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Possible Solidarity Changes:
1: Numeral Buff
Solidarity
When injured, healing another Survivor without using a Med-Kit also heals you with a Conversion rate of 70/85/100 %.
"Showing up when things get rough, listening to people's problems, and supporting those in need; that's how you become stronger, that's how you grow." — Jane Romero
2: Conditions Buff
Solidarity
When injured, healing another Survivor will also heals you with a Conversion rate of 40/45/50 %.
"Showing up when things get rough, listening to people's problems, and supporting those in need; that's how you become stronger, that's how you grow." — Jane Romero
3: Half and Half
Solidarity
When injured, healing another Survivor will also heals you with a Conversion rate of 55/65/75 %.
"Showing up when things get rough, listening to people's problems, and supporting those in need; that's how you become stronger, that's how you grow." — Jane Romero
4: Full Rework and Buff
Solidarity
For every charge attributed to a healing action on another survivor, Solidarity gains a token, up to 16 tokens. After completing a skill check, while a healing action is performed on you either by another survivor or yourself, all tokens are consumed and each token grants 1 charge towards the healing progression. Any remaining WHOLE charges are converted back into tokens and returned to Solidarity. Slightly/Moderately/Considerably (15/25/35%) increases the chance of receiving a skill check while healing.
"Showing up when things get rough, listening to people's problems, and supporting those in need; that's how you become stronger, that's how you grow." — Jane Romero
Comments
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I really want a buff to Solidarity. I think making it 100% would be my preferred one because you still need to:
- be injured
- not use a medkit
- be the first to heal the other instead of them healing you
I don't think it would be too OP, and seeing more than the same 10 perks every game would be great. At the very least, Solidarity will have a synergy with Jill's upcoming new perk, Resurgence.
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True, that what I’d go for but having options gives for more clarity of which is the best and most reasonable choice (I.e. option #1).
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Agreed, making it a 1 to 1 ratio would make it a lot more appealing to use. We need more perks to be viable in red ranks so the meta can be shaken up.
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The biggest problem with Solidarity is when the other survivor decides to heal you first. Personally the best buff which you can probably slap onto the third option is to have it be revealed to other survivors when you're in close proximity to them
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