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http://dbd.game/killswitch
PS4 Pro bugs since 4.5.2
I've noticed these recurring bugs/frame drop issues since 4.5.2:
-Worse than before this patch, any major event (hooking, unhooking, using dead hard/activating ability button, even running over an item on the ground) causes major frame slippage. Sometimes for a full second and then I've lost all my bearings, skill checks missed, secondary active abilities not working, etc.
-Struggle phase on hook gives out randomly, sometimes when an aforementioned event takes place>dead.
-I've been going against the same killer (character) 2 sometimes 3 times in a row and even on the same maps with no offerings being played. Speaking of maps:
-Autohaven has been the "random" map wayyyyy more often than every other map, it's kind of ridiculous (also ties into the previous remarks about same killers/same maps multiple times in a row.
-Obv the pallet issue. Also, when facing a pallet from the front side with a killer coming at you, the option to throw a pallet is not available sometimes which leaves me on the ground like an idiot.
-hitboxes/desync. They're worse than before. Getting hit through trees and walls, is annoying, vaulting and hitting the ground with two feet then magically getting grabbed out of thin air is massively frustrating. I've taken a fun two steps only to be pulled back in through a window, I've also been halfway down a fall to a bottom level only for the same thing to happen. Please please please fix this.
-the survivor movement is worse, it's not fluid and it has made it extremely difficult to do well in chases if you can't find a loop. The movement is so slow, going up against pc players is impossible. At least give survivors smoother, snappier movement again.
-And that survivor outfit glitch still happens when you return to the survivor you want to play and they are in their og cosmetics.
Hope this helps? Anyone else experiencing this stuff on ps4 pro since 4.5.2?