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Victor's height detection no longer works

PixelBush
PixelBush Member Posts: 146

Since the Resident Evil Chapter went live, Victor's height detection is now way more unforgiving than it used to be.

You used to be able to jump into windows and on top of objects or walls that were as tall as him or shorter (such as the wire spools, brick boxes and tank tracks on Macmillan, the blue benches on Haddonfield, the low wall/log loops on Red Forest maps and the boxes holding the high end of the pallet up on most shacks).

Now none of these things are possible, and Victor is self-destructing on almost any object (including the lip of the floor on the bottom level of The Game). Many of these areas, such as the tank tracks and wire spools, are accessible to Survivors but not to Victor, meaning they effectively have safe zones where Victor cannot touch them.

This makes using Victor unnecessarily restrictive, since you can no longer navigate low loops by pouncing on top or running across them, shack is now unplayable for Victor and the aforementioned safe zones that Survivors can abuse mean that Victor's utility drops off precipitously. In addition, it makes Pouncing anywhere near stairs or slopes liable to kill you, since ending a Pounce even a modicum higher than where you started will self-destruct you.

When are we going to see fixes to Victor's height to let the little boy leap and climb stuff again?

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