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Nemesis buff idea
I feel like he wastes a lot of time downing survivors in 3 hits and giving them so much distance, holding forward is incredibly powerful against him and the zombies are based on rng and unfair. So here is my buff:
Phase 1 - 6 meter distance
phase 2 - can brake pallets, 7-meter distance
phase 3 - downs survivors in 2 hits instead of 3, 7-meter distance
Zombies - deleted as rng ruins the game
Comments
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No, I like the zombies. Sometimes they do hardly anything at all, other times stopping loops and pressuring gens.
If they do nothing then, unless you have an add on for them, you lose nothing. I like to run the 15 seconds oblivious so they always help me in one way or another.
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you understand that they are completely based on rng and not your skill, zombie casually wanders next to a loop and blocked it, OUTPLAYED!
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Nemesis would just be a boring pyramid head without zombies
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