Perk Buffs Ideas For The Mid Chapter Patch
Unlocks potential in one's aura reading ability. Chests' auras are revealed to you when standing within a 24/28/32 meters range. Grants a Slightly/Moderately/Considerably better chance at finding an item of higher rarity from chest. Grants the ability to search a chest twice the amount of times.
Detectives Hunch:
Unlocks potential in one's aura reading ability. When completing a generator, the auras of generators, chests, lockers, hooks, vaults, pallets, exit gate switches, and totems within 24/28/32 meters are permanently revealed to you.
Calm Spirit:
Animals seem to trust you as they often stay calm in your presence. Reduces the chances of alerting woodland creatures by 100%. Additionally, there's a 25/50/75% chance that a crow will be looking in the direction of the killer. Your calm spirit can overcome the urge to scream for any reason.
Hex (Blood Warden):
As soon as an exit gate is opened, any random dull totem will have this hex applied to it. Survivors within the exit gate area will reveal their auras to you, suffer the exposed status effect, and can be mori'd. Once per match, whenever a survivor walks into the exit gate area, they will be trapped in the exit gate area for 30/45/60 seconds or until this hex is cleansed.
Hex Devour Hope, Hex Huntress Lullaby, and Hex The Third Seal will randomly pick a dull totem whenever they receive their first token.
Knock Out:
The trauma caused by your brutal attacks makes crying for help painfully difficult. Dying survivors cannot see auras of their allies and their auras are not revealed to other survivors when they are standing outside of a 32/24/16 meter range. Additionally, dying survivor screens are disoriented (See Below).
Comments
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Plunderers Instinct, Detective Hunch and Calm Spirit are already pretty powerful perks, there is seriously no need to buff them any further.
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Wolf74 said:
Plunderers Instinct, Detective Hunch and Calm Spirit are already pretty powerful perks, there is seriously no need to buff them any further.
Detectives Hunch, I NEVER see this perk get used by a survivor unless they are going for the adapt achievement. You seriously need to explain to me on why you think it's OP because I don't consider the perk a good choice when.you can use Small Game.
Calm Spirit, it's still not good. Additionally, I don't like how the perk is only good on certain killers. I made the perk useful for more killers instead of the clown and the Doctor. Trust me, this isn't a huge buff!1 -
@Nickenzie said:
Wolf74 said:Plunderers Instinct, Detective Hunch and Calm Spirit are already pretty powerful perks, there is seriously no need to buff them any further.
I never see anyone use Plunderer's Instinct to be honest, maybe it isn't worth a perk slot or it isn't good enough? Idk but hope getting two chest searches will make it a option.
Detectives Hunch, I NEVER see this perk get used by a survivor unless they are going for the adapt achievement. You seriously need to explain to me on why you think it's OP because I don't consider the perk a good choice when.you can use Small Game.
Calm Spirit, it's still not good. Additionally, I don't like how the perk is only good on certain killers. I made the perk useful for more killers instead of the clown and the Doctor. Trust me, this isn't a huge buff!
I see a lto of people use PI, me included.
A perk for free refill of items? Sounds good to me and survivor have enough room to use perks like that.Detective Hunch is revealing sooooo much, it's insane. It is terribly OP and a superior perk above most other similar perks.
It is sad enough that such a perk is considered to weak to pick by most surivor, because that tells us a lot about the other meta perks.Calm Spirit is already a 100% hard counter perk to another killer perk. Is it my problem that they trashed the perk it counters?
And they even added extra effects on it to counter some killer. No need to give more.Sorry, but there are other perks for sure that need buffs… and no, it's not NM. :P
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Woah, that Knockout effect would be cool in-game.
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Kind_Lemon said:
Woah, that Knockout effect would be cool in-game.
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