About J-Flicking
This is an exploit. Using this exploit allows Blights to do 180 turns to get hits that don't feel fair sometimes, I completely agree with that.
But Blights normal turn rate feels like it would only allow around a 30 degree turn when swinging, without being able to flick even a little bit you might not be able to hit a survivor who just turned around a corner and it could make him too easy to spin in his ability. Maybe I am wrong, because I don't know how his flick would work independent of DPI, but I'm still concerned.
Don't get me wrong, I'm have no problem with it being removed but I'm concerned that there won't be anything left after it is. Can we at least get a better flick mechanic like Oni got after his flick was streamlined, maybe?
Comments
-
I feel like his flick is fine since you can turn then start the hit flick plus his hitbox when he's hitting is like a 180 degree cone, don't get me wrong I don't really have any strong feelings about j-flicking but I don't think blights base flick needs a buff either
0 -
The discussion is a bit of a dead horse right now considering it's fix is basically confirmed and will likely be imminent/upcoming
If the devs think he should have something added to compensate/something to his basekit, I'm confident he'll get it
However I'll also be the first to raise hell if by fixing it they somehow make him worse than he is right now in some other way.
0