Spirit to Grudge?

I just wanted to point everyone to this link and re highlight it. I think it is an excellent Idea and I am going to re post my comment from that thread.

Thanks for the attention and time. This game rocks.

https://forum.deadbydaylight.com/en/discussion/113209/killer-suggestion-the-grudge-licensed-art-included

I think they should give the grudge a passive frequent phase shift kind of like the spirit. Or overhaul the spirit into this killer with cosmetics.

The teleporting to lockers is awesome but a question I have is, what happens if the grudge teleports to a locker with someone hiding in it? Is there an insta down or?

The Hair idea is good but I wonder if there is a way to infect the survivors or "curse" them with horror like in the movies where you start seeing the grudges face randomly. It could be similar to the doctor with the paranoia and duplicate false images appearing everywhere, but with the grudge she would appear to phase shift more frequently the more paranoid you get - you end up seeing false images of her standing there twitching with the addition of the trademark noise she makes heard more frequently. This noise gets louder by default the closer she is, kind of like Myers without a red stain but just a vocal noise.

Additionally the curse ability could happen almost like the pigs ability where you put a trap on them but in this case you initiate the curse ability and the survivors are faced with random skill checks that if failed - trigger a scream or the location to be revealed.

Teleporting animations could consist of a black void portal and the grudge slowly pushes through - all black at first - then renders features like the face and single eye through the hair.

Also the kill animation could be the grudge tripping the victim and then breaking their neck after crawling on them, or pulling them into the ground through a void or to some extent a zoomed in view of the grudges face over the shoulder of the victim with the trademark grudge noises.