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Idea For New Character Menu Animations

My idea is this:

Each killer showcases their power when idle on the menu. We already see this with Huntress and Oni, why not make all killers do this?

Trapper has Bear Trap on the floor, he then picks it up, waits a couple seconds and then sets it;

Wraith dings the bell and cloaks, shimmers a little bit and then uncloaks;

Hillbilly revs his chainsaw up and then sprints across to the left of the screen and reappears from the right and finishes his sprint back at the original placement;

Nurse Blinks to the left of the screen and Chain Blinks back to the right;

Hag places a Trap on the spot, it Triggers then she teleports to it;

Doctor uses Static Blast and then waits a few seconds before Shock Therapy;

Shape is actually fine to just stand there, only thing I do want to see changed is the Halloween theme play throughout the menu instead of just at the initial select;

Cannibal revs his chainsaw up and performs the sweep a few times;

Nightmare places a Snare on the floor and then wiggles his finger knives;

Pig crouches and then ambushes across the screen;

Clown throws an Afterpiece bottle, then when the gas dissipates he throws an Invigoration bottle, then he reloads and laughs;

Spirit passive phases in and out of existance and then pauses to then appear back on the right side of the screen;

Legion enters Feral Frenzy and runs off to the left side of the screen to then run back on from the right and stab;

Plague Vile Purges, turns to the Pool Of Devotion beside her and injests the Corrupt Purge then vomits again;

Ghostface leans to one side, crouches and then attacks;

Demogorgon places a Portal then Shreds to the left going off screen, it then emerges from the placed Portal;

Deathslinger shoots the Redeemer and then reloads;

Executioner sticks his Sword in the ground and performs Punishment Of The Damned;

Blight runs to the left and then bumps into a tree before running off scree and back on from the right and attacking;

Twins sperate, Victor then Pounces, goes idle and then Charlotte swings her sickle. Victor then rejoins her;

Trickster throws a few of his blades, says something then giggles.

Comments

  • DwightFairfield
    DwightFairfield Member Posts: 1,246

    I think the idle animations for most killers are fine, honestly any animation work should be done on the in-game animations rather than the idle/menu animations, such as running animations, power animations, interaction animations (survivors being reeled by deathslinger, victor latching, being shocked by doctor, etc.) and using item animations

  • Yords
    Yords Member Posts: 5,781

    I agree with updating the menu animations and I have said similar things. Of course, this should be the last thing on BHVR's priority list, but it would just be cool to see.

    It would be cool if each killer was just skulking around in their own realm. For example, Huntress could sit down and be sharpening her axe or hatchets while intermittently humming.

    Myers could just be in a house looking at you through a window... just.... staring.... MENACINGLY

    Pyramid head could just be carving trails in the ground while walking around the midwich elementary school.

    I do agree with Dwight here tho because if you look at the animations in-game, some are just a little wonky and look slightly off (they need work), I thought it was just me who thought this.

    I would still like to see different menu animations though.

  • glitchboi
    glitchboi Member Posts: 6,023

    I like some of these, but dislike some. Here are the ones I like the most:

    • Trapper - I hope this gets done sometime.
    • Wraith
    • Shape
    • Cannibal - Though, I do think he should do the animation at the end of his mori animation every now and then instead.
    • Clown
    • Deathslinger
    • Executioner
    • Trickster