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PC - Nurse Blinks don't travel as far as they should
People that play Nurse know that your blinks don't travel as far as they should a lot of times, or as SupaAlf would say "My blink got swallowed".
PC / Steam
You blink after a survivor or travel through the map to apply pressure and find survivors, but your blink didn't take you as far as you charged it. Nurse did not have this issue before she got nerfed, but since the nerf you usually get this every game multiple times.
- Go into a game as Nurse (Doesn't matter which add-ons you use)
- Blink around until your blink does not take you as far as it should've (I think fully charged blinks get this more often, but this applies to any range blink)
As already mentioned this occurs quite often, usually you don't have a match without it. There are maps like Swamp, Blood Lodge, Lerys where you are more likely to get your blink swallowed by a wall.
I quickly played 2 matches and recorded them to see how often I get this. I also found two clips from an older match (On Lerys) and also put them in there. After seeing the latest updates from the past few years we all noticed that the devs don't really know much about their game and are kind of clueless, and I feel like the devs probably don't know the blink ranges, so I am gonna help out. The first blink goes 20 meters and the second and third blink go 12 meters, booth blinks together on 2 blink Nurse should move you 32 meters. Now looking at those clips, does that look like 20/12 meters to you?