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We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.
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Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
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Access the survey HERE!
Midwhich Map Several Audio Issues
TamboRhyyn
Member Posts: 128
I'm using the Xbox version of the game. I've noticed several times that audio for interactions with objectives and objects, such as repairing generators in rooms like the science room, opening chests, and unhooking/healing teammates in the halls has missing interaction audio. I can't hear the generator repair noises, the lock on chests, the bandage stitching for healing, and so on. This has been going on since the release of the map as far as I can tell.
In the first clip, you can see the audio of cleansing the totem is near inaudible, and the chest opening noises as well. In the second clip, you can hear that the unhooking noise, as well as the healing noise, are entirely omitted.
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