Balancing the gen rush
Playing killer is not fun, it feels like work. You have to hook survivors 3 times each, while they repair multiple generators. The game is made to favor survivors. I would like to propose that at a certain rank lets say 10(doesn't have to be 10), survivor players get a message that now its 2 hooks and you're dead(killers get a message to). This gives good survivors a challenge and killers actually seem threatening as they should be. Before this time new players have plenty of time to get used to the game. Matches go quickly (with this idea) either way so if you die early you can get into another game quickly. Lastly, I saw in the patch notes that you(the developers) have been lightly tuning the balance of the game. I am aware that this is a heavy handed approach but something of the like is needed. (This is for the developers I will not argue in this thread with over zealous survivor players)
Comments
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Everyone would just derank below rank 10.. survivors having other objectives is what the game needs.. something that will increase the length but not overly to where the killer will show ball the game to where survivors cant have a chance..0