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Changing Laceration Decay - Hard Stop At 50%

Hey team!


After a lot of time on both PC and Console, Ive been able to summarize my thoughts on The Trickster and a change that could really effect him without being a total rework or a simple "lower the knives required"

I put it all in this video as to not be an entire paragraph - but I am basically suggesting that if you pass 50% laceration, than the meter doesnt decay below that. Half is 4 knives. So if you hit 5, it decays to 4. If you hit 2, it decays to 0 (over the duration of 15-20 seconds)


This would allow long term pressure, allow trickster to be able to leave chases without huge punishment, and make his speed make more sense

Much love - Dyllon

https://youtu.be/MtPoKigwQY8

Comments

  • SEGFAVLT
    SEGFAVLT Member Posts: 1

    I love this idea, It makes him really unique. Not like ghostface where you can 99 a stalk to get an instadown later, and not like plague where it's a damage over time effect.

  • Lemoniax
    Lemoniax Member Posts: 32

    Awesome idea. Devs should really consider this change.

  • SirQuellin_IV
    SirQuellin_IV Member Posts: 1

    This would seriously help with splitting pressure without making him oppressive, LOVE IT! <3