Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Make Leatherface's chainsaw dash as fast as Hillbilly's
Hillbilly's chainsaw hitbox is not as wide as Leatherface's, however he has potentially unlimited distance on it. This allows him to hook someone, then instantly begin patrolling gens, often resulting in a near instantaneous chase. He can also get "lucky" and snipe Survivors from halfway across the map with a well executed chainsaw dash.
Furthermore, his chainsaw is just more usable in a chase. While Leatherface basically has to be humping the survivors butt while hoping there is no pallet/vault nearby, Billy can mitigate this with the shear speed of his chainsaw+being able to constantly rev+de-rev his chainsaw without losing the entire charge and slowing himself.
I say let Hillbilly keep his trademark advantage of unlimited dash range / quick gen patrolling / map control and not being punished as hard on missed chainsaws+collision but atleast let Billy and LF be closer in potential when it comes to the actual chases. Make his chainsaw dash as fast as Hillbilly's so that survivors know that the saw isn't just for show and that Bubba means business. Perhaps increase the cooldown to compensate so that he isn't using it similarly to Billy's to get around the map.
As it stands now Billy has a massive advantage in everything except for basement camping (and he's not exactly a slacker in that department either).
Comments
-
Just no, Billy can't mow down 4 people at once while Bubba can.
5 -
powerbats said:
Just no, Billy can't mow down 4 people at once while Bubba can.
Even when we blatantly ignore that his power can be denied almost indefinitely by windows and pallets, a Killers unique strength shouldn't only come to show in a 1/10000 case where all survivors are in a convenient spot due to them being dumber than an average turd and simultanously disconnecting all their keyboards that keeps them from moving in seperate directions.
Bubba needs a rework.Post edited by ChesterTheMolester on1 -
First of all, they need to fix the acceleration on his chainsaw attack. Once it get fixed, his power will be more reliable and succesful.
2 -
@Acromio said:
First of all, they need to fix the acceleration on his chainsaw attack. Once it get fixed, his power will be more reliable and succesful.What exactly is wrong with his acceleration? I only know that McLean once said, that his acceleration AddOns do something, if you know what are you looking for, but are more useless in sense of game feel and actual impact.
0 -
LF needs a nice buff because he is too weak
1 -
@powerbats said:
Just no, Billy can't mow down 4 people at once while Bubba can.Time for the next top tier killer
0 -
He doesn't even need a rework.
You can either :
-Increase his base chainsaw's acceleration (how fast he go at full speed from the begining to the end of his charge) while keeping his Chili's addon.
Or
-Increase his base speed while chainsaw charging, without touching his base chainsaw's acceleration BUT increasing the effectiveness of his Chili's addons.
He would be able to use better his chainsaw during chase without making him OP.
Just my 2 cents.
3 -
Giche said:
He doesn't even need a rework.
You can either :
-Increase his base chainsaw's acceleration (how fast he go at full speed from the begining to the end of his charge) while keeping his Chili's addon.
Or
-Increase his base speed while chainsaw charging, without touching his base chainsaw's acceleration BUT increasing the effectiveness of his Chili's addons.
He would be able to use better his chainsaw during chase without making him OP.
Just my 2 cents.
2 -
Freudentrauma said:
@Acromio said:
First of all, they need to fix the acceleration on his chainsaw attack. Once it get fixed, his power will be more reliable and succesful.What exactly is wrong with his acceleration? I only know that McLean once said, that his acceleration AddOns do something, if you know what are you looking for, but are more useless in sense of game feel and actual impact.
1 -
This is a terrible idea. If you suggested a slight increase in chainsaw charge speed then I might be on board. Same as Hillbilly is just bonkers.
1 -
Make him move at 115% speed while revving his chainsaw, only let it instadown on the first swing, increase the duration to unlimited while he is swinging it (he also doesn't stop/go slower after he hits a survivor with it, remember the old one was instadown so this wouldn't be too op)
The reworked Chainsaw would still punish overly altruistic survivors and it would be hella fun to run around chainsawing like a madman, his skillcap would also increase since you'd risk bumping into objects like this.
1 -
Lol I can just imagine him moving extremely fast with his ridiculous chainsaw swing animation.0
-
@Freudentrauma said:
@Acromio said:
First of all, they need to fix the acceleration on his chainsaw attack. Once it get fixed, his power will be more reliable and succesful.What exactly is wrong with his acceleration? I only know that McLean once said, that his acceleration AddOns do something, if you know what are you looking for, but are more useless in sense of game feel and actual impact.
If you use chili with one of the movement speed add ons, you will see a dramatic increase in how quickly he gains speed, but without a movement speed addon they are pretty worthless. Even if you stack both chili add ons. I agree that his acceleration is broken, not only do you lose a ton of speed when charging the attack, but he seems to start the chainsaw attack at 100% speed or so, ending up at around 115%. My chainsaw attacks always end up just outside of the hit box.
https://www.youtube.com/watch?v=kEOvymnDRBU@ChesterTheMolester said:
@powerbats said:
Just no, Billy can't mow down 4 people at once while Bubba can.Ever done that? In what scenario are survivors grouping up and run in a straight line together while LF is charging? Even if they are all grouped together for some [BAD WORD] reason which they will avoid knowing its Bubba, they have plenty of time to disperse. You are lucky if you can catch 2 while camping the basement.
Even when we blatantly ignore that his power can be denied almost indefinitely by windows and pallets, a Killers unique strength shouldn't only come to show in a 1/10000 case where all survivors are in a convenient spot due to them being dumber than an average turd and simultanously disconnecting all their keyboards that keeps them from moving in seperate directions.
Bubba needs a rework.
I've hit 2-3 survivors many times, and not even in the basement. Using beasts marks and carb tuning guide. However, I do agree that he needs a rework. My suggestions:
- Moderately decrease his charge time
- Moderately increase his acceleration and movement speed during his charge
- OR
- Double the duration of his charge and slightly decrease it's charge time.
Would making the chainsaw not have a charge time be too powerful? :P
Post edited by apropos on0 -
I think Bubba would be a lot better if they gave him 100% speed while revving the chainsaw (just like the Hillbilly), so he doesn't actually loose ground while doing it. Currently it's harder to dodge the HB who rev at close range than LF, which is kind of absurd.
0 -
@Acromio said:
Freudentrauma said:@Acromio said:
First of all, they need to fix the acceleration on his chainsaw attack. Once it get fixed, his power will be more reliable and succesful.
What exactly is wrong with his acceleration? I only know that McLean once said, that his acceleration AddOns do something, if you know what are you looking for, but are more useless in sense of game feel and actual impact.
Leatherface's acceleration during the chainsaw attack is bugged, thus he is slower than he should be while using it (he doesn't really go back from 87% m.s. to 115, but he gets "stuck" between +/-107% and +/- 113% until the end of the attack), and he may happen to lose a lot of speed if he makes sharp turns. His chili addons appear to be bugged because of this reason, because Leatherface himself is bugged.
Is this a "known bug"?
I have never heard the Devs talking about that, or saying anything about they at least "look into it".
Ok, otherwise they also said they will "look into" the reduced effective size of beartraps after they admitted it was unintentional and nothing ever happend.
At least that bubba bug would explain some stuff.
LF has basically to piggybackride a survivor before he starts revving his saw to have a chance to hit someone.0 -
Leatherface would be fine if they simply increased the base speed by revving a tad and changed it so that the last downward swing of the chainsaw can actually connect.
0