We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
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Access the survey HERE!
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Changes I'd make to Nemesis
Awkward_Fiend
Member Posts: 687
🔵Contaminating survivors doesn't give them a speed boost, but damaging still does
🔵An animation for when Nemesis's tentacle can't hit over the object in front of it
🔵A slightly wider attack hitbox
🔘A few animation changes, so his punches look more impactful and less pulled.
🔴Remove Vaccines giving Killer Instinct
🔴Remove the .2 seconds of 20% Hindered on Tentacle strike hit and Rework Licker Tongue
🔴Survivors can sneak up behind zombies and strangle them, leaving them immobile for 20 seconds.
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