting, so thought up a rework.