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I've been recording my games.
And the most fun part of every match is predicting that the Survs will talk trash in post-game lobby. And then they do.
It's legitimately and provably in over 80% of my games that I get called a noob, a camper, a tunneler... And the point here is that these games are also recorded, and EVERYONE will be able to see very clearly that I hook a Surv, and the other 3 are literally within arm's reach. And they're mad I don't just LEAVE the hook for absolutely no reason at all, and LET them unhook for free and clear gens for free and etc etc etc.
They ALWAYS got somethin' to say.
Always.
And I love that I'm recording it.
This is my new enjoyment of the game.
It also makes the miserable defeats more bearable, as I am recording the showcases of why Survivors have it SO EASY in this game these days.
All in all, good times again thanks to recording.
100% of games fall under two categories:
1) I get clean swept, and the Survs teabag and say nothing post-game.
2) I kill at least 1 Survivor, and the post-game is an explosion of Survivor BM & namecalling.
Actually 100% of my games fall under one of these two categories. LMAO!
Comments
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Yikes.
16 -
I record all of my matches. I can't say that I've gotten nearly the amount of trash talking that you have, but I've gotten my share. And, as I've said elsewhere, for better or worse it's always been survivors. 100 percent. Never the killer, not even once. This is even as a survivor main.
I mainly keep the recordings to archive for friends who are interested, or to look back on especially fun matches, or to review and see if I can figure out how to improve things, etc. But I also catch hardcore rulebreaking this way, like survivors working with killers or games ending with someone magically "escaping" while they were in my hands being carried to a hook. It's a lot easier to report someone when you have undeniable evidence of them going out of their way to deliberately exploit the game and ruin other peoples' time.
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I swear, the influx of fresh killer accounts coming here swinging with massive chips on their shoulders is a seasonal thing or something.
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Well I DID just get a 4k game and nobody talked trash in the post-game, so now I can't say 100% of my games.
But it did take 22 games into my decision to start recording all of them.
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I agree! Survivor community is a big yikes.
No - not ALL. But very much statistically most.
Provably most.
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It's mostly at red ranks. Typically scenario is forced tunneling by a survivor or you hooking them in the middle of your last 3 gen that you're defending. That makes you a horrible killer, a tunneler, and a camper. I guess you're supposed to run to the opposite side of the map and let them unhook and finish the last gen or something.
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I think you need a break buddy
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LOL this guy sounds like the Ghostface killer I just had in my game. Threatened to report everyone in the game for "holding the game hostage" because 3 of us were trying to go rescue the 1 person they slugged and stood over while gates were open.
I record my games too but I don't go writing a forum post about how the survivors were big bads. Something tells me you aren't telling the entire story here.
Edit: That guy also said he was glad he is recording games and will submit evidence to BHVR. Hence why I said we aren't hearing the entire story here.
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valdane0102 Posts: 1
I'm flattered you made this account just to reply in this thread, LOL.
Yeah it doesn't matter if you don't think I'm telling the entire story. Because the entire story is recorded, and will be available for everyone to see. Don't worry, I'll @ you when they're all up. (Lot of games. Lot of upload time.)
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Better take a break.
Not even close to most of my games have people being toxic.
Most just say gg and leave.
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OP please. The amount of times the killer messages me just for escaping or for doing something displeasing to them gets out of hand sometimes.
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Yep made this account so people like you can stop going around playing the victim card. The amount of times I have had killers cry that survivors are toxic after a survivor did NOT tea bag the entire game. The survivor simply looped them good, killer got mad, and proceeded to non stop m1 them on the hook.
Point being is that I have ran into toxic people on both sides of the fence. I don't come to the forums and cry about it. Take it on the chin and move on. Don't need to say "Mah recordings" Like what is the point? Who is going to go analyze all your videos? BHVR?
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I would say if you get off on this (by saying, "This is my new enjoyment of the game") you might want to take a break from the game lol. I almost never say anything after the game even in the face of true campers and tunneling because that is what I think people like you want. To some, it gets their rocks off when they see it pissed players off that much so why give it to you lol? More people should not let players live rent free inside of their head, just move on the the next match and maybe it will be a more reasonable one. But hey you do you, if you like it, just seems sad lol.
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I really hope this is bait because if it’s not...
His mental health will thank him for quitting this game
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The point of having recordings is so that if anyone wants to challenge my claims, they can go through my evidence first or shut up, LOL.
"You're lying! But also, I refuse to watch your evidence!"
You see how that doesn't have much backbone?
I'm a true neutral reporting on the lopsided results that I see.
I've played out a really frustrating game, then after it ended, said on video, "Well it was frustrating, but they actually weren't BM'ing. Just playing the game, and it sucked for me."
After I caught myself getting mad AT the Survivors for that frustrating game.
But that is a super minority. Most games, they BM. Whether teabagging for winning, or QQ'ing and namecalling for losing.
Literally... can... prove the stats here... LOL.
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Your recordings don't prove the experience of the entire community. I had a game where I looped a killer, stunned em twice with pallet, hit em with flashlight twice. They hooked me the first time and hit me with weapon and stood there. Someone came and unhooked me. Then the killer downed me immediately as they were already standing there. They proceeded to just stand there and m1 me until I was out of the game entirely. I never teabagged, never made gestures at them, just trying to.. survive.
Again toxic people on both sides of the community. Not here to judge you at all. But toxic is subjective and people on these forums disagree constantly on what is and isn't BM. Not sure why you are so bent on providing records and trying to prove a point. Toxic people exist everywhere on online games.
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I know right because if so this game is either changing people or sadly enough bringing out their true nature which is scary actually.
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i'm just waiting for the footage. post it up baby! include the chat after the game.
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Hey TGB! I've commented on a few of your threads and I hope you'll read this comment in the same positive and genuine tone as my other responses!
It does seem like this game is causing you a lot of stress and unhappiness. That is very sad to read as there is so much negativity in the world that our hobbies should alleviate that, not add to it. You've not been on the forums long at all but you've posted a great deal of anti-Survivor sentiments (which is fine, we all have our opinions) and continue to seem increasingly agitated.
Perhaps you should play Survivor for awhile and give Killer a break? It might provide a different perspective to the game and a much needed break from the solo experience of Killer. Or maybe a small hiatus to cool off might be good as others have suggested - so long as you return as no one wants to run you from the community or make you feel unwelcome!
It's just troubling to see someone getting so upset - I wish you the best and hope that you find a way to decompress from it all. Take care of yourself!
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I'll @ you too, don't worry.
I like how it's scary that my "true nature" is to record people acting in a crappy way to prove that they do it.
But those people acting in said crappy way? That's okay with you.
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No brother you are getting us wrong,,,, people are going to be crazy sometimes and do dumb stuff but when you enjoy something things in your life that are arguably not healthy then there is a problem. Unhealthy behavior on both sides is just plain wrong.
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This is the point where you take a break. Go play civ 5 or something
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Is this DapperTrapper’s new account? Lol.
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If your sample is big enough, it's safe to say that you are playing in a rather unconventional way which causes such a bias in survivors' responses.
I see this sort of post-game chat comments in less than 20% of my killet matches; most likely in around 10%. I only track factual data for my games so I can't come up with precise numbers here.
I'm not justifying your opponents' actions, this comment solely adresses statistical relevance of your claim.
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Ah yes, because trash talking and bming is a survivor exclusive thing
Just another "killer good, survivor bad yada yada" post
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I’m interested to see the footage, you could be extremely unlucky and be getting the most toxic players ever in your games.
Or you’re playing in a way most people find toxic and unfun and that’s why you’re getting a lot of stick from your opponents.
Someone has already suggested this and I think it’s a great idea, play both sides.
You’ll see what it’s like from both perspectives, you’ll find out valuable tricks and strategies to use on each side and you might get some empathy for your opponents and see what they have to deal with.
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It's time to move to survivor or take a break bro.
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If you wanna show the footage here I suggest editing the videos and censor the surv names as it seems like it falls under the no naming & shaming rule after what you described in this thread
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I can't tell you the last time I got a nasty message. Now, I do play by self imposed rules. Play how you would like to verse and all. But I haven't had a nasty message in a long time, and in fact get complimented quite a bit.
So, I guess I am just fortunate.
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Well, I can't link my video playlist, as it was already removed when I tried to link it this morning. "Naming and shaming," even though all I do is show footage of people's actions... (So if that's deemed as shaming, then it's admitting their actions are shameful, lol.)
SO, if anyone wants to watch, just search "DBD Sucks Ep.1" and go to the playlist if you wanna see all 29 games in order.
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Watched most of them.
The angriest person there was you. You were always complaining and lamenting something.
The amount of times you complained versus the amount of times the Survivors did is pretty amazing.
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Honestly, It's something I've noticed a lot on these forums. The funny thing is when they post footage it's always the same story:
- Awful decisions as killer
- Hardcore facecamping because of the aforementioned horrible decision making which causes them to get crushed
That's not to say there isn't an issue with toxicity or that entitlement exists but I was watching DBD Sucks Ep.1 just to get some context and basically the guy is rank 14, playing bubba and just consistently making poor choices. At one point he hits the Feng on hook for what I assume was frustration, despite it being self inflicted.
Now don't get me wrong, being new or inexperienced isn't exactly a crime, we were all in that boat at one point and looking back probably thought "what the hell was I doing at those ranks" but I can already tell exactly how this series is going to play out. Not that any of this justifies being given crap post game, but whining about how survivors have it easy when you're literally handing the game to them on a silver platter and relying on NOED to carry you is pretty disingenuous.
I'll save people the effort and bookmark this post to identify most of the mistakes / where improvements can be made for the guy but there is a LOT to cover.
Post edited by ClarityOfWill on6 -
If you do the first episode, I'll do the second
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I should have cherrypicked which episodes to upload instead of uploading the full story. The full story isn't getting watched and analyzed, and you're all doing the cherrypicking.
:/
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I almost never get trash talkers in my lobbies nowadays. Usually its one of my teammates when I'm survivor but never as killer. Maybe its a playstyle thing.
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I've literally watched all of them.
You make so many mistakes and then take out your frustration on the Survivors. You hand them the win and then blame them for taking it.
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Of course I was the angriest person LOL. I was the one with the miserable experience, not them.
(At work, will comment and read more.)
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Almost all of my killer games end with at least 1 kill (which is nice) and aren't followed up with "an explosion of survivor BM and namecalling"
I mean it happens yeah but not particularly often. It's usually silence, ggs, or some reference to something that happened during the match. Either you're very unlucky, this is a thing specific to your region or you've got a pretty unpleasant playstyle (not that that justifies it)
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On a related note
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I just checked the endgame chat out on most of your videos to see if people were really saying what you said they were, and from the 10+ ones I checked, only one person complained about camping, and then went on to be rather polite about it.
Most people just say ggs and moved on, but you were the only constant in every scenario.
I get that this game can be frustrating and that some survivors can say some annoying stuff post-game, but nothing that I saw would be even considered remotely toxic.
I really think that you should either consider taking a break from this game, or switch and play some solo queue survivor so you can see what it's like to be on the other side.
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I was the only constant in a series of videos starring me?!? Say it ain't so!
I'm gonna get home and take down the statistics myself. You want something done right, ya gotta do it yourself.
By the way, I doubt anyone's watched much. I uploaded them recently and there's 29 games each a minimum of 10 minutes LOL. You wouldn't be done watching them if you had them running since upload to right now.
You're cherrypicking. The above poster even admitted to seeking out the chat, AND failed to acknowledge my own admittance of that Surv's niceness after namecalling me and realizing her error.
As for anyone criticizing my "mistakes," please cite episode and time stamp, and make sure I myself didn't already acknowledge my mistake in the video, please. :)
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I've been recording my games as well... and most players just say gg or nothing at all lol.... Very rarely do I get the salty or toxic messages.
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I get a lot of toxicity from survivors, but it's also probably because I main the twins. 8)
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Alright, I've gone over the video. Took a while but hopefully it will help you and others in a similar situation.
Ok, let’s talk about the map first. Rotten fields is a difficult map for non-mobility killers, particularly post rework as corn vision and brightness can make it harder to track survivors. As a result, this also means you need to focus on more aggressively identifying and protecting your 3 gen (more on this later). However, because you’re playing bubba who is one of the strongest killers in a deadzone, you have a real opportunity to make the most of his power. Shack is difficult to play around without blocking the window, but basement gives you a chance to snowball.
So, let’s look at your build. I’m going to assume that since you’re rank 14 that there isn’t a huge selection of perks available on Bubba. That’s fine, its to be expected and you may not have access to ruin / pop for reliable generator regression. In this game you were using:
· BBQ (T3) – Great choice, BPS and aura reading.
· Spies from Shadows (T3) – Another solid information perk considering BBQ has a minimum range limit.
· NOED (T3) – A very strong perk if you’ve nothing else, but easy to become reliant on (more on this later).
· Bitter Murmur (T3) – Good perk, but you already have 2 strong information perks. Level up Hillbilly and unlock tinkerer as this is a very strong on bubba due to the undetectable status (as well as informing you when a gen is at risk of being completed)
Because Bubba is weak against windows it’s ideal to try and get bamboozle on him (assuming you have access to it). For reference it’s one of Clown’s perks, alongside pop goes the weasel which is a very solid perk considering bubba’s strength in chase and the frequency at which hooks can be accumulated. The build I personally run with bubba at red ranks is the following:
· BBQ
· Tinkerer
· Bamboozle
· Pop goes the weasel.
Because you don’t have access to some of these, you’ll need to adjust your playstyle a bit and M1 more than you normally would (especially if you can’t get a chainsaw hit in before a window vault). So, map and build aside, let’s look at decisions you made through the course of the game:
00:30-00:37 – you correctly identify where your strongest concentration of gens is. This is good as the more gens get completed, the stronger a killer becomes due the potential of a 3 gen.
00:46-00:50 – You find the feng and start revving forcing the loss of a pallet in a strong tile. This is good play.
00:51-00:56 – Here’s the first mistake. If you’d not gone wide, started revving and linking chainsaw dashes together you would have caught the Feng before the window vault. If you aren’t confident with this then M1’ing would have been enough. However, by revving late she was able to escape. What’s also worth noting here is that the Feng didn’t know how to run the tile properly since she went around the outside. What you could have done was to double vault (as a mindgame if she tried to do the same pathing) or just vault through and chase her down since she didn’t have the pallet. An early down would have given you BBQ value in identifying what gens were being worked on.
00:58-01:07 - ??? Spies has told you where someone is. Yes, they have cowtree nearby as a loop but there was an potential opportunity to down someone or at least force another strong pallet. Instead, you went to kick a generator that has next to no progress on it. This is pointless and only gave the survivor that alerted you more time to get away.
01:08-01:25 – Not inherently a bad decision, but not a good one either. If you aren’t sure where survivors are then start patrolling generators, starting with your 3 gen. Now to your credit, you eventually do this, but lose nearly 20 seconds in the process which is a quarter of a gen.
01:32-01:38 – You see the Felix but waste time kicking the generator. On this loop, you don’t want to be chasing the same direction as the Felix. The reason for this is it’s the most efficient way a survivor can run the tile. Instead, you want to run that section of the wall (with the gen) counter clockwise so they can’t as easily get the vault. You also see that the Kate was here as well and had you not been kicking the gen could potentially have got a hook / opportunity to slug two survivors. As a result, Kate was able to safely get the vault and Felix gains distance. Don’t get me wrong, kicking the gen is a good decision here, but not as the first move.
01:39 – 01:50 – You need to try and be more mindful of where scratch marks are leading. You moved away from the loop despite the marks showing where the Kate was going. You do this several times, including later losing one despite there being a blood trail. Try to keep an eye on the ground, particularly when dealing with injured survivors as the blood will often give them away. One way to play the L section of the tile to move up around the outside as you were doing and then moonwalking back to the window (predicting the vault). If you have bamboozle in these situations then you can block the window and simply brute force the chase with linked chainsaw dashes.
01:51-02:07 – Again, same problem here, you spend too much time looking in areas where the survivor obviously wasn’t going to be (she couldn’t have got to that side of the loop without you seeing her or leaving scratch marks for example).
02:08 – 02:52 – Good play and hooking her in the middle of the 3 gen was also smart. However, kicking the gen with such little progression on it cost you and this was made worse by walking around for nearly 10 seconds instead of going straight to the gen that had Kate and Felix on. You knew this gen had progression and it being part of your 3 gen would have been a priority in their mind to finish it. Being a bit more efficient with your pathing and time management would have saved that gen or at least delayed its completion without potentially losing a few hook states.
02:58 – 03:05 – You were running the tile the correct way but should have revved early. This would have forced the Kate to either lose the pallet or you catch her. Again, if you weren’t confident in chaining multiple saws together then until you hesitated there was an opportunity for an M1 (Kate was too far past the pallet to safely return for the throw). However, you still have a strong 3 gen so moving back to the hook was a smart decision.
03:10-03:26 – correct play for the most part, you force the loss of the pallet and get back in time to punish the unhook. Bearing in mind you’re down to 2 gens at this point so you must start playing a bit dirty here. However, you needed to have started revving at 03:22 and not pathed away from the Felix as this is what gave him the time to get the vault. At this point (and once you gain experience in identifying survivor behaviour) you’ll want to note things like 2 people going in for the rescue which means you’re dealing with altruistic players.
03:32-03:48 – too much time wasted here looking around and then kicking the gen which had no progress.
03:50-4:12 – Too much time wasted here and it’s not part of the remaining 3 gen which you should be prioritising patrols on, particularly if generators are going quickly. Getting a 3 gen hook in the late stages of the game is a real opportunity to force someone out or making the remaining survivors misplay trying to get the rescue.
04:20-04:40 – Here the survivors are trying to lure you away from the 3 gen. Chasing after survivors to where gens have already been completed gives you no value and allows them to work uncontested. Getting the bump at 04:42 was just unlucky otherwise you would have had a down. Committing to the chase until 04:58 was a bad idea, although you recognised this and returned to the 3 gen.
05:20-05:30 – Scratch marks were showing the survivor had gone to the loop. Knowing the pallet was gone you should have headed there as it was a good chance to potentially land another down
05:38-05:42 – why break chase here? The Felix is still in the unsafe loop and the scratch marks lead to an area with no defendable gens.
05:49 – kicking the gen here serves no purposes, it doesn’t have enough progress to warrant the time loss.
05:50-06:30 – First mistake was the way in which you ran shack. There are some solid guides on mind games you can play here which I would advise checking out. Without bamboozle bubba does struggle here. However, running around the outside was a costly mistake which allowed Kate to get Harvester (again, taking you away from your 3 gen). You waste a huge amount of time trying to get her when it’s quite strong for survivors and offers no real value for the effort. This causes you to lose the 3 gen and prevents any real chance of a comeback.
06:30-7:10 – I’m going to assume since you were talking to someone that you lost concentration and didn’t spot the Felix running to the generator.
07:11-07:55 – Good play minus the bump, but as a heads up you should have just grabbed Feng. Charging the chainsaw was risky because of the locker and a good player will know the timing to hop out and avoid the tantrum. Otherwise, good job apart from the BM on the hook (which ironically, you’re complaining about in the OP) as well as it being pointless and loses you precious time.
07-56-08:35 – You make them pay for the hyper altruism and then proceed to BM on the hook? It’s obvious at this point you’re tilted but it’s not the survivors causing this, it’s your decision making.
08:45-09:30 – if a player is running deliverance, then chances are they’re also running DS. As soon as you heard the locker, you should have left since Kate was baiting the stun (although realistically you should have gone back to the gens sooner). However, I do appreciate you weren’t left with many options at this point due to the survivors breaking your 3 gen. Just bear in mind that people will often try and force a locker DS to prevent slugging.
09:30-10:00 – You missed 2 opportunities here. One, the Kate was out of DS and injured at cowshed. Running it anticlockwise meant you could have forced the pallet and eventually caught the Kate again (because there was no longer another pallet as you downed it earlier). Two, knowing that the L wall jungle gym no longer had a pallet you could have bloodlusted and caught the Felix. This would have allowed you to hook him near the exit and camp both the survivor and the door. Instead, you break chase twice and lose both targets.
10:00-10:20 you find the Kate again and force the pallet, but because you’re running it clockwise, she can run the tile more efficiently. You also lose track of the scratch marks which gives her time to get to the hatch. The hatch escape imo wasn’t going to change the outcome as your pathing wasn’t effective enough to catch them (and you wasted time shaking the camera around at cow tree).
All in all, the survivors weren’t toxic and blaming the game for the abundant number of mistakes you made isn’t going to help you improve. I’ve not pulled apart your gameplay for the sake of being a dick but to help you understand how all these things add up and cause you to lose. I’m sure more experienced players on the forum can offer additional advice / highlight errors in gameplay but these were the most obvious ones to me. I would strongly advise taking some time to read up on killer guides from players like Otzdarva, Scott Jund, Fungoose etc. including Otz’s guide on how not to get tilted. It will genuinely help.
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Whoa big post, I appreciate it, I'm gonna read it all once I'm home!
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Ok, I watched over a dozen of your end game chats, hoping to see some really spicy stuff but... there is none, nothing, nada? No slurs, no death threads, nothing about your family, cancer, al-quaeda or anything.
Two people wrote "nice camping", one "no gg" and ok, one called you toxic for camping but... where is the spicy trash talking that made you come to this forum and open this thread?
Most of your end game chats consist of you writing monologues in an already empty chat room. I'm confused.
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Ok. Before I get into all of this, I DO want to say...
I never claimed I play perfectly. I don't blame the game for my mistakes.
I blame the game for my mistakes costing me the match.
Like... it's easy to call out my mistakes. I'm the current topic of discussion. But who's going to call out the Survivors' mistakes? Who's gonna count them?
Survivors can make roughly 24 mistakes per game, lol. But then when I make a mistake or two, it gets pointed out as the reason why I lost.
I obviously understand wanting to improve mistake-making. But it gets too stressful when it's all the pressure on me as the Killer.
Alright, well... I'm also a bit poofy today, so... la de da.
Let's see what we got with the above post... :)
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01:32-01:38 – You see the Felix but waste time kicking the generator. On this loop, you don’t want to be chasing the same direction as the Felix. The reason for this is it’s the most efficient way a survivor can run the tile. Instead, you want to run that section of the wall (with the gen) counter clockwise so they can’t as easily get the vault. You also see that the Kate was here as well and had you not been kicking the gen could potentially have got a hook / opportunity to slug two survivors. As a result, Kate was able to safely get the vault and Felix gains distance. Don’t get me wrong, kicking the gen is a good decision here, but not as the first move.
Doesn't kicking a generator put it into "regression" which makes it lose more progress over time?? Correct me if that's wrong, cuz I don't actually know the mechanic too well.
If it is true, well, then that's the explanation to a lot of plays I make like that. If I foresee that a chase is going to be a long one, I want to kick the generator early on so that I'm getting some more regression done while wasting my time with Pallet Funhouses.
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If I stream some games, I can give you some tips and tricks that may be useful to you.
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Ok, boys. Here it is.
The actual breakdown in regards to the toxicity of either side.
--------------------------------------------------
Ep.1:
Survivor exploited tractor zone that's inaccessible to Killers.
I said, "Please fix the game."
Ep.2:
I didn't know map, and as I learned it, realized it is the worst map for Killer.
I said, "Worst map in game? Yes."
Ep.3:
Survivors teabag spamming me all game.
I said, "Cancer lmfao."
Ep.4:
I get a 4k.
Survivor said, "You're so bad bro. Reported for camping. We all did, enjoy the ban lol."
Ep.5:
I get 4k.
I said, "GG."
Ep.6:
I got 4k, but it was frustrating. I chainsawed the last Surv as they were hooked.
I said, "Sorry for that hook chainsaw, you guys weren't BM'ers lol. GG :)"
Ep.7:
I get 4k.
Survivor said, "What an unfun Killer. Enjoy being (rank) 13!"
Ep.8:
n/a
Ep.9:
Survivor teabags at hatch.
I said, "Why BM?"
Ep.10:
I get 2k.
Survivors all flame me in chat.
Ep.11:
I get 4k.
I said, "GG."
Ep.12:
I get 2k and 1 leaver. Last Survivor teabags and flashlight spams at exit.
Nobody said anything in chat.
Ep.13:
I get 2k. Very frustrating game versus SWF.
Everyone said, "GG."
Ep.14:
I get 3k. Last Survivor hatched.
I said, "Where was it?" (No answer.)
Ep.15:
I get 3k.
I said, "GG."
Ep.16:
I get 2k. Miserable game versus BM'ing SWF.
Nobody said anything in chat.
Ep.17:
I get 0k. Last Survivor BM's at exit.
I said, "This game is so easy."
Ep.18:
I get 2k. Last two Survivors teabag at exit.
I said, "Why BM when I got 2 people?"
They said, "Cuz you're toxic."
Ep.19:
I get 0k. Frustrating game versus SWF.
I said, "Survivors literally cannot have it easier."
Ep.20:
I get 4k.
Survivor said, "Nice camping. No wonder you're (rank) 12. Get good at the game, trashcan." (He was rank 3, by the way.)
Ep.21:
I get 2k. Very frustrating game versus SWF.
I said, "GG rough game."
Survivor said, "No, not GG. You had to camp first hooks. You're laughable."
Ep.22:
I get 4k.
I said, "GG."
Ep.23:
I get 3k. Last Surv hatches.
I said, "GG. Had a feeling vent was coming." And then we talked peacefully for a minute or so.
Ep.24:
I get 2k and 1 leaver. The leaver glitched the game and I spent well over 60 seconds trying to pick them up. Due to frustration, I was completely facecamping and smacking one of the hooked Survivors.
I said, "GG, sorry for ###### LOL. But your leaver really ###### me." (I have no idea what the first censored word was, LOL.)
Ep.25:
I get 1k. Very obnoxious game versus SWF.
Survivor said, "Nice camping job." To which, I was PREEMPTIVELY typing my response, because I knew it was coming, since my experience versus SWF is that they are ALWAYS toxic.
After I called out their behavior, they dialed it back in realization. Which is better than most do, I suppose...
Ep.26:
I get 1k. Very frustrating game versus SWF.
I said, "Killers are so laughably powerless." We very loosely began to chat, and I tried to explain why all of my decisions are lose/lose. But no BM from either side. Mostly just aggravation from mine.
Ep.27:
I get 4k. Versus SWF, but not very good/experienced players. One of the Survs made me laugh out loud, so I tried to let them escape & go for hatch. They didn't care to do so, and they wanted me to hook them instead.
I said, "Jay you made me laugh, I wanted to let you vent or something. Lmao, GG."
Ep.28:
I get 1k. Was a tough one, probably versus SWF, but a GG. Survivors teabag though...
I said, "GG... Dunno why Survs always gotta spoil it with BM teabags."
Ep.29:
I get 1k. I was playing Legion for first time. And last time.
I said, "Survivors are more powerful than Killers, lol."
Survivor said, "True." (Facetiously or not, who's to say.)
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It seems pretty obvious to me that I am not the problem in my games.
If need be, I can even write down summarizing numbers... Yeah, actually, lemme do that!
Games where Survivor(s) start the BM/Tox:
Fourteen (3, 4, 7, 9, 10, 12, 16, 17, 18, 20, 21, 24, 25, 28)
Games where I start the BM/Tox:
One (19)
Neutral games:
Thirteen (1, 2, 5, 6, 11, 13, 14, 15, 22, 23, 26, 27, 29)
*To note: There are apparently 28 games and not 29 games. Ep.7 and Ep.8 are the same game, not sure how that really happened...
So, just looking at the data here... Literally 50% of the games, the Survivors start the BM/Tox. The rest of the games are almost entirely neutral/happy/peaceful games. In just one single game, I am the one that started it. And, based on the rest of the data, I think it's safe to say that it's a bit reasonable that the rest of my experiences has gotten me short-fused and angry??? Maybe you don't agree; maybe I'm still the bad guy, lmao.
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