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Small Hope QoL change
Lately I've started running Hope, in my opinion it's an underrated perk that not many people use and I can understand why. It's situnational and has a strict time limit, 2 minutes isn't really that long. So I've been thinking about a way to change it a bit.
One way is to make Hope unlimited but that'd probably a tad too strong against killers with 110% speed, so how about increasing the time limit 3-4 minutes and if you get downed or hooked the timer will stop. You still lose time if you're downed or hooked, with the current Hope, which really can make it feel like you've wasted a perk slot if you're unlucky enough to get downed/hooked end game.
Maybe my suggestion isn't the best but I still feel like Hope needs some kind of QoL change to make it more viable.
Comments
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I would prefer a change such as the following:
Hope
-each time a generator is completed, gain a stack up to 4 stacks
-each stack increases movement speed by 1/1.5/2 %
-Hope will deactivate 120 seconds after both Exit Gates have been opened
Yes, I know that it gets a 1% boost in speed at tier 3.0 -
After 2 minutes you should have left already anyway
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