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are there plans to fix blight?
the attempt at fixing blight previously, letting basic attack count as a collider, did very little. only a few objects you couldnt collide on before can be slammed into now when looking down, a concerningly large ammount of objects have no collision with basic attacks, your attack whiffs through it as if swinging at the air, so they offer no collision if the regular slam collision doesnt work either.
ive slid along the entierty of a killer shack wall at one point, to name an extreme case. having a killer who's whole thing is getting skilled with pinballing around and being unpredictable, its very infuriating at times when your skill doesnt matter due to bad collision.
map hitboxes still need work, or blight's collision parameters for his rush need work, whichever you decide, i guess.
i just dont want to slide off of flat surfaces or get stuck in a wedge until the rush times out anymore...its not fun.
less important note: some of his cloth physics, most notably on the mangled tailcoat, are kinda weird...maybe touch that up? please?
Comments
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It isn't Blight, it's the hitboxes. The hitboxes on things are just ridiculous
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agreed, map hitboxes are the issue, they added his basic attack hitbox, but THAT doesnt collide with anything either...it gives you a FEW extra things that it works on but thats IT
almost ANYTHING that is like a ramp? or is a low obstacle that you cant walk over? wont collide at all...this includes, as i said, the SIDE OF SHACK sometimes, with that weird stone bottom it has around the edge...
its infuriating and makes blight much less fun to play...
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Blight hitboxes hit when they shouldnt and dont hit when they should, huntresses hatchets hit like a rocket launcher, the hitboxes of this games are the big issue.
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Do these horrid hitboxes affect Billy and Oni too?
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Billy kind of and Oni not as much since he slides off of everything anyways, but billy will sometimes just bump into nothing.
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I hope so because blight feels almost worse then before the update to his pov and collision, and I heard(and this might not be true) that his hitbox is at least somewhat based on his pov and since it was changed some objects have become more buggy and others have become less. Overall though he still needs a lot of work with his collision.
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Billy is a little better then blight but still a little bugged, ONI doesnt seem to have a problem with hitboxes, I might be wrong
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I feel like the swamp maps have the worst collision of them all when it comes to using your power as Blight. Some trees simply let you glide along without even letting you bounce.
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and there are a lot of things without M1 collisions who should have it.
Haddonfield/Ormond Picnic Tables
Swamp Slim Trees
Autohaven Cars
Ormond Snow Piles
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