Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Why is getting blinded from outside of your FOV still a thing?
I mean.... if I can't see the survivor, they shouldn't be able to blind me either.
I had multiple situations like that now. You might say "Just look at a wall". I did. It shouldn't matter if it is a wall or tall bushes. But if you don't touch it with your nose, they can still blind you somehow even if you can't see them.
This is just stupid.
I totally understand getting blinded through holes (f.e. through the shack walls) but not from outside my FOV. I wasn't even using Shadowborn or M&A!
Please fix this.
EDIT: Screenshots as proof:
These 2 are legit, since Dwight is clearly visible.
Why? I can't even see the beam!
Comments
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Because this game is perfect. Consider that it's even possible for a Nurse to be blinded during fatigue even though she's literally looking down.
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This is stupid as well.
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Why is garbage latency still a thing? Why is Haddonfield still a thing? Why is poor optimization still a thing?
cuz bhvr that's why, it makes me sad
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1. Latency is normal since this is not p2p anymore. And even with p2p there is latency. You can just adjust better to it.
2. Because Haddonfield is licensed. And it will be changed soon like all the other maps as well.
3. Because that is, sadly, a problem with modern games. It doesn't matter if it's Dead by Daylight, Path of Exile or PUBG. You can't optimize for every hardware combination out there. Although it's true that the game should run better on consoles, since they have defined hardware.
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