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Two ideas: Wall breaking and iridescent coin (gunslinger)

I didn't want to make two posts so I decided to make them both in this even if they are unrelated:

For Wall breaking I had this ideas:

1.- Only killers are able to see what walls/doors are breakable.

2.- Instead of two hits to break them, they break the wall in one hit and enter the room a bit, then killer remains immovile for a while, perhaps look to both sides to at least make the time the same as it was.

3.- Perhaps reduce the overall time of the action to add some chasing use to it.


Second Idea, Iridescent coin is just a waste of BP, aiming from 15 meters (3 less than the total) is already hard, then you have to reel them from that distance, it is prety much impossible. This add on could be part of the basic kit and it would not matter one bit.


So my idea is add that as part of his basic abilities, and change the effect of iridescent coin to something like one these:

1.-You can reel survivors over pallets and windows, and you can reel them to second floors.

2.- Your chain becomes physical, it means it can's go through stuff, so survivors can't save themselves by hiding behind trees.

3.- Reduce the distance needed for the critical hit to 8 meters.