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A key nerf isn't what we need, we need to rework the hatch

A_Creative_Name
A_Creative_Name Member Posts: 23
edited April 2021 in Feedback and Suggestions

Nerfing a key to open the hatch slower or open it with skill checks wont solve the main problem keys currently bring to the game, leaving the game earlier. Like old moris, keys were a survivor counterpart that let you end games early. The only way to balance keys like moris is to adjust the hatch’s spawn values. What do I mean by this? Its a relatively easy fix actually, easier than nerfing keys. The hatch will only spawn visibly at 5 gens complete across the board REGARDLESS OF THE REMAINING SURVIVORS. The only time this will be an exception is when there is 1 survivor left standing. This will solve the problem where survivors can leave the game earlier, and keys won’t need a nerf! And again, it’s an easier adjustment then reworking keys as a whole.

Post edited by Rizzo on

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